v1.8.2+26.1.2
RELEASE
July 28, 2026
# 1.8.2
* Fixed armor rendering
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.2+26.1.2
RELEASE
July 28, 2026
# 1.8.2
* Fixed armor rendering
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.2+26.2
RELEASE
July 28, 2026
# 1.8.2
* Fixed armor rendering
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.2+26.2
RELEASE
July 28, 2026
# 1.8.2
* Fixed armor rendering
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.1+26.2
RELEASE
July 28, 2026
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.1+26.2
RELEASE
July 28, 2026
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.1+26.1.2
RELEASE
July 28, 2026
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.1+26.1.2
RELEASE
July 28, 2026
# 1.8.1
* Fixed dyeable armor
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.0+26.2
RELEASE
July 19, 2026
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.0+26.2
RELEASE
July 19, 2026
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.0+26.1.2
RELEASE
July 17, 2026
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.8.0+26.1.2
RELEASE
July 17, 2026
# 1.8.0
* Ported to 1.21.11
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.6+1.21.1
RELEASE
May 12, 2026
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.6+1.21.1
RELEASE
May 12, 2026
# 1.7.6
* Fixed NeoForge loading
* Synced translations
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.2+1.20.1
RELEASE
May 12, 2026
# 1.7.2
* Synced translations
# 1.7.1
* Added forge armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.2+1.20.1
RELEASE
May 12, 2026
# 1.7.2
* Synced translations
# 1.7.1
* Added forge armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.5+1.21.1
RELEASE
September 14, 2025
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.5+1.21.1
RELEASE
September 14, 2025
# 1.7.5
* Fixed NeoForge damage math
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.4+1.21.1
RELEASE
September 7, 2025
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.4+1.21.1
RELEASE
September 7, 2025
# 1.7.4
* Fixed NeoForge magic tag
* Robe now applies 2x fire ticks
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.3+1.21.1
RELEASE
September 7, 2025
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.3+1.21.1
RELEASE
September 7, 2025
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.2+1.21.1
RELEASE
September 6, 2025
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.2+1.21.1
RELEASE
September 6, 2025
# 1.7.2
* Fixed wither armor not dealing much wither damage
* Fixed effects not working on NeoForge
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.1+1.21.1
RELEASE
August 5, 2025
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.1+1.21.1
RELEASE
August 5, 2025
# 1.7.1
* Added armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.1+1.20.1
RELEASE
August 5, 2025
# 1.7.1
* Added forge armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.1+1.20.1
RELEASE
August 5, 2025
# 1.7.1
* Added forge armor tags
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.0+1.21.1
RELEASE
May 6, 2025
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.0+1.21.1
RELEASE
May 6, 2025
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.0+1.20.1
RELEASE
May 4, 2025
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.7.0+1.20.1
RELEASE
May 4, 2025
# 1.7.0
* Removed `enabledArmors` (Too buggy, use dedicated mods for that)
* Robe boots now also requires blaze powder to avoid conflicts with other mods
* Made helmets a bit larger to improve hat layer rendering
* Fixed crash when two prismarine armors hurt each other
* Steampunk boots no longer break elytra
* Now using tags instead of Axe items
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.16.5
RELEASE
August 2, 2023
# 1.5.1
* Switched to bytebuffer packets
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.1.9
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.1.8
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* # 1.1.7
* Fixed compatibility issues (thanks MerchantPug!)
* Skeleton armor now prevents you from being attacked from skeletons
# 1.1.6
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.1.5
* Fixed Axe efficiency tooltip
* Fixed enchantment glow
# 1.1.4
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.1.3
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.16.5
RELEASE
August 2, 2023
# 1.5.1
* Switched to bytebuffer packets
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.1.9
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.1.8
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* # 1.1.7
* Fixed compatibility issues (thanks MerchantPug!)
* Skeleton armor now prevents you from being attacked from skeletons
# 1.1.6
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.1.5
* Fixed Axe efficiency tooltip
* Fixed enchantment glow
# 1.1.4
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.1.3
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.6.1+1.20.1
RELEASE
July 25, 2023
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.6.1+1.20.1
RELEASE
July 25, 2023
# 1.6.1
* Downgraded Forge to recommended version
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.6.0+1.20.1
RELEASE
July 25, 2023
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.6.0+1.20.1
RELEASE
July 25, 2023
# 1.6.0
* Ported to 1.20.1
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.4
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.4
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.3
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.3
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.2
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.19.2
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.18.2
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.6+1.18.2
RELEASE
July 24, 2023
# 1.5.6
* Migrated to fabric armor rendering
* This may solve some mod conflicts
* Synced translations
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.4
RELEASE
April 9, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.4
RELEASE
April 9, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.3
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.3
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.2
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.19.2
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.18.2
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.5+1.18.2
RELEASE
April 8, 2023
# 1.5.5
* No crashes on Bukkit implementations, but reduced features
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.19.3
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.19.3
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.18.2
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.18.2
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.19.2
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.4+1.19.2
RELEASE
January 24, 2023
# 1.5.4
* Temporarily removed extramixins
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.19.3
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.19.3
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.19.2
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.19.2
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.18.2
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.3+1.18.2
RELEASE
January 21, 2023
# 1.5.3
* Updated Translations
* Fixed incompatibility with some mods (including Dungeons Gear)
* Added support for Mod Menu and Cloth Config
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.19.3
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.19.3
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.19.2
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.19.2
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.18.2
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.2+1.18.2
RELEASE
December 29, 2022
# 1.5.2
* Updated and fixed translations
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.19.2
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.19.2
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.19.3
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.19.3
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.18.2
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.1+1.18.2
RELEASE
December 27, 2022
# 1.5.1
* Fixed item order in creative menu in 1.19.3
* Improved order and size of armor layers
* Steampunk boots no longer prevents critical damage
* Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
* Fixed protection value custom configuration
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.19.3
RELEASE
December 19, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.19.3
RELEASE
December 19, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.19.3
RELEASE
December 19, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.3 are now nearly identical again
* Armor can now be found in loot chests!
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.3
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.19.2
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.19.2
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.4.2
* Ported to 1.19.2
# 1.4.1
* Ported to 1.19.1
# 1.4.0
* Ported to 1.19
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.18.2
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.18.2
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests!
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.3.8
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.3.7
* The steampunk armor no longer deals extra damage
* The steampunk chestplate shows a compass and clock in the HUD
* The steampunk leggings can now double jump
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* Wither armor no longer requires wither skulls
# 1.3.6
* Skeleton armor now prevents you from being attacked from skeletons
# 1.3.5
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.3.4
* Added config to disable effects
* Removed broken advancement
* Fixed enchantment glow
# 1.3.3
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.3.2
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.3.1
* Ported to 1.18.1
* Updated translations
* Fixed tooltip issue on Fabric on Warrior Armor
# 1.3.0
* Ported to 1.18.2
# 1.2.0
* Ported to 1.17.1
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.16.5
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.1.9
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.1.8
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* # 1.1.7
* Fixed compatibility issues (thanks MerchantPug!)
* Skeleton armor now prevents you from being attacked from skeletons
# 1.1.6
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.1.5
* Fixed Axe efficiency tooltip
* Fixed enchantment glow
# 1.1.4
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.1.3
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor
v1.5.0+1.16.5
RELEASE
November 18, 2022
# 1.5.0
* Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
* Armor can now be found in loot chests
* Entities will now wear immersive armor
* Fixed offhand slot occluding steampunk armor
* Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
* Steampunk HUD Overlay also works on Forge now
* Most armor properties are now configurable
# 1.1.9
* Fixed compatibility with Modern UI
* Fixed Wither Helmet recipe (Thanks Ardis!)
# 1.1.8
* Robe armor no longer makes random sounds
* Robe armor no loner spawns particles in first person
* # 1.1.7
* Fixed compatibility issues (thanks MerchantPug!)
* Skeleton armor now prevents you from being attacked from skeletons
# 1.1.6
* Fixed recipes advancements
* Added config to disable enchantment glint
* Fixed incompatibility with sihywtcamd
# 1.1.5
* Fixed Axe efficiency tooltip
* Fixed enchantment glow
# 1.1.4
* Fixed armor not rendering on forge
* Fixed first person sleeve not showing
# 1.1.3
* Fixed incompatibility with some cosmetic layer mods
* Fixed hat and other second layer skins overlapping parts of the armor
* Fixed incompatibility with First Aid
# 1.1.2
* Fixed slime armor making you invincible
* Increase Steampunk and Slime Armor explosion resistance
* Increased Robe magic resistance
* Decreased Slime armor knockback resistance for incomplete sets
# 1.1.1
* Fixed Steampunk Leggings effect applied to Boots instead
* Fixed Steampunk boots slowing you down, but not preventing fall damage
* Fixed compass on Steampunk armor to point in the opposite direction
* Updated translations (thanks Fleyzi!)
* Added magic protection effect to robe
# 1.1.0
* Added Steampunk Armor
* Further, extended armor framework to allow even cooler armor
* Improved armor performance
* Added fallback textures for conflicting mods
* You can now disable individual armor sets in the config
# 1.0.1
* Fixed incompatibility with modded armor on Forge
* Reworked model and renderer injector to work better with other mods
# 1.0.0
* Bone Armor
* Wither Armor
* Warrior Armor
* Heavy Armor
* Robe Armor
* Slime Armor
* Divine Armor
* Prismarine Armor
* Wooden Armor