v3.0.7
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v3.0.7
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v3.0.7+1.21.1
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v3.0.7+1.21.1
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v3.0.7+1.20.1
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v3.0.7+1.20.1
RELEASE
July 28, 2026
With this version, Tool Trims is no longer in beta and there *should* finally be less bugs. Here's the changelog:
- Fixed issues where shovels didn't get migrated and didn't trigger advancements ([#14](https://github.com/thejoefly/ToolTrims/issues/14))
- Fixed the mineshaft loot table that didn't generate the bonce disk ([#13](https://github.com/thejoefly/ToolTrims/issues/13))
- Added the `tooltrims:get_items` function to 1.21.11+
- Added missing translations to the 1.21.1 and 1.20.1 versions
- Bug fixes for 1.20.1:
- Now smithing and duplication recipes are unlocked when you get the templates
- Migration of v2.x items should now work correctly
- Fixed trimmed tools having z-fighting
- Fixed crossbows showing a missing model when trimmed
- Fixed issues causing texture/model errors in the Minecraft log
v2.3.4
RELEASE
October 5, 2025

New tools, more combinations! This update makes copper tools trimmable. Here's a list of all the changes:
- Updated to 1.21.9
- Added trims for copper tools
- Some textures of trimmed tools were tweaked
- Slot animations in the Toolsmithing Table now have a smooth transition
- Technical changes:
- Now the data pack only tries to detect the resource pack if a player is in the world
- The loading message now only shows up the first time you load the data pack
v2.3.4+packaged
RELEASE
October 5, 2025

New tools, more combinations! This update makes copper tools trimmable. Here's a list of all the changes:
- Updated to 1.21.9
- Added trims for copper tools
- Some textures of trimmed tools were tweaked
- Slot animations in the Toolsmithing Table now have a smooth transition
- Technical changes:
- Now the data pack only tries to detect the resource pack if a player is in the world
- The loading message now only shows up the first time you load the data pack
v2.3.3
RELEASE
June 20, 2025
<details>
<summary>v2.3.3 Changelog</summary>
- Updated to 1.21.6
- Custom items now appear on the creative menu when the Operator Utilities Tab is enabled
- The Tracks chance on Pillager Outposts was changed to 37.5%
- The data pack can now be used as the required resource pack
- Using Crtl + Middle Click on a Toolsmithing Table in creative now gives you one
- Technical changes:
- The placement rules for the Toolsmithing Table are now more similar to other blocks.
- Toolsmithing Tables now use a custom font for their GUI
- Bug fixes:
- The Rabbit Spawn Egg now longer has a missing texture
</details>
v2.3.3+packaged
RELEASE
June 20, 2025
<details>
<summary>v2.3.3 Changelog</summary>
- Updated to 1.21.6
- Custom items now appear on the creative menu when the Operator Utilities Tab is enabled
- The Tracks chance on Pillager Outposts was changed to 37.5%
- The data pack can now be used as the required resource pack
- Using Crtl + Middle Click on a Toolsmithing Table in creative now gives you one
- Technical changes:
- The placement rules for the Toolsmithing Table are now more similar to other blocks.
- Toolsmithing Tables now use a custom font for their GUI
- Bug fixes:
- The Rabbit Spawn Egg now longer has a missing texture
</details>
v2.3.2
RELEASE
April 16, 2025
<details>
<summary>v2.3.2 Changelog</summary>
-  Added Trident trims (Thanks to BlueSheep)
- Added support for Japanese (Thanks to BlueSheep)
- Changes to loot tables:
- The Tracks chance on Pillager Outposts was changed to 33%
- The Charge chance on Ancient Cities was changed to 5%
- Linear smithing templates can now also be found on Abandoned Mineshafts with a 7% chance
- Tracks smithing templates can now also be found on Woodland Masions with a 50% chance
- Now the data pack can detect if the required resource is instaled:
- If it is not, the data pack will send a message in the chat
- Bug fixes:
- Now bows trimmed with Tracks no longer show a missing model
</details>
v2.3.2+packaged
RELEASE
April 16, 2025
<details>
<summary>v2.3.2 Changelog</summary>
-  Added Trident trims (Thanks to BlueSheep)
- Added support for Japanese (Thanks to BlueSheep)
- Changes to loot tables:
- The Tracks chance on Pillager Outposts was changed to 33%
- The Charge chance on Ancient Cities was changed to 5%
- Linear smithing templates can now also be found on Abandoned Mineshafts with a 7% chance
- Tracks smithing templates can now also be found on Woodland Masions with a 50% chance
- Now the data pack can detect if the required resource is instaled:
- If it is not, the data pack will send a message in the chat
- Bug fixes:
- Now bows trimmed with Tracks no longer show a missing model
</details>
v2.3.1
RELEASE
April 7, 2025
<details>
<summary>v2.3.1 Changelog</summary>
- Removed the "update_item" trigger:
- Now custom items will update automatically when you hold them in your main hand or cursor
- Added support for 1.21.5
</details>
v2.3.1+packaged
RELEASE
April 7, 2025
<details>
<summary>v2.3.1 Changelog</summary>
- Removed the "update_item" trigger:
- Now custom items will update automatically when you hold them in your main hand or cursor
- Added support for 1.21.5
</details>
v2.3.0
RELEASE
February 10, 2025
<details>
<summary>v2.3.0 Changelog</summary>
- Added resin trims
- Technical changes:
- Toolsmithing Table slot animations have been optimized
- Some unused parts of code and files have been removed
- Changes on how Tool Trims gets updated:
- It will no longer support a wide range of versions due to recent game-breaking changes related to item models
- Support for 1.21.4
- Dropped support for 1.21-1.21.3
</details>
v2.3.0+packaged
RELEASE
February 10, 2025
<details>
<summary>v2.3.0 Changelog</summary>
- Added resin trims
- Technical changes:
- Toolsmithing Table slot animations have been optimized
- Some unused parts of code and files have been removed
- Changes on how Tool Trims gets updated:
- It will no longer support a wide range of versions due to recent game-breaking changes related to item models
- Support for 1.21.4
- Dropped support for 1.21-1.21.3
</details>
v2.2.2b+packaged
RELEASE
February 10, 2025
<details>
<summary>v2.2.2b Changelog</summary>
- Bug fixes:
- Now the packaged version of Tool Trims works correctly.
</details>
v2.2.2
RELEASE
November 27, 2024
<details>
<summary>v2.2.2 Changelog</summary>
- Tool Trim Smithing Templates item names have been adjusted to match vanilla Smithing Templates.
- GUI slots on the Toolsmithing Table no longer show a tooltip.
- Now, Hopper Minecarts that have been deactivated by a Toolsmithing Table activate again once they're far from it.
- Added support for 3 languages:
- Polski (Polska)
- Русский (Россия)
- Українська (Україна)
- The "uninstall" function has been removed due to its inefficiency:
- Added the function "fixes/remove_scoreboards" which was part of the "uninstall" function before.
- No longer supports versions 1.20.x
- Support for 1.21.3
</details>
v2.2.2+packaged
RELEASE
November 27, 2024
<details>
<summary>v2.2.2 Changelog</summary>
- Tool Trim Smithing Templates item names have been adjusted to match vanilla Smithing Templates.
- GUI slots on the Toolsmithing Table no longer show a tooltip.
- Now, Hopper Minecarts that have been deactivated by a Toolsmithing Table activate again once they're far from it.
- Added support for 3 languages:
- Polski (Polska)
- Русский (Россия)
- Українська (Україна)
- The "uninstall" function has been removed due to its inefficiency:
- Added the function "fixes/remove_scoreboards" which was part of the "uninstall" function before.
- No longer supports versions 1.20.x
- Support for 1.21.3
</details>
v2.2.1
RELEASE
August 4, 2024
<details>
<summary>v2.2.1 Changelog</summary>
- Added support for German (Thanks to RandomKuchen)
- Bug fixes:
- Ancient Cities and Pillager Outposts loot tables are now accurate with Vanilla Minecraft
- The Toolsmtihing Table placement has been adjusted, now it can always be placed in Air or Cave Air blocks
</details>
v2.2.1+mod
RELEASE
August 4, 2024
<details>
<summary>v2.2.1 Changelog</summary>
- Added support for German (Thanks to RandomKuchen)
- Bug fixes:
- Ancient Cities and Pillager Outposts loot tables are now accurate with Vanilla Minecraft
- The Toolsmtihing Table placement has been adjusted, now it can always be placed in Air or Cave Air blocks
</details>
v2.2.0
RELEASE
July 17, 2024
<details>
<summary>v2.2.0 Changelog</summary>
-  Added trims for the Mace.
- The Toolsmithing Table no longer interacts with other containers:
- Droppers or hoppers placed next to it will be broken or deviated.
- This change also reduces lag significantly.
- Technical changes:
- Comments on functions now explain better what does each part of code does.
- Some unused files have been removed.
- Bug fixes:
- Now Toolsmithing Tables can be placed on top of non-solid blocks.
- The Toolsmithing Table can no longer be placed on the height limit.
- Advancements now work correctly in 1.20-1.20.4
</details>
v2.2.0+mod
RELEASE
July 17, 2024
<details>
<summary>v2.2.0 Changelog</summary>
-  Added trims for the Mace.
- The Toolsmithing Table no longer interacts with other containers:
- Droppers or hoppers placed next to it will be broken or deviated.
- This change also reduces lag significantly.
- Technical changes:
- Comments on functions now explain better what does each part of code does.
- Some unused files have been removed.
- Bug fixes:
- Now Toolsmithing Tables can be placed on top of non-solid blocks.
- The Toolsmithing Table can no longer be placed on the height limit.
- Advancements now work correctly in 1.20-1.20.4
</details>
v2.1.3
RELEASE
June 22, 2024
<details>
<summary>v2.1.3 Changelog</summary>
- New feaures for the Toolsmithing Table:
- Duplications are no longer instantly.
- Now the tooltrims:uninstall function also removes scoreboards.
- Bug fixes:
- Toolsmithing Tables placed before v2.1.2 now work correctly.
- Items put on a result slot will return to the player's inventory.
- Support for 1.21.
</details>
v2.1.3+mod
RELEASE
June 22, 2024
<details>
<summary>v2.1.3 Changelog</summary>
- New feaures for the Toolsmithing Table:
- Duplications are no longer instantly.
- Now the tooltrims:uninstall function also removes scoreboards.
- Bug fixes:
- Toolsmithing Tables placed before v2.1.2 now work correctly.
- Items put on a result slot will return to the player's inventory.
- Support for 1.21.
</details>
v2.1.2
RELEASE
June 10, 2024
<details>
<summary>v2.1.2 Changelog</summary>
- New features for the Toolsmithing Table:
- Now you can see how the trimmed tool looks before trimming.
- The Toolsmithing Table has been optimized.
- Added a new advancement:
- Tools of All Styles - Use every tool trim smithing table.
- Added all the features from beta versions of the pack.
- Support for NeoForge.
</details>
v2.1.2+mod
RELEASE
June 10, 2024
<details>
<summary>v2.1.2 Changelog</summary>
- New features for the Toolsmithing Table:
- Now you can see how the trimmed tool looks before trimming.
- The Toolsmithing Table has been optimized.
- Added a new advancement:
- Tools of All Styles - Use every tool trim smithing table.
- Added all the features from beta versions of the pack.
- Support for NeoForge.
</details>
v2.0.2+1.20
RELEASE
December 19, 2023
<details>
<summary>v2.0.2 Changelog</summary>
- Changes to the Toolsmithing Table GUI:
- Now it shows what you should put in which slot.
- It no longer updates the GUI if there's no one using it.
- Bug fixies:
- Toolsmithing Tables couldn't be placed on snow.
- Toolsmithing Tables would disappear from the inventory if placed on a non-solid block.
- Support for 1.20.4
</details>
v2.0.2+1.20+mod
RELEASE
December 19, 2023
<details>
<summary>v2.0.2 Changelog</summary>
- Changes to the Toolsmithing Table GUI:
- Now it shows what you should put in which slot.
- It no longer updates the GUI if there's no one using it.
- Bug fixies:
- Toolsmithing Tables couldn't be placed on snow.
- Toolsmithing Tables would disappear from the inventory if placed on a non-solid block.
- Support for 1.20.4
</details>
v2.0.2+1.17
RELEASE
December 19, 2023
<details>
<summary>v2.0.2 Changelog</summary>
- Changes to the Toolsmithing Table GUI:
- Now it shows what you should put in which slot.
- It no longer updates the GUI if there's no one using it.
- Bug fixies:
- Toolsmithing Tables couldn't be placed on snow.
- Toolsmithing Tables would disappear from the inventory if placed on a non-solid block.
- Support for 1.20.4
</details>
v2.0.2+1.17+mod
RELEASE
December 19, 2023
<details>
<summary>v2.0.2 Changelog</summary>
- Changes to the Toolsmithing Table GUI:
- Now it shows what you should put in which slot.
- It no longer updates the GUI if there's no one using it.
- Bug fixies:
- Toolsmithing Tables couldn't be placed on snow.
- Toolsmithing Tables would disappear from the inventory if placed on a non-solid block.
- Support for 1.20.4
</details>
v2.0.1+1.20
RELEASE
October 6, 2023
<details>
<summary>v2.0.1 Changelog</summary>
-  Crossbows are now trimmable.
- Some combinations of trims were tweaked.
- Loot tables were rebalanced:
- Tracks Smithing Template has a chance of 37,5%
- Frost Smithing Template has a chance of 40%
- Support to 1.20.2.
</details>
v2.0.1+1.20+mod
RELEASE
October 6, 2023
<details>
<summary>v2.0.1 Changelog</summary>
-  Crossbows are now trimmable.
- Some combinations of trims were tweaked.
- Loot tables were rebalanced:
- Tracks Smithing Template has a chance of 37,5%
- Frost Smithing Template has a chance of 40%
- Support to 1.20.2.
</details>
v2.0.1+1.17
RELEASE
October 6, 2023
<details>
<summary>v2.0.1 Changelog</summary>
-  Crossbows are now trimmable.
- Some combinations of trims were tweaked.
- Loot tables were rebalanced:
- Tracks Smithing Template has a chance of 37,5%
- Frost Smithing Template has a chance of 40%
- Support to 1.20.2.
</details>
v2.0.1+1.17+mod
RELEASE
October 6, 2023
<details>
<summary>v2.0.1 Changelog</summary>
-  Crossbows are now trimmable.
- Some combinations of trims were tweaked.
- Loot tables were rebalanced:
- Tracks Smithing Template has a chance of 37,5%
- Frost Smithing Template has a chance of 40%
- Support to 1.20.2.
</details>
v2.0+1.20
RELEASE
August 21, 2023
<details>
<summary>v2.0 Changelog</summary>
- New tool trimming method.
- Added 2 Tool Trim Smithing Templates:
-  Charge
-  Frost
- Retextured 2 Tool Trim Smithing Templates:
-  Linear
-  Tracks
- Added 1 block:
- <img alt="duplication_recipe" src="https://imgur.com/ewM37uM.png" width="18" /> Toolsmithing Table
- 31 weapons and tools are trimmable.
- +1200 combinations!
- Support for 4 languages:
- English
- Español
- Français
- Português
</details>
v2.0+1.20+mod
RELEASE
August 21, 2023
<details>
<summary>v2.0 Changelog</summary>
- New tool trimming method.
- Added 2 Tool Trim Smithing Templates:
-  Charge
-  Frost
- Retextured 2 Tool Trim Smithing Templates:
-  Linear
-  Tracks
- Added 1 block:
- <img alt="duplication_recipe" src="https://imgur.com/ewM37uM.png" width="18" /> Toolsmithing Table
- 31 weapons and tools are trimmable.
- +1200 combinations!
- Support for 4 languages:
- English
- Español
- Français
- Português
</details>
v2.0+1.17
RELEASE
August 21, 2023
<details>
<summary>v2.0 Changelog</summary>
- New tool trimming method.
- Added 2 Tool Trim Smithing Templates:
-  Charge
-  Frost
- Retextured 2 Tool Trim Smithing Templates:
-  Linear
-  Tracks
- Added 1 block:
- <img alt="duplication_recipe" src="https://imgur.com/ewM37uM.png" width="18" /> Toolsmithing Table
- 31 weapons and tools are trimmable.
- +1200 combinations!
- Support for 4 languages:
- English
- Español
- Français
- Português
</details>
v2.0+1.17+mod
RELEASE
August 21, 2023
<details>
<summary>v2.0 Changelog</summary>
- New tool trimming method.
- Added 2 Tool Trim Smithing Templates:
-  Charge
-  Frost
- Retextured 2 Tool Trim Smithing Templates:
-  Linear
-  Tracks
- Added 1 block:
- <img alt="duplication_recipe" src="https://imgur.com/ewM37uM.png" width="18" /> Toolsmithing Table
- 31 weapons and tools are trimmable.
- +1200 combinations!
- Support for 4 languages:
- English
- Español
- Français
- Português
</details>
v3.0.6-beta
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.6-beta
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.6-beta+1.21.1
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.6-beta+1.21.1
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.6-beta+1.20.1
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.6-beta+1.20.1
BETA
July 24, 2026
- Ported the data pack for 1.20.1 as a separate file version:
- Beware of bugs, as this is the first version for 1.20.1
- It has the same features as the 1.21.1 version except for Mace trims
- If worlds with Tool Trims are updated from 1.20.1 to 1.21.1 or 1.21.11+, the tools and templates should be updated correctly
- World downgrading is unsupported
- Added support for more languages (thanks to ZhuinZ and aegeada):
- Literary Chinese
- Traditional Chinese (Hong Kong/Taiwan)
- Simplified Chinese
- Turkish
- Fixed 1.21.1 tool trim templates not matching the name scheme of the vanilla ones
- Fixed mineshaft loot table for 26.2 ([#11](https://github.com/thejoefly/ToolTrims/issues/11))
- Dropped support for 1.21.9 and 1.21.10
v3.0.5-beta
BETA
July 14, 2026
Here's yet another small beta:
- Updated to 26.2
- Updated translations to match the contributions on Github ([#6](https://github.com/thejoefly/ToolTrims/pull/6))
v3.0.5-beta
BETA
July 14, 2026
Here's yet another small beta:
- Updated to 26.2
- Updated translations to match the contributions on Github ([#6](https://github.com/thejoefly/ToolTrims/pull/6))
v3.0.5-beta+1.21.1
BETA
July 14, 2026
Here's yet another small beta:
- Updated to 26.2
- Updated translations to match the contributions on Github ([#6](https://github.com/thejoefly/ToolTrims/pull/6))
v3.0.5-beta+1.21.1
BETA
July 14, 2026
Here's yet another small beta:
- Updated to 26.2
- Updated translations to match the contributions on Github ([#6](https://github.com/thejoefly/ToolTrims/pull/6))
v3.0.4-beta
BETA
July 5, 2026
Here's another beta with more bug fixes. No support for 26.2 yet, that will be coming next beta.
- Trimming recipes will now be unlocked when you get the respective smithing template ([#2](https://github.com/thejoefly/ToolTrims/issues/2))
- Now trims should appear correctly on NeoForge 26.1 ([#3](https://github.com/thejoefly/ToolTrims/issues/3))
- Issues related to streched items were significantly minimized
v3.0.4-beta
BETA
July 5, 2026
Here's another beta with more bug fixes. No support for 26.2 yet, that will be coming next beta.
- Trimming recipes will now be unlocked when you get the respective smithing template ([#2](https://github.com/thejoefly/ToolTrims/issues/2))
- Now trims should appear correctly on NeoForge 26.1 ([#3](https://github.com/thejoefly/ToolTrims/issues/3))
- Issues related to streched items were significantly minimized
v3.0.4-beta+1.21.1
BETA
July 5, 2026
Here's another beta with more bug fixes. No support for 26.2 yet, that will be coming next beta.
- Trimming recipes will now be unlocked when you get the respective smithing template ([#2](https://github.com/thejoefly/ToolTrims/issues/2))
- Now trims should appear correctly on NeoForge 26.1 ([#3](https://github.com/thejoefly/ToolTrims/issues/3))
- Issues related to streched items were significantly minimized
v3.0.4-beta+1.21.1
BETA
July 5, 2026
Here's another beta with more bug fixes. No support for 26.2 yet, that will be coming next beta.
- Trimming recipes will now be unlocked when you get the respective smithing template ([#2](https://github.com/thejoefly/ToolTrims/issues/2))
- Now trims should appear correctly on NeoForge 26.1 ([#3](https://github.com/thejoefly/ToolTrims/issues/3))
- Issues related to streched items were significantly minimized
v3.0.3-beta
BETA
June 14, 2026
Here's a hotfix for the latest beta version:
- Now the versions for modloaders work correctly on NeoForge and Forge
- Fixed an issue where trimmed tools had z-fighting in 1.21.1
- Unfortunately, this makes Tool Trims for 1.21.1 imcompatible with resource packs that change tool's textures
- There are no longer errors in the Minecraft log when loading the versions for 1.21.1
There's still a known issue on 26.1.x with NeoForge, making all trims appear white ([#3](https://github.com/thejoefly/ToolTrims/issues/3)). If you find any other issues, you can now report them in this [Github repository](https://github.com/thejoefly/ToolTrims).
v3.0.3-beta
BETA
June 14, 2026
Here's a hotfix for the latest beta version:
- Now the versions for modloaders work correctly on NeoForge and Forge
- Fixed an issue where trimmed tools had z-fighting in 1.21.1
- Unfortunately, this makes Tool Trims for 1.21.1 imcompatible with resource packs that change tool's textures
- There are no longer errors in the Minecraft log when loading the versions for 1.21.1
There's still a known issue on 26.1.x with NeoForge, making all trims appear white ([#3](https://github.com/thejoefly/ToolTrims/issues/3)). If you find any other issues, you can now report them in this [Github repository](https://github.com/thejoefly/ToolTrims).
v3.0.3-beta+1.21.1
BETA
June 14, 2026
Here's a hotfix for the latest beta version:
- Now the versions for modloaders work correctly on NeoForge and Forge
- Fixed an issue where trimmed tools had z-fighting in 1.21.1
- Unfortunately, this makes Tool Trims for 1.21.1 imcompatible with resource packs that change tool's textures
- There are no longer errors in the Minecraft log when loading the versions for 1.21.1
There's still a known issue on 26.1.x with NeoForge, making all trims appear white ([#3](https://github.com/thejoefly/ToolTrims/issues/3)). If you find any other issues, you can now report them in this [Github repository](https://github.com/thejoefly/ToolTrims).
v3.0.3-beta+1.21.1
BETA
June 14, 2026
Here's a hotfix for the latest beta version:
- Now the versions for modloaders work correctly on NeoForge and Forge
- Fixed an issue where trimmed tools had z-fighting in 1.21.1
- Unfortunately, this makes Tool Trims for 1.21.1 imcompatible with resource packs that change tool's textures
- There are no longer errors in the Minecraft log when loading the versions for 1.21.1
There's still a known issue on 26.1.x with NeoForge, making all trims appear white ([#3](https://github.com/thejoefly/ToolTrims/issues/3)). If you find any other issues, you can now report them in this [Github repository](https://github.com/thejoefly/ToolTrims).
v3.0.2-beta
BETA
June 11, 2026
Here's another beta version, backporting Tool Trims to 1.21.1:
- Added support for 1.21.1 as a separate version file, it has a couple of differences:
- Some features that require the latest Minecraft features, such as resin trims and trimmed tridents, are not present
- To get the tool trim templates in creative, run `/function tooltrims:get_items`
- Fixed a shader issue that streched the redstone torch model
- Technical Changes:
- The trim palettes have been flipped horizontally to match the vanilla ones
[Tool Trims Mod](https://modrinth.com/mod/tool-trims-mod) has also received a rewrite and now supports migration from versions 3.0.x of the data pack.
v3.0.2-beta
BETA
June 11, 2026
Here's another beta version, backporting Tool Trims to 1.21.1:
- Added support for 1.21.1 as a separate version file, it has a couple of differences:
- Some features that require the latest Minecraft features, such as resin trims and trimmed tridents, are not present
- To get the tool trim templates in creative, run `/function tooltrims:get_items`
- Fixed a shader issue that streched the redstone torch model
- Technical Changes:
- The trim palettes have been flipped horizontally to match the vanilla ones
[Tool Trims Mod](https://modrinth.com/mod/tool-trims-mod) has also received a rewrite and now supports migration from versions 3.0.x of the data pack.
v3.0.2-beta+1.21.1
BETA
June 11, 2026
Here's another beta version, backporting Tool Trims to 1.21.1:
- Added support for 1.21.1 as a separate version file, it has a couple of differences:
- Some features that require the latest Minecraft features, such as resin trims and trimmed tridents, are not present
- To get the tool trim templates in creative, run `/function tooltrims:get_items`
- Fixed a shader issue that streched the redstone torch model
- Technical Changes:
- The trim palettes have been flipped horizontally to match the vanilla ones
[Tool Trims Mod](https://modrinth.com/mod/tool-trims-mod) has also received a rewrite and now supports migration from versions 3.0.x of the data pack.
v3.0.2-beta+1.21.1
BETA
June 11, 2026
Here's another beta version, backporting Tool Trims to 1.21.1:
- Added support for 1.21.1 as a separate version file, it has a couple of differences:
- Some features that require the latest Minecraft features, such as resin trims and trimmed tridents, are not present
- To get the tool trim templates in creative, run `/function tooltrims:get_items`
- Fixed a shader issue that streched the redstone torch model
- Technical Changes:
- The trim palettes have been flipped horizontally to match the vanilla ones
[Tool Trims Mod](https://modrinth.com/mod/tool-trims-mod) has also received a rewrite and now supports migration from versions 3.0.x of the data pack.
v3.0.1-beta
BETA
May 25, 2026
Here's an update fixing bugs of the last beta version and preparing the grounds for 1.21.1 support:
- Bug fixes:
- Fixed tridents being upside-down when untrimmed
- Fixed the texture of spears trimmed with Charge in the inventory
- There is no longer a recipe toast every time you trim a tool
- Added compability for 1.21.9-1.21.10:
- Support for 1.21.5-1.21.8 might no longer be added but support for 1.21.1 is now planned
- Now you can dismiss the missing assets warning if it is not relevant, e.g. for servers.
Also, it wasn't mentioned in the last changelog but Tool Trims is now compatible with resource packs that change the tool textures. As long as the textures follow more or less the shape of the vanilla ones, the trims will look quite good on them. Here's an example with the resource pack [Fresh Weapons & Tools](https://modrinth.com/resourcepack/fresh-weapons-and-tools):
<img alt="resource_pack_compability" src=https://cdn.modrinth.com/data/cached_images/83727ab307f40ad4ac6c59258c2d244542b7d4fc.png width=70% />
v3.0.1-beta
BETA
May 25, 2026
Here's an update fixing bugs of the last beta version and preparing the grounds for 1.21.1 support:
- Bug fixes:
- Fixed tridents being upside-down when untrimmed
- Fixed the texture of spears trimmed with Charge in the inventory
- There is no longer a recipe toast every time you trim a tool
- Added compability for 1.21.9-1.21.10:
- Support for 1.21.5-1.21.8 might no longer be added but support for 1.21.1 is now planned
- Now you can dismiss the missing assets warning if it is not relevant, e.g. for servers.
Also, it wasn't mentioned in the last changelog but Tool Trims is now compatible with resource packs that change the tool textures. As long as the textures follow more or less the shape of the vanilla ones, the trims will look quite good on them. Here's an example with the resource pack [Fresh Weapons & Tools](https://modrinth.com/resourcepack/fresh-weapons-and-tools):
<img alt="resource_pack_compability" src=https://cdn.modrinth.com/data/cached_images/83727ab307f40ad4ac6c59258c2d244542b7d4fc.png width=70% />
v3.0.0-beta
BETA
April 20, 2026

It's been a minute since the last update... and I think it is about time for a big overhaul. Tool Trims is now in beta for version 3.0! Here are the changes and additions of this beta version:
-  Added trims for Spears!
- The trimming system now uses the vanilla Smithing Table:
- The Toolsmithing Table has been removed
- Changed the texture of the Frost trim pattern on a few tools:
- Some trim patterns might be changed again during this beta phase
- To get the custom templates from the creative menu you no longer need to turn on the "Operator Utilities" tab, you can now get them from the same tab as the vanilla templates
- Trimmed tools and templates from v2.x will be migrated automatically
- Dropped support for 1.21.5-1.21.10
v3.0.0-beta
BETA
April 20, 2026

It's been a minute since the last update... and I think it is about time for a big overhaul. Tool Trims is now in beta for version 3.0! Here are the changes and additions of this beta version:
-  Added trims for Spears!
- The trimming system now uses the vanilla Smithing Table:
- The Toolsmithing Table has been removed
- Changed the texture of the Frost trim pattern on a few tools:
- Some trim patterns might be changed again during this beta phase
- To get the custom templates from the creative menu you no longer need to turn on the "Operator Utilities" tab, you can now get them from the same tab as the vanilla templates
- Trimmed tools and templates from v2.x will be migrated automatically
- Dropped support for 1.21.5-1.21.10
vb2.1.1
BETA
May 19, 2024
<details>
<summary>vb2.1.1 Changelog</summary>
- New features for the Toolsmithing table:
- New texture that fits more with copper blocks.
- Now the it trims tools even if nobody is using it.
- Loot tables were rebalanced:
- Charge Smithing Template has a chance of 5%
- Bug fixies:
- The scale of the Toolsmithing Table model has been adjusted.
- Now the uninstall function works as expected.
- The Toolsmithing Table GUI slots can no longer be used as storage.
</details>
vb2.1.1+mod
BETA
May 19, 2024
<details>
<summary>vb2.1.1 Changelog</summary>
- New features for the Toolsmithing table:
- New texture that fits more with copper blocks.
- Now the it trims tools even if nobody is using it.
- Loot tables were rebalanced:
- Charge Smithing Template has a chance of 5%
- Bug fixies:
- The scale of the Toolsmithing Table model has been adjusted.
- Now the uninstall function works as expected.
- The Toolsmithing Table GUI slots can no longer be used as storage.
</details>
vb2.1.0
BETA
May 11, 2024
<details>
<summary>vb2.1.0 Changelog</summary>
- Support for the new item components on 1.20.5:
- Usage of overlays for multiple version suppport (Thanks to Bowswa)
- The "update_tool" trigger was renamed to "update_item"
- There is no longer support for versions 1.17-1.19:
- If you want to play on them, download the previous version.
</details>
vb2.1.0+mod
BETA
May 11, 2024
<details>
<summary>vb2.1.0 Changelog</summary>
- Support for the new item components on 1.20.5:
- Usage of overlays for multiple version suppport (Thanks to Bowswa)
- The "update_tool" trigger was renamed to "update_item"
- There is no longer support for versions 1.17-1.19:
- If you want to play on them, download the previous version.
</details>