v6.0.2+neoforge
RELEASE
October 15, 2026
This is a small patch updating Biolith to prevent issues with other mods like TerraBlender.
## Changes
- Updated Biolith to 3.8.0-beta.1
v6.0.2+fabric
RELEASE
October 15, 2026
This is a small patch updating Biolith to prevent issues with other mods like TerraBlender.
## Changes
- Updated Biolith to 3.8.0-beta.1
v6.0.1+neoforge
RELEASE
October 11, 2026
**This is a special one-time backport for Minecraft 1.21.1.**
It will be maintained if any critical fix is needed. Do no expect new features.
v6.0.1+fabric
RELEASE
October 11, 2026
**This is a special one-time backport for Minecraft 1.21.1.**
It will be maintained if any critical fix is needed. Do no expect new features.
v6.0.0+neoforge
RELEASE
October 10, 2026
Promenade has been updated to run on **Minecraft 26.3**!
And for the first time ever, it supports the **NeoForge** mod loader!
## NeoForge Support
Promenade now supports NeoForge! This was of the most requested feature, so I'm very stoked to see how will people will enjoy it in new ways.
- Every future version will support both Fabric and NeoForge loaders
- Fabric and NeoForge versions are uploaded side by side, and their changelog is the same
- Please make sure you are downloading the correct version
- The NeoForge part is mostly a 1-to-1 port of the Fabric one.
- This means gameplay should be exactly the same no matter what loader you are using.
- Only exceptions are: accessibility of configuration screens (see below), biome additions (new mobs and such) and internal registration
## Additions
- Added an in-game configuration screen for managing the config file.
- It is accessible through the Mod Menu mod for Fabric users, and the built-in mods menu for NeoForge users.
## Changes
- Worldgen modifications powered by Biolith are now added through datapacks.
- This means biome distribution is no longer managed through the config file, but can still be configured using datapacks.
- Please refer to the wiki for updated information on ways to configure Promenade.
v6.0.0+fabric
RELEASE
October 10, 2026
Promenade has been updated to run on **Minecraft 26.3**!
And for the first time ever, it supports the **NeoForge** mod loader!
## NeoForge Support
Promenade now supports NeoForge! This was of the most requested feature, so I'm very stoked to see how will people will enjoy it in new ways.
- Every future version will support both Fabric and NeoForge loaders
- Fabric and NeoForge versions are uploaded side by side, and their changelog is the same
- Please make sure you are downloading the correct version
- The NeoForge part is mostly a 1-to-1 port of the Fabric one.
- This means gameplay should be exactly the same no matter what loader you are using.
- Only exceptions are: accessibility of configuration screens (see below), biome additions (new mobs and such) and internal registration
## Additions
- Added an in-game configuration screen for managing the config file.
- It is accessible through the Mod Menu mod for Fabric users, and the built-in mods menu for NeoForge users.
## Changes
- Worldgen modifications powered by Biolith are now added through datapacks.
- This means biome distribution is no longer managed through the config file, but can still be configured using datapacks.
- Please refer to the wiki for updated information on ways to configure Promenade.
v5.6.0
RELEASE
August 16, 2026
Promenade has been updated to run on Minecraft 26.2!
v5.5.2
RELEASE
August 16, 2026
# Fixed bugs
- [#261](https://github.com/DawnTeamMC/Promenade/issues/261) - Palm Leaves are invisible
v5.5.1
RELEASE
June 27, 2026
# Fixed bugs
- [#254](https://github.com/DawnTeamMC/Promenade/issues/254) - Raw Duck cannot be cooked in smokers
v5.5.0
RELEASE
April 9, 2026
Promenade has been updated to run on Minecraft 26.1, 26.1.1 and 26.1.2!
Alongside this upgrade, pups (baby capybaras), ducks and ducklings have all been remodelled!
## Changes
- Remodelled pups (baby capybaras)
- Remodelled ducks and ducklings
- Tweaked the hitbox for capybaras, pups, ducks and ducklings
- Pups and ducklings can now be prevented from growing using a golden dandelion
- Retextured shiba wolf/dog pups/cubs (or whatever name you give them) to match their new models
v5.4.0
RELEASE
January 10, 2026
Promenade has been updated to run on 1.21.11!
## Additions
- Added sakura, maple, palm and dark amaranth shelves
## Changes
- Gliding players (using elytra) now pass through coiled vines
- Re-organized spawn eggs added by Promenade in the Spawn Eggs creative tab
v5.3.1
RELEASE
December 11, 2025
## Changes
- The snow on snowy leaves now melts when the block reaches a light level of 12 or higher.
- Some missing translation strings have been added, such as tags added by the mod.
v5.3.0
RELEASE
September 30, 2025
Promenade has been updated to run on 1.21.9!
## Fixed bugs
- [#228](https://github.com/DawnTeamMC/Promenade/issues/228) - Dark Amaranth Nylium drops Endstone
- Some subtitles for block footsteps and baby capybara sounds were incorrect
v5.2.1
RELEASE
September 6, 2025
This version allows the mod to run 1.21.8!
v5.2.0
RELEASE
June 22, 2025
Promenade has been updated to run on Minecraft 1.21.6!
## Technical Changes
* The `sounds.json` file is now generated by code.
* This change is internal and does not affect users or resource pack creators, but helps prevent errors.
v5.1.0
RELEASE
June 22, 2025
Promenade has been updated to run on Minecraft 1.21.5!
## Changes
* Spawn egg textures now feature handmade textures
* Fallen leaves can now be placed in quarters like leaf litters
* Leaf particles now match vanilla ones
* This affects their sprites, size, frequency and movement
## Technical Changes
* The configuration files for entity variants now better match vanilla
* A new spawn condition has been added: `promenade:chance`
* Provide a value between 0.0 and 1.0 that will be compared to a random value when the entity spawns
v5.0.2
RELEASE
June 22, 2025
This version only contains a severe crash fix. It also removes the unused blueberry bush item and fixes the semantic version
## Fixed bugs
- [#222](https://github.com/DawnTeamMC/Promenade/issues/222) - Placing a dark amaranth sign or dark amaranth hanging sign crashes the game
v5.0.1
RELEASE
May 8, 2025
This version contains a new game rule allowing you to disable snowy blocks. Some users may have come across bugs and/or unpleasant looking blocks when using other mods that also affect leaves blocks like Serene Seasons. This new game rule effectively allows you to fix this.
If you are playing on a server and encounter this issue, please contact the server administrator and refer them to this changelog.
For more information about configuring Promenade, please visit the wiki: https://moddedmc.wiki/fr/project/promenade/docs/customization/configuration
## Additions
- Added the `doBlocksGetSnowy` game rule.
## Fixed bugs
- [#215](https://github.com/DawnTeamMC/Promenade/issues/215) - Incompatibility with Terralith & Serene Seasons & Resource Packs
v5.0.0
RELEASE
March 23, 2025
Promenade has been updated to run on Minecraft 1.21.4!
This version contains a reworked **Carnelian Treeway** and **Dark Amaranth Forest** with new trees and blocks. The mod's code was also massively changed, meaning you could find new bugs, even if I'm very confident the mod has never been that much stable.
**The mod also no longer requires the Dawn API.** It also features a new licence.
This changelog tries to be concise with this update. If you want more information, you can visit the fresh new wiki: https://dawnteammc.github.io/promenade
## Additions
* Added Cherry and Pale Oak Leaf Piles
* Added Fallen Maple Leaves
* _Please note that this block will be updated for the Spring to Live drop (1.21.5)_
* Added Snowy Leaves for all existing leaves blocks
* Added the Dark Amaranth Forest to the Nether generation
* This means the biome no longer exist in the End
* Added the Coiled Vines
* Added the Soul Shroomlight
* Added Tube and Brain Sunken variants
* Added Shiba Inu wolves
* They are found within sakura grove biomes
* Added the Bovine banner pattern
* Added a proper creative item tab for all Promenade items
* Added support for the following languages:
* French
* Spanish
* Dutch
* Polish
* Ukrainian
* Russian
* Japanese
* Traditional Chinese
* Simplified Chinese
## Changes
* Older worlds will now try to save most renamed blocks and items to prevent data loss
* Sunken Skeletons have been renamed to "Sunken"
* Leaf particles now spawn from leaves instead of the biome
* _Please note that these will be updated again for the Spring to Live drop_
* Capybara fart sounds have been updated and has new ambient sounds
* Textures were updated for:
* Sakura & maple saplings
* Sakura logs
* Maple leaves
* Maple leaf particles
* Lowered blunite and asphalt natural generation
## Technical Changes
* Configuration of the mod is now done manually in the `config/promenade.json` file. Documentation for this configuration can be found on the wiki.
* Sunken variants are now data-driven
* Duck variants are now data-driven
* Renamed Black Dylium to Dark Amaranth Nylium (and is now netherrack-based instead of end stone)
The mod now features data generation. This means the paths to a ton of asset and data files have changed. **If you have created mods, modpacks, resource packs or data packs involving Promenade, you have to check again for proper compatibility.**
_Note: a feature becoming data-driven means you can append new features of yourself. Visit the wiki for more information._
## Removals
- Carpeted Grass Blocks have been removed and will be replaced with Grass Blocks in existing worlds
## Fixed bugs
- [#111](https://github.com/DawnTeamMC/Promenade/issues/111) - Dispensers do not spawn entities with Promenade's spawn eggs
- [#140](https://github.com/DawnTeamMC/Promenade/issues/140) - Loot tables lack random sequence
- [#145](https://github.com/DawnTeamMC/Promenade/issues/145) - Dark Amaranth Fungus don't grow into huge fungi
- [#156](https://github.com/DawnTeamMC/Promenade/issues/156) - (1.20.1) Some Pressure Plates Do Not Stop Water
- [#164](https://github.com/DawnTeamMC/Promenade/issues/164) - Sakura Groves try to use the nonexistent music provider promenade:music.overworld.sakura_groves
- [#167](https://github.com/DawnTeamMC/Promenade/issues/167) - Carpeted Grass Blocks' particles are colored
- [#174](https://github.com/DawnTeamMC/Promenade/issues/174) - Carpeted grass blocks have Z-Fighting textures
- [#188](https://github.com/DawnTeamMC/Promenade/issues/188) - Promenade for 1.20 causes TerraBlender "deferred placeholder" biome to generate
- [#196](https://github.com/DawnTeamMC/Promenade/issues/196) - Sakura Hanging Sign looks NOT like sakura.
- [#197](https://github.com/DawnTeamMC/Promenade/issues/197) - Crashes with latest version of the Sounds mod
- [#200](https://github.com/DawnTeamMC/Promenade/issues/200) - Bamboo can generate through sakura blossoms in sakura groves
- [#201](https://github.com/DawnTeamMC/Promenade/issues/201) - Breaking snowy leaves using shears gives infinite snowballs
- [#202](https://github.com/DawnTeamMC/Promenade/issues/202) - Palm hanging leaves do not drop anything
vv4.1.1
RELEASE
October 12, 2023
This patch fixes worldgen issues with unclosed Minecraft instances. This was caused by Biolith and [has been fixed since then](https://modrinth.com/mod/biolith/version/1.0.0-alpha.8). Sorry for the delay!
vv4.1.0
RELEASE
June 27, 2023
This release of Promenade marks the end of requiring TerraBlender to be installed. Biome placement is now managed by Biolith, which is directly bundled with Promenade.
This also brings back the Dark Amaranth biomes in the natural world generation!
## Fixed Bugs
- [#117](https://github.com/DawnTeamMC/Promenade/issues/117) - Dark Amaranth biomes won't generate correctly
vv4.0.0
RELEASE
June 23, 2023
Promenade has been updated to run on Minecraft 1.20 and 1.20.1!
Changelogs will now be fancier thanks to the establishment of a new workflow. This workflow also allows updates to be more easy to make.
This version is incompatible with older versions.
This is the first update of the mod since I've passed 15 million downloads across all my mods!! Thank you all for the support! ๐
## Additions
* Added Palm Hanging Leaves
## Changes
* Carbonite has been renamed to Asphalt
* The shape of leaves on palms have been reworked
* Textures have been updated for:
* Palm wood set and leaves
* Maple wood set
* Sakura trapdoor and door
* Capybaras
* Sakura wood and blossom sounds are now the same as the new cherry wood type
* The held Moai item model has been rotated
* The colors of Promenade's blocks on maps have been tweaked
Block properties have received a major update in Minecraft 1.20. If you stumble upon anything weird (opacity, resistance to tools/TNT, behaviors with piston), please [report](https://github.com/DawnTeamMC/Promenade/issues/new/choose) them!
## Technical changes
* The maximum distance palm leaves can be attached to logs has been updated from 6 to 13
* Added some common tags (see in-game or PR [#130](https://github.com/DawnTeamMC/Promenade/pull/130))
## Code changes
* Updated GitHub actions
* Now automatically sends the latest beta translations to Crowdin
* Now automatically releases the mod on multiple platforms when a GitHub release is created.
## Fixed bugs
* [#94](https://github.com/DawnTeamMC/Promenade/issues/94) - Palms have some decaying leaves
* [#119](https://github.com/DawnTeamMC/Promenade/issues/119) - Game crashes when placing Moai while facing up or down
* [#121](https://github.com/DawnTeamMC/Promenade/issues/121) - Stripped Logs and Wood do not have common stripped tag
* [#123](https://github.com/DawnTeamMC/Promenade/issues/123) - Capybaras fart too often
* [#126](https://github.com/DawnTeamMC/Promenade/issues/126) - Recipes advancements for modded boats are missin
* [#127](https://github.com/DawnTeamMC/Promenade/issues/127) - Duck food takes too much time to cook in smokers
* [#136](https://github.com/DawnTeamMC/Promenade/issues/136) - Some map colors are incorrect
v3.2.0
RELEASE
March 26, 2023
- Updated to 1.19.4
v3.1.0
RELEASE
February 15, 2023
- Added Moai
- Added "Brise couleur pastel", a new soundtrack composed by LudoCrypt that will play in Sakura Groves
- Updated the mod's logo and icon
- Added Snowy Spruce Leaves (found in Glacarian Taiga)
- Added Glacarian Taiga, the snowiest taiga biome yet
- Renamed "Cherry Oak" to "Sakura". This makes older worlds incompatible with this version.
v3.0.1
RELEASE
February 8, 2023
- Fix #103: Stripped Maple Logs do not drop anything
- Use the latest Dawn API tech
- Rework Capybara states to be more useable with commands
v3.0.0
RELEASE
December 29, 2022
- Updated for 1.19.3
- Added Capybaras
- Added signs and boats for all wood types
- Reworked a ton of textures, especially the Palm logs
- Added the "Don't Worry, Be Sappy!" advancement
- Removed Pumpkin Pastures and Autumn trees, leaves
- Added the Carnelian Treeway biome
- Added Vermilion, Fulvous, Mikado and Sap Maple trees
- Added Maple wood set
- Added Maple Syrup
- Settings for mob spawning now enable changing value from 0 to 100
- Fix #89: Blueberries have thorns but shouldn't
- Removed the Nether Galleries and Taller Nether Forests
v2.7.1
RELEASE
August 7, 2022
- Cherry oak forests' bamboo now generate in small clusters
- The "Generate Palm" mod setting has been restored
v2.7.0
RELEASE
July 1, 2022
- Updated to 1.19
- Fix #38: Black Dylium is not spreadable
- Fix #63: Dark amaranth features do not generate
- Fix #87: Leaf piles cannot be broken with water
- Revamped dark forest witch huts. They're brand new!
- Added Mangrove Leaf Pile
- Goats can now lose their horns when ramming into cherry oak logs
v2.6.3
RELEASE
May 27, 2022
- Temporarily revert 'Move builtin world generation to datapack content' due to a crash with the Fabric API
v2.6.2
RELEASE
May 26, 2022
- Move builtin world generation to datapack content
- Added 3 new advancements in the adventure category
- Changed the grass color of cherry oak forests
- Fix #77: Nether biome generation is turned off by default (I am very sorry)
- Added missing biome tags. This makes vanilla structures now appear in the mod's biomes.
v2.6.1
RELEASE
March 29, 2022
- Fix #67: Mip mapping error with particle texture
- Fix #70: Crash while starting server
v2.6.0
RELEASE
March 29, 2022
- Update to 1.18.2
- Sunken Skeletons can now spawn in lukewarm oceans
- Biome tags have been added for Duck and Sunken Skeleton spawning
v2.5.1
RELEASE
February 2, 2022
- Fix #62: Nether biomes do not generate when TerraBlender is installed
v2.5.0
RELEASE
January 31, 2022
- Added TerraBlender compatibility. If you want the biomes to spawn, use this mod until the Fabric API gets a biome API.
- Added rare foxes and pandas spawns to cherry oak forests
- Added rocks and decorated gravel pools to cherry oak forests
- Added bamboo plants and lily pads to cherry oak forests
- Added cherry blossom particles to cherry oak forests
- Nerfed blunite and carbonite patch sizes
- Blueberries can now be crafted into blue dye
- Modified sounds of cherry oak leaves
- Updated the shape of palm trunks and palm leaves
- Fix #56: Bone mealing an oak autumn sapling generates a birch tree
- Updated textures for cherry oak wood and leaves
- Updated the shape of cherry oak trees
v2.4.0
RELEASE
January 2, 2022
- Updated textures for Blunite and Carbonite
- Re-enabled Nether biomes
- Fixed #48: Sand turns to dirt when palm saplings grow
- Added Lush Creeper
- Reworked configuration files (please check your settings again!)
v2.3.0
RELEASE
December 23, 2021
- Added azalea and flowering azalea flowering piles
- Wandering traders can now sell cherry and autumn saplings
- Added Farming for Blockheads compatibility
- Fixed #46: Dark amaranth stem top texture no longer matches other veiny stems from the Nether
- Fixed #44: Palm trees do no generate
- Fixed #50: Potted plants are not in the minecraft flower pot tags
- Fixed #49: Dark Aramanth Stems can be used as fuel in furnaces
- Fixed #45: Witches huts can generate in the sky
v2.2.1
RELEASE
December 21, 2021
- Compatible with Dawn API v3.2.0
- Fixed #47: Dark amaranth wart blocks are not available through the creative inventory
v2.2.0
RELEASE
December 6, 2021
- Updated to 1.18
- Added the Sunken Skeleton
- Biomes are temporarily disabled by default due to Fabric API errors. If you are playing on a old world, make sure to disabled these settings in the mod's configuration.
v2.1.2
RELEASE
June 10, 2021
- Fixed leaves and leaf piles loot tables
v2.1.1
RELEASE
June 6, 2021
- Added back translations
- Updated Palm and Cherry and stripped log textures
- Ores can now spawn in place of blunite and carbonite
- Ducks are now immune to freezing
- Foxes can now eat blueberries
- Compatible with Columns
v2.1
RELEASE
June 3, 2021
- Updated to 1.17
- Updated Blunite and Carbonite textures and sounds
- Ducks can now properly swim in water
- Removed bark blocks
v2.0
RELEASE
April 21, 2021
- Renamed mod from Wild Explorer to Promenade
v1.3.3
RELEASE
April 16, 2021
- Compatible with Dawn API v1.8
v1.3.2
RELEASE
February 6, 2021
- Compatible with Modmenu 1.15+
vv1.3.1
RELEASE
December 24, 2020
+ Added Witch Huts to Dark Forests