v8.0.0-neoforge
RELEASE
September 17, 2026
Update for MC 26.3
### New:
- Added es_es (Spanish (Spain)) localization (by @C4BR3R4)
- Added ms_my (Malay) and zlm_arab (Malay (Jawi)) localization (by @NuruddinPlays)
v8.0.0-fabric
RELEASE
September 17, 2026
Update for MC 26.3
### New:
- Added es_es (Spanish (Spain)) localization (by @C4BR3R4)
- Added ms_my (Malay) and zlm_arab (Malay (Jawi)) localization (by @NuruddinPlays)
v4.1.0-neoforge
RELEASE
May 25, 2026
Update to support Sodium 0.8.12
### New:
- Added es_es localization (by @C4BR3R4)
- Added uk_ua localization (by @StarmanMine142)
### Changes:
- Update zh_cn localization from zh_tw (@mrjasonn)
- (When using Sodium 0.8.12+) Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
v4.1.0-fabric
RELEASE
May 25, 2026
Update to support Sodium 0.8.12
### New:
- Added es_es localization (by @C4BR3R4)
- Added uk_ua localization (by @StarmanMine142)
### Changes:
- Update zh_cn localization from zh_tw (@mrjasonn)
- (When using Sodium 0.8.12+) Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
v7.0.0-neoforge
RELEASE
April 1, 2026
Update for MC 26.1
### New:
- Added uk_ua localization (by @StarmanMine142)
### Changes:
- Update zh_cn localization from zh_tw (suggested by @mrjasonn)
### Bug Fixes:
- When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
v7.0.0-fabric
RELEASE
April 1, 2026
Update for MC 26.1
### New:
- Added uk_ua localization (by @StarmanMine142)
### Changes:
- Update zh_cn localization from zh_tw (suggested by @mrjasonn)
### Bug Fixes:
- When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
v6.0.0-neoforge
RELEASE
December 13, 2025
Update for MC 1.21.11 and Sodium 0.8.0
### Changes:
- Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
v6.0.0-fabric
RELEASE
December 13, 2025
Update for MC 1.21.11 and Sodium 0.8.0
### Changes:
- Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
v5.0.1-neoforge
RELEASE
October 1, 2025
### Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
v5.0.1-fabric
RELEASE
October 1, 2025
### Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
v5.0.0-neoforge
RELEASE
March 30, 2025
Update for MC 1.21.5
v5.0.0-fabric
RELEASE
March 30, 2025
Update for MC 1.21.5
v3.4.2
RELEASE
March 30, 2025
The Sodium requirement has been removed.
This means that you can probably run it with a Sodium fork like Embeddium, and probably on Forge too, with Sinytra Connector. That being said, I make no compatibility guarantees. If something isn't working properly running SSPB with a Sodium fork, I probably won't fix it.
v4.0.0-neoforge
RELEASE
December 5, 2024
Mainly just some changes behind the scenes
Updated for Sodium 0.6.2
### New:
- Added Turkish (tr_tr) localization (by [MissionWAR](https://github.com/MissionWAR)).
v4.0.0-fabric
RELEASE
December 5, 2024
Mainly just some changes behind the scenes
Updated for Sodium 0.6.2
### New:
- Added Turkish (tr_tr) localization (by [MissionWAR](https://github.com/MissionWAR)).
v3.4.1
RELEASE
October 23, 2024
### Bug Fixes:
- 3D models for solid blocks no longer overly dark when rendering with indium
v3.4.0
RELEASE
August 15, 2024
<h3>New:</h3>
<ul>
<li>"Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
<ul>
<li>This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.</li>
</ul>
</li>
<li>"Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.</li>
<li>Some optimizations (with help from <a href="https://github.com/rhysdh540">rhysdh540</a>)</li>
<li>Added Traditional Chinese (zh_tw) localization (by <a href="https://github.com/yichifauzi">yichifauzi</a> and <a href="https://github.com/notlin4">notlin4</a>).</li>
<li>Update Mod Menu entry.</li>
<li>Now explicitly incompatible with Sodium 0.6.0 versions.</li>
</ul>
v3.3.1
RELEASE
July 14, 2024
<h3>New:</h3>
<ul>
<li>Added es_mx localization (by <a href="https://github.com/TheLegendofSaram">TheLegendofSaram</a>)</li>
</ul>
<h3>Bug Fixes:</h3>
<ul>
<li>Fixed "Use vanilla lighting for path blocks" option not working in MC 1.21</li>
</ul>
v3.3.0
RELEASE
April 29, 2024
Now supports MC 1.20.5
<h3>New:</h3>
<ul>
<li>Added ru_ru localization (by <a href="https://github.com/mpustovoi)">mpustovoi</a>)</li>
<li>Updated some en_us settings tooltips</li>
<li>Made some tiny optimizations</li>
</ul>
<h3>Bug Fixes:</h3>
<ul>
<li>Fixed "use vanilla lighting for path blocks" option not being vanilla accurate</li>
</ul>
v3.2.1
RELEASE
September 16, 2023
<h3>New:</h3>
<ul>
<li>Updated zh_cn localization (by <a href="https://github.com/7777777-4547">7777777-4547</a>)</li>
</ul>
v3.2.0
RELEASE
August 6, 2023
<h3>New:</h3>
<ul>
<li>When Indium and Fabric API are installed, you can now enable "vanilla lighting" for path blocks. This gives path blocks vanilla-accurate lighting, but disables the effect of the shadowyness slider on them.</li>
<li>This "vanilla lighting" is force-enabled when there is modded path block rendering (such as connected textures). This fixes path blocks not being shadowy when using this mod.</li>
</ul>
v3.1.0
RELEASE
September 2, 2022
<p>Update for Sodium 0.4.3</p>
v3.0.0
RELEASE
June 10, 2022
<p>Update for Sodium 0.4.2 / MC 1.19</p>
<h3>New:</h3>
<ul>
<li>Updated zh_cn localization (by <a href="https://github.com/7777777-4547">7777777-4547</a>)</li>
</ul>
v2.0.1
RELEASE
June 10, 2022
<p>Sodium 0.4.2 / MC 1.19 is now explicitly incompatible with this version</p>
<h3>New:</h3>
<ul>
<li>Updated zh_cn localization (by <a href="https://github.com/7777777-4547">7777777-4547</a>)</li>
</ul>
v2.0.0
RELEASE
May 23, 2022
<h3>New:</h3>
<ul>
<li>Option to have the lighting changes only affect path blocks</li>
</ul>
<p>First release on Modrinth. If you want older versions for some reason, they're on curseforge and github</p>
v1.0.0
RELEASE
May 23, 2022
<h3>New:</h3>
<ul>
<li>Option to have the lighting changes only affect path blocks</li>
</ul>
<p>First release on Modrinth. If you want older versions for some reason, they're on curseforge and github</p>
v4.0.0-beta.2-neoforge
BETA
October 23, 2024
Now compatible with MC 1.21.2
### New:
- Added Brazilian Portuguese (pt_br) localization (by [FITFC](https://github.com/FITFC)).
v4.0.0-beta.2-fabric
BETA
October 23, 2024
Now compatible with MC 1.21.2
### New:
- Added Brazilian Portuguese (pt_br) localization (by [FITFC](https://github.com/FITFC)).
v4.0.0-beta.1-neoforge
BETA
August 27, 2024
### New:
- Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
- Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
- Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
- NeoForge version!
v4.0.0-beta.1-fabric
BETA
August 27, 2024
### New:
- Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
- Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
- Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)