v1.6.15+1.21.1-forge
RELEASE
October 13, 2026
* Fixed rendering of spell cooldowns from Iron's Spells 'N Spellbooks
* Fixed Cosmetica screen rendering
v1.6.15+1.21.1-fabric
RELEASE
October 13, 2026
* Fixed rendering of spell cooldowns from Iron's Spells 'N Spellbooks
* Fixed Cosmetica screen rendering
v1.6.15+1.21.1-neoforge
RELEASE
October 13, 2026
* Fixed rendering of spell cooldowns from Iron's Spells 'N Spellbooks
* Fixed Cosmetica screen rendering
v1.17.1+26.3-fabric
RELEASE
September 17, 2026
* Fixed crash on NeoForge
v1.17.1+26.3-neoforge
RELEASE
September 17, 2026
* Fixed crash on NeoForge
v1.17.0+26.3-neoforge
RELEASE
September 16, 2026
* Added support for Minecraft 26.3
v1.17.0+26.3-fabric
RELEASE
September 16, 2026
* Added support for Minecraft 26.3
v1.16.5+26.2-neoforge
RELEASE
September 16, 2026
* Fixed banner pattern rendering issue with Iris shaders
v1.16.5+26.2-fabric
RELEASE
September 16, 2026
* Fixed banner pattern rendering issue with Iris shaders
v1.6.14+1.21.1-neoforge
RELEASE
September 13, 2026
* Only restore depth state if currently batching (Fixes rendering issues introduced in ImmediatelyFast 1.6.13)
* Fixed RoughlyEnoughItems recipe tooltip rendering issues
v1.6.14+1.21.1-fabric
RELEASE
September 13, 2026
* Only restore depth state if currently batching (Fixes rendering issues introduced in ImmediatelyFast 1.6.13)
* Fixed RoughlyEnoughItems recipe tooltip rendering issues
v1.6.14+1.21.1-forge
RELEASE
September 13, 2026
* Only restore depth state if currently batching (Fixes rendering issues introduced in ImmediatelyFast 1.6.13)
* Fixed RoughlyEnoughItems recipe tooltip rendering issues
v1.16.4+26.2-neoforge
RELEASE
August 27, 2026
* New optimization: Batch animated GUI item atlas clears (~15% performance improvement when multiple different animated or enchanted items are on screen)
* Fixed config file handle leak
* Fixed config key typo in runtime config API
v1.16.4+26.2-fabric
RELEASE
August 27, 2026
* New optimization: Batch animated GUI item atlas clears (~15% performance improvement when multiple different animated or enchanted items are on screen)
* Fixed config file handle leak
* Fixed config key typo in runtime config API
v1.6.13+1.21.1-neoforge
RELEASE
August 27, 2026
* Restore depth test state after flushing the DrawContext (Fixes graphical issue with Map Atlases mod)
* Fixed exception when closing unused buffers (Fixes crash in ATM10 modpack)
* Fixed config file handle leak
v1.6.13+1.21.1-forge
RELEASE
August 27, 2026
* Restore depth test state after flushing the DrawContext (Fixes graphical issue with Map Atlases mod)
* Fixed exception when closing unused buffers (Fixes crash in ATM10 modpack)
* Fixed config file handle leak
v1.6.13+1.21.1-fabric
RELEASE
August 27, 2026
* Restore depth test state after flushing the DrawContext (Fixes graphical issue with Map Atlases mod)
* Fixed exception when closing unused buffers (Fixes crash in ATM10 modpack)
* Fixed config file handle leak
v1.16.3+26.2-fabric
RELEASE
August 16, 2026
* Fixed text corruption on certain Intel iGPUs
* Added nametags to fast text lookup optimization
v1.16.3+26.2-neoforge
RELEASE
August 16, 2026
* Fixed text corruption on certain Intel iGPUs
* Added nametags to fast text lookup optimization
v1.6.12+1.21.1-neoforge
RELEASE
August 16, 2026
* Implemented a more compatible fix for item durability bar layering (Fixes issue with Spectrum mod item slot decorations)
v1.6.12+1.21.1-forge
RELEASE
August 16, 2026
* Implemented a more compatible fix for item durability bar layering (Fixes issue with Spectrum mod item slot decorations)
v1.6.12+1.21.1-fabric
RELEASE
August 16, 2026
* Implemented a more compatible fix for item durability bar layering (Fixes issue with Spectrum mod item slot decorations)
v1.16.2+26.2-fabric
RELEASE
July 11, 2026
* Fixed text corruption on certain Intel iGPUs
* Added ability for resource packs to disable map atlas generation at runtime
v1.16.2+26.2-neoforge
RELEASE
July 11, 2026
* Fixed text corruption on certain Intel iGPUs
* Added ability for resource packs to disable map atlas generation at runtime
v1.15.3+26.1-neoforge
RELEASE
June 30, 2026
* Made experimental sign buffering Vulkan compatible
* Made sign atlas size configurable
* Updated core shader blacklist
v1.15.3+26.1-fabric
RELEASE
June 30, 2026
* Made experimental sign buffering Vulkan compatible
* Made sign atlas size configurable
* Updated core shader blacklist
v1.14.3+1.21.11-fabric
RELEASE
June 30, 2026
* Made experimental sign buffering Vulkan compatible
* Made sign atlas size configurable
v1.14.3+1.21.11-neoforge
RELEASE
June 30, 2026
* Made experimental sign buffering Vulkan compatible
* Made sign atlas size configurable
v1.13.6+1.21.10-fabric
RELEASE
June 30, 2026
* Made sign atlas size configurable
v1.13.6+1.21.10-neoforge
RELEASE
June 30, 2026
* Made sign atlas size configurable
v1.12.6+1.21.8-neoforge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.12.6+1.21.8-fabric
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.8.7+1.21.4-fabric
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.8.7+1.21.4-neoforge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.8.7+1.21.4-forge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.6.11+1.21.1-forge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.6.11+1.21.1-neoforge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.6.11+1.21.1-fabric
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.5.5+1.20.4-fabric
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.5.5+1.20.4-forge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.5.5+1.20.4-neoforge
RELEASE
June 30, 2026
* Fixed villager profession level layer render order
v1.16.1+26.2-neoforge
RELEASE
June 27, 2026
* Fixed lag spike when many maps update within one tick
v1.16.1+26.2-fabric
RELEASE
June 27, 2026
* Fixed lag spike when many maps update within one tick
v1.16.0+26.2-fabric
RELEASE
June 18, 2026
* Added support for Minecraft 26.2
* ImmediatelyFast is compatible with the Vulkan backend
* Made sign atlas size configurable
v1.16.0+26.2-neoforge
RELEASE
June 18, 2026
* Added support for Minecraft 26.2
* ImmediatelyFast is compatible with the Vulkan backend
* Made sign atlas size configurable
v1.15.2+26.1.2-fabric
RELEASE
April 9, 2026
* Added support for Minecraft 26.1.2
v1.15.2+26.1.2-neoforge
RELEASE
April 9, 2026
* Added support for Minecraft 26.1.2
v1.15.1+26.1.1-neoforge
RELEASE
April 1, 2026
* Updated to Minecraft 26.1.1
v1.15.1+26.1.1-fabric
RELEASE
April 1, 2026
* Updated to Minecraft 26.1.1
v1.15.0+26.1-fabric
RELEASE
March 27, 2026
* Updated to Minecraft 26.1
v1.15.0+26.1-neoforge
RELEASE
March 27, 2026
* Updated to Minecraft 26.1
v1.14.2+1.21.11-neoforge
RELEASE
January 27, 2026
* Fixed player nametag render order
* Fixed core shader incompatibility detection logic bug
* Added allocated bytes of Buffer Pool to the debug hud
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.14.2+1.21.11-fabric
RELEASE
January 27, 2026
* Fixed player nametag render order
* Fixed core shader incompatibility detection logic bug
* Added allocated bytes of Buffer Pool to the debug hud
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.13.5+1.21.10-neoforge
RELEASE
January 27, 2026
* Fixed player nametag render order
* Fixed core shader incompatibility detection logic bug
* Added allocated bytes of Buffer Pool to the debug hud
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.13.5+1.21.10-fabric
RELEASE
January 27, 2026
* Fixed player nametag render order
* Fixed core shader incompatibility detection logic bug
* Added allocated bytes of Buffer Pool to the debug hud
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.12.5+1.21.8-neoforge
RELEASE
January 27, 2026
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.12.5+1.21.8-fabric
RELEASE
January 27, 2026
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
* Fixed batching buffer clearing
v1.8.6+1.21.4-neoforge
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.8.6+1.21.4-forge
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.8.6+1.21.4-fabric
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.6.10+1.21.1-neoforge
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.6.10+1.21.1-forge
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.6.10+1.21.1-fabric
RELEASE
January 27, 2026
* Fixed Iris shadow pass outline buffer clearing to fix memory leaks with mods which render into the wrong buffer
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
* Added advanced memory leak detector
v1.5.4+1.20.4-neoforge
RELEASE
January 27, 2026
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
v1.5.4+1.20.4-fabric
RELEASE
January 27, 2026
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
v1.5.4+1.20.4-forge
RELEASE
January 27, 2026
* Fixed villager type and profession layer render order
* Fixed core shader incompatibility detection logic bug
v1.14.1+1.21.11-neoforge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.14.1+1.21.11-fabric
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.13.4+1.21.10-fabric
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.13.4+1.21.10-neoforge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.12.4+1.21.8-fabric
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.12.4+1.21.8-neoforge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.8.5+1.21.4-fabric
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.8.5+1.21.4-neoforge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.8.5+1.21.4-forge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
* Only apply map atlas texture coords when the map texture is set correctly (Fixes map rendering issues with ImageFrameClient mod)
v1.6.9+1.21.1-neoforge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
v1.6.9+1.21.1-fabric
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
v1.6.9+1.21.1-forge
RELEASE
December 18, 2025
* Made ImmediatelyFast compatible with Java 25
* Clear Iris shadow pass outline buffer in case mods render into the wrong buffer (Fixes crash with glowing entities rendered with geckolib)
v1.14.0+1.21.11-neoforge
RELEASE
December 9, 2025
* Added support for Minecraft 1.21.11
v1.14.0+1.21.11-fabric
RELEASE
December 9, 2025
* Added support for Minecraft 1.21.11
v1.13.3+1.21.10-neoforge
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
* Fixed experimental sign buffering sometimes not rendering text glow effect
v1.13.3+1.21.10-fabric
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
* Fixed experimental sign buffering sometimes not rendering text glow effect
v1.12.3+1.21.8-neoforge
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
v1.12.3+1.21.8-fabric
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
v1.8.3+1.21.4-forge
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
* Fixed potential performance issue with Iris
v1.8.3+1.21.4-neoforge
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
* Fixed potential performance issue with Iris
v1.8.3+1.21.4-fabric
RELEASE
December 9, 2025
* Allow ImmediatelyFast to run with VulkanMod (It mostly works with VulkanMod, except for the experimental sign buffering optimization)
* Fixed potential performance issue with Iris
v1.6.8+1.21.1-forge
RELEASE
December 9, 2025
* Improved compatibility with mods which don't render into the batching buffer while batching (Fixes graphical issue with AcceleratedRendering mod)
* Fixed potential performance issue with Iris
v1.6.8+1.21.1-fabric
RELEASE
December 9, 2025
* Improved compatibility with mods which don't render into the batching buffer while batching (Fixes graphical issue with AcceleratedRendering mod)
* Fixed potential performance issue with Iris
v1.6.8+1.21.1-neoforge
RELEASE
December 9, 2025
* Improved compatibility with mods which don't render into the batching buffer while batching (Fixes graphical issue with AcceleratedRendering mod)
* Fixed potential performance issue with Iris
v1.5.3+1.20.4-forge
RELEASE
December 9, 2025
* Fixed Alex's Caves Hullbreaker glow render order
* Fixed Alex's Caves Tremorzilla glow render order
* Fixed WebDisplays MinePad render issue
* Fixed potential performance issue with Iris
v1.5.3+1.20.4-neoforge
RELEASE
December 9, 2025
* Fixed Alex's Caves Hullbreaker glow render order
* Fixed Alex's Caves Tremorzilla glow render order
* Fixed WebDisplays MinePad render issue
* Fixed potential performance issue with Iris
v1.5.3+1.20.4-fabric
RELEASE
December 9, 2025
* Fixed Alex's Caves Hullbreaker glow render order
* Fixed Alex's Caves Tremorzilla glow render order
* Fixed WebDisplays MinePad render issue
* Fixed potential performance issue with Iris
v1.13.2+1.21.10-fabric
RELEASE
October 27, 2025
* Fixed performance issue with Iris
v1.13.2+1.21.10-neoforge
RELEASE
October 27, 2025
* Fixed performance issue with Iris
v1.12.2+1.21.8-neoforge
RELEASE
October 27, 2025
* Fixed performance issue with Iris
v1.12.2+1.21.8-fabric
RELEASE
October 27, 2025
* Fixed performance issue with Iris
v1.13.1+1.21.10-neoforge
RELEASE
October 7, 2025
* Added support for Minecraft 1.21.10
v1.13.1+1.21.10-fabric
RELEASE
October 7, 2025
* Added support for Minecraft 1.21.10
v1.13.0+1.21.9-fabric
RELEASE
October 1, 2025
* Added support for Minecraft 1.21.9
* Mojang added entity batching in 1.21.9, but their implementation isn't perfect and ImmediatelyFast improves upon it
* Added toggles for all optimizations to the config and also added some more config options for some of the optimizations
v1.13.0+1.21.9-neoforge
RELEASE
October 1, 2025
* Added support for Minecraft 1.21.9
* Mojang added entity batching in 1.21.9, but their implementation isn't perfect and ImmediatelyFast improves upon it
* Added toggles for all optimizations to the config and also added some more config options for some of the optimizations
v1.9.7+1.21.5-fabric
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.9.7+1.21.5-neoforge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.8.2+1.21.4-fabric
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.8.2+1.21.4-forge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.8.2+1.21.4-neoforge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.7.2+1.21.3-fabric
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.7.2+1.21.3-forge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.7.2+1.21.3-neoforge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.6.7+1.21.1-forge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.6.7+1.21.1-neoforge
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.6.7+1.21.1-fabric
RELEASE
September 25, 2025
* Fixed crash when rendering outlined entities with a certain combination of mods.
v1.5.2+1.20.4-forge
RELEASE
September 14, 2025
* Fixed hotbar items being drawn over the debug hud charts
v1.5.2+1.20.4-fabric
RELEASE
September 14, 2025
* Fixed hotbar items being drawn over the debug hud charts
v1.5.2+1.20.4-neoforge
RELEASE
September 14, 2025
* Fixed hotbar items being drawn over the debug hud charts
v1.12.1+1.21.8-neoforge
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.12.1+1.21.8-fabric
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.11.2+1.21.7-fabric
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.11.2+1.21.7-neoforge
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.10.3+1.21.6-neoforge
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.10.3+1.21.6-fabric
RELEASE
July 29, 2025
* Fixed cartography table map rendering
v1.12.0+1.21.8-fabric
RELEASE
July 17, 2025
* Added support for Minecraft 1.21.8
v1.12.0+1.21.8-neoforge
RELEASE
July 17, 2025
* Added support for Minecraft 1.21.8
v1.11.1+1.21.7-neoforge
RELEASE
July 8, 2025
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.11.1+1.21.7-fabric
RELEASE
July 8, 2025
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.10.2+1.21.6-fabric
RELEASE
July 8, 2025
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.10.2+1.21.6-neoforge
RELEASE
July 8, 2025
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.9.6+1.21.5-neoforge
RELEASE
July 8, 2025
* Draw current batch when mods modify the projection matrix
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.9.6+1.21.5-fabric
RELEASE
July 8, 2025
* Draw current batch when mods modify the projection matrix
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
v1.8.1+1.21.4-neoforge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Draw current batch when mods modify the projection matrix
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.8.1+1.21.4-fabric
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Draw current batch when mods modify the projection matrix
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.8.1+1.21.4-forge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Draw current batch when mods modify the projection matrix
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.7.1+1.21.3-forge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.7.1+1.21.3-fabric
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.7.1+1.21.3-neoforge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Ensure render layers are ordered even when transparent (Fixes rendering issue with Shoulder Surfing Reloaded)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.6.6+1.21.1-fabric
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
* Fixed some overlays not rendering correctly
v1.6.6+1.21.1-forge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
* Fixed some overlays not rendering correctly
v1.6.6+1.21.1-neoforge
RELEASE
July 8, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Draw current batch when mods modify the projection matrix (Fixes rendering issue with VoxelMap)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
* Fixed some overlays not rendering correctly
v1.5.1+1.20.4-fabric
RELEASE
July 8, 2025
* Clamp out of bounds shader color (Fixes Dragon Survival "Magic Cast Meter" rendering)
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
v1.5.1+1.20.4-forge
RELEASE
July 8, 2025
* Clamp out of bounds shader color (Fixes Dragon Survival "Magic Cast Meter" rendering)
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
v1.5.1+1.20.4-neoforge
RELEASE
July 8, 2025
* Clamp out of bounds shader color (Fixes Dragon Survival "Magic Cast Meter" rendering)
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed Cataclysm Phantom Halberds render order
v1.11.0+1.21.7-neoforge
RELEASE
June 30, 2025
* Added support for Minecraft 1.21.7
v1.11.0+1.21.7-fabric
RELEASE
June 30, 2025
* Added support for Minecraft 1.21.7
v1.10.1+1.21.6-fabric
RELEASE
June 21, 2025
* Fixed item lighting issue when using macOS
v1.10.1+1.21.6-neoforge
RELEASE
June 21, 2025
* Fixed item lighting issue when using macOS
v1.10.0+1.21.6-fabric
RELEASE
June 17, 2025
* Added support for Minecraft 1.21.6
v1.10.0+1.21.6-neoforge
RELEASE
June 17, 2025
* Added support for Minecraft 1.21.6
v1.9.5+1.21.5-fabric
RELEASE
May 28, 2025
* Fixed crash when Hey Wiki mod is installed
v1.9.5+1.21.5-neoforge
RELEASE
May 28, 2025
* Fixed crash when Hey Wiki mod is installed
v1.9.4+1.21.5-neoforge
RELEASE
May 19, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash when using certain resource packs)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Speed up buffer upload on Apple GPUs
* This "reverts" an internal 1.21.5 change which caused a performance regression on Apple GPUs
v1.9.4+1.21.5-fabric
RELEASE
May 19, 2025
* Fixed font atlas resizing state inconsistency (Fixes rare JVM crash when using certain resource packs)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Speed up buffer upload on Apple GPUs
* This "reverts" an internal 1.21.5 change which caused a performance regression on Apple GPUs
v1.9.3+1.21.5-neoforge
RELEASE
April 8, 2025
**v1.9.3**
* Fixed linux AMD GPU flashing window issue caused by the framebuffer optimization
* Fixed Intel GPU graphical issue caused by the framebuffer optimization
**v1.9.2**
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.9.3+1.21.5-fabric
RELEASE
April 8, 2025
**v1.9.3**
* Fixed linux AMD GPU flashing window issue caused by the framebuffer optimization
* Fixed Intel GPU graphical issue caused by the framebuffer optimization
**v1.9.2**
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.6.5+1.21.1-neoforge
RELEASE
April 2, 2025
* Fixed shader color mixing calculation
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.6.5+1.21.1-fabric
RELEASE
April 2, 2025
* Fixed shader color mixing calculation
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.6.5+1.21.1-forge
RELEASE
April 2, 2025
* Fixed shader color mixing calculation
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.6.4+1.21.1-fabric
RELEASE
March 30, 2025
**v1.6.4**
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
**v1.6.3**
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.6.4+1.21.1-forge
RELEASE
March 30, 2025
**v1.6.4**
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
**v1.6.3**
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.6.4+1.21.1-neoforge
RELEASE
March 30, 2025
**v1.6.4**
* Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
**v1.6.3**
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.9.1+1.21.5-fabric
RELEASE
March 30, 2025
* Readded NeoForge support
* Added new experimental optimization: Avoid redundant framebuffer switching
* It can be enabled in the config file (`immediatelyfast.json`) by enabling `experimental_avoid_redundant_framebuffer_switching`
* This optimization shouldn't cause any issues and will be enabled by default in an upcoming release if no issues are reported
* Any feedback regarding rendering issues or performance improvements is appreciated (You can find the discord link in the mod description)
v1.9.1+1.21.5-neoforge
RELEASE
March 30, 2025
* Readded NeoForge support
* Added new experimental optimization: Avoid redundant framebuffer switching
* It can be enabled in the config file (`immediatelyfast.json`) by enabling `experimental_avoid_redundant_framebuffer_switching`
* This optimization shouldn't cause any issues and will be enabled by default in an upcoming release if no issues are reported
* Any feedback regarding rendering issues or performance improvements is appreciated (You can find the discord link in the mod description)
v1.6.3+1.21.1-neoforge
RELEASE
March 30, 2025
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.6.3+1.21.1-forge
RELEASE
March 30, 2025
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.6.3+1.21.1-fabric
RELEASE
March 30, 2025
* Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
* Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
* Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
v1.9.0+1.21.5-fabric
RELEASE
March 25, 2025
* Added support for Minecraft 1.21.5
* Removed the fast_buffer_upload optimization, because Mojang implemented it in the base game
* NeoForge and LexForge will be added in the next release
v1.8.0+1.21.4-fabric
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.8.0+1.21.4-neoforge
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.8.0+1.21.4-forge
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.7.0+1.21.3-neoforge
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.7.0+1.21.3-fabric
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.7.0+1.21.3-forge
RELEASE
March 16, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.6.2+1.21.1-fabric
RELEASE
March 16, 2025
* Fixed mod compatibility with Xaeros Minimap
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Draw current batch when mods modify the model view matrix (Fixes PneumaticCraft armor icons being rendered in the wrong place)
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
v1.6.2+1.21.1-neoforge
RELEASE
March 16, 2025
* Fixed mod compatibility with Xaeros Minimap
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Draw current batch when mods modify the model view matrix (Fixes PneumaticCraft armor icons being rendered in the wrong place)
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
v1.6.2+1.21.1-forge
RELEASE
March 16, 2025
* Fixed mod compatibility with Xaeros Minimap
* Render entity vertex buffer at the end of screen rendering (Fixes issues with mods which use the Iceberg tooltip rendering API)
* Draw current batch when mods modify the model view matrix (Fixes PneumaticCraft armor icons being rendered in the wrong place)
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
v1.5.0+1.20.4-fabric
RELEASE
March 16, 2025
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.5.0+1.20.4-neoforge
RELEASE
March 16, 2025
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.5.0+1.20.4-forge
RELEASE
March 16, 2025
* Made horse armor layering fix compatible with modded horse armor
* Added mechanism to allow resource packs with modified core shaders to declare compatible features
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.4.0+1.19.2-fabric
RELEASE
March 16, 2025
* This is the last release for Minecraft 1.19-1.19.2. Minecraft 1.19-1.19.2 support is now discontinued
* Made horse armor layering fix compatible with modded horse armor
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.4.0+1.19.2-forge
RELEASE
March 16, 2025
* This is the last release for Minecraft 1.19-1.19.2. Minecraft 1.19-1.19.2 support is now discontinued
* Made horse armor layering fix compatible with modded horse armor
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.6.1+1.21.1-fabric
RELEASE
March 9, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Fixed Sodium Extras FPS overlay not rendering with Xaero's Minimap
* Fixed rendering issues with FTB Chunks minimap
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
v1.6.1+1.21.1-neoforge
RELEASE
March 9, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Fixed Sodium Extras FPS overlay not rendering with Xaero's Minimap
* Fixed rendering issues with FTB Chunks minimap
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
v1.6.1+1.21.1-forge
RELEASE
March 9, 2025
* Fixed experimental screen batching on NeoForge and (Lex)Forge
* Fixed Sodium Extras FPS overlay not rendering with Xaero's Minimap
* Fixed rendering issues with FTB Chunks minimap
* Reset shader color when force drawing the current batch (Fixes rendering issue with Detail Armor Bar mod)
v1.6.0+1.21.1-fabric
RELEASE
March 5, 2025
* Fixed JourneyMap graphical issues
* Fixed item durability bar render order
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.6.0+1.21.1-neoforge
RELEASE
March 5, 2025
* Fixed JourneyMap graphical issues
* Fixed item durability bar render order
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.6.0+1.21.1-forge
RELEASE
March 5, 2025
* Fixed JourneyMap graphical issues
* Fixed item durability bar render order
* Changed the versioning of ImmediatelyFast. The minor version is now incremented with every Minecraft update. The patch version is incremented with every ImmediatelyFast release. This aims to group all releases for a specific Minecraft version together. It also allows for more frequent releases because I can do a release for a single Minecraft version instead having to accumulate enough changes to justify a release for all supported versions.
v1.3.6+1.21.4-fabric
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.4-forge
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.4-neoforge
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.3-fabric
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Fixed item rendering issues on (Lex)Forge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.3-neoforge
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Fixed item rendering issues on (Lex)Forge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.3-forge
RELEASE
March 4, 2025
* Draw current batch when mods render stuff on their own (Fixes graphical issues with mods which don't use DrawContext for HUD rendering)
* Fixed chat screen rendering issue if experimental screen batching is enabled
* Fixed HUD batching graphical issues on NeoForge
* Fixed item rendering issues on (Lex)Forge
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.1-fabric
RELEASE
March 4, 2025
* Backported HUD batching system from ImmediatelyFast 1.21.2
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.1-neoforge
RELEASE
March 4, 2025
* Backported HUD batching system from ImmediatelyFast 1.21.2
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.21.1-forge
RELEASE
March 4, 2025
* Backported HUD batching system from ImmediatelyFast 1.21.2
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.20.4-fabric
RELEASE
March 4, 2025
* Fixed rendering issues with Ars Nouveau
* Removed Scorched Guns 2 from the HUD batching disable list (A new fix resolves the graphical issues without disabling HUD batching)
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.20.4-neoforge
RELEASE
March 4, 2025
* Fixed rendering issues with Ars Nouveau
* Removed Scorched Guns 2 from the HUD batching disable list (A new fix resolves the graphical issues without disabling HUD batching)
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.20.4-forge
RELEASE
March 4, 2025
* Fixed rendering issues with Ars Nouveau
* Removed Scorched Guns 2 from the HUD batching disable list (A new fix resolves the graphical issues without disabling HUD batching)
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.19.2-fabric
RELEASE
March 4, 2025
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.6+1.19.2-forge
RELEASE
March 4, 2025
* Avoid brittle injections (Might reduce crashes caused by mod incompatibilities)
v1.3.5+1.21.4-fabric
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.4-neoforge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.4-forge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.3-fabric
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.3-neoforge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.3-forge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.1-fabric
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.1-neoforge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.21.1-forge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.20.4-fabric
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.20.4-neoforge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.20.4-forge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.19.2-fabric
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.5+1.19.2-forge
RELEASE
February 25, 2025
* (1.21.2+) Fixed AppleSkin graphical issue (The exhaustion bar is now correctly displayed)
* (1.21.4) Fixed crash when enabling the sign buffering optimization on NeoForge
* (1.21.4) Readded (Lex)Forge support
* Improved thread stacktrace logging (It now uses the correct logger)
v1.3.4+1.21.4-fabric
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.4-neoforge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.3-forge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.3-fabric
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.3-neoforge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.1-fabric
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.1-neoforge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.21.1-forge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.20.4-neoforge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.20.4-fabric
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.20.4-forge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.19.2-fabric
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.4+1.19.2-forge
RELEASE
January 25, 2025
* Improved core shader modification detection (Fixes graphical issues on some servers with resource packs)
* Documented the config options. You can find the documentation [here](https://github.com/RaphiMC/ImmediatelyFast?tab=readme-ov-file#config).
* (1.20) Fixed graphical issues with Draconic Evolution, Multiblocked2 and Scorched Guns 2 by disabling HUD batching when they are loaded.
* (1.21+) Fixed buffer corruption issues if the buffer is used over multiple frames (Fixes graphical issues with Paladins & Priests)
* Added VulkanMod to the list of incompatible mods (It didn't work with ImmediatelyFast before anyway)
v1.3.3+1.21.4-fabric
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.4-neoforge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.3-fabric
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.3-forge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.3-neoforge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.1-fabric
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.1-forge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.21.1-neoforge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.20.4-forge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.20.4-neoforge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.20.4-fabric
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.19.2-fabric
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.3+1.19.2-forge
RELEASE
December 3, 2024
* Added support for 1.21.4 (Fabric and NeoForge)
* (Forge) Mark mod as clientside only (Only visual change)
v1.3.2+1.21.3-fabric
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.21.3-neoforge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.21.3-forge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.21.1-fabric
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.21.1-forge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.21.1-neoforge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.20.4-forge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.20.4-fabric
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.20.4-neoforge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.19.2-forge
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.2+1.19.2-fabric
RELEASE
November 11, 2024
* Enforce text layer draw order (Fixes layering issues with custom fonts in server resource packs)
* 1.21.2+ only: Readded Forge support
* 1.21.2+ only: Fixed compatibility with NeoForge 21.3.23+
v1.3.1+1.21.3-fabric
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.21.3-neoforge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.21.1-fabric
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.21.1-neoforge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.21.1-forge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.20.4-neoforge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.20.4-fabric
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.20.4-forge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.19.2-forge
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.1+1.19.2-fabric
RELEASE
October 30, 2024
* Reverted fast buffer upload to old approach
* The previous method (Using a streaming buffer) didn't show much of an extra performance improvement, but was a lot more complex/error-prone and doesn't work on older GPUs.
* If you notice a significant performance drop or graphical glitches when updating to this version, please open an issue on the GitHub repository.
* 1.21.2+ only: Fixed performance regression on Apple GPUs
* 1.21.2+ only: Screen Batching: Only batch container items and chat screen
* 1.21.2+ only: Added workaround for item cooldown render order issue
v1.3.0+1.21.3-fabric
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.21.3-neoforge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.21.1-fabric
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.21.1-neoforge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.21.1-forge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.6-fabric
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.6-neoforge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.6-forge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.4-forge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.4-fabric
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.20.4-neoforge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.19.2-fabric
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.3.0+1.19.2-forge
RELEASE
October 23, 2024
* Added support for 1.21.2/1.21.3
* Dropped support for 1.20.5/1.20.6
* Fixed wolf collar rendering order
* 1.21.2+ only: Rewrote fast buffer upload to have less overhead in high (1000+) FPS scenarios
* 1.21.2+ only: Deprecated the ImmediatelyFast batching API. Mojang added basic batching into the DrawContext class. ImmediatelyFast now uses and extends this system, so the custom API is no longer needed. To migrate your mod, simply remove all calls to the ImmediatelyFast batching API and make sure to use the DrawContext for your HUD rendering.
* 1.21.2+ only: Made experimental universal HUD batching more efficient
v1.2.21+1.21.1-forge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.21.1-neoforge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.21.1-fabric
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.6-forge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.6-neoforge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.6-fabric
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.4-fabric
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.4-neoforge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.20.4-forge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.19.2-fabric
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.21+1.19.2-forge
RELEASE
August 28, 2024
* Readded Forge support (1.20.6 and 1.21.1)
* Improved compatibility with mods which don't render into the batching buffer while batching
* Fixed text shadow layering issues when resource pack fonts are rendered
* Fixed text display see through text rendering (Text is now visible)
v1.2.20+1.21.1-fabric
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.21.1-neoforge
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.20.6-fabric
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.20.6-neoforge
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.20.4-neoforge
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.20.4-fabric
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.20.4-forge
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.19.2-forge
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.20+1.19.2-fabric
RELEASE
August 10, 2024
**v1.2.20 Changelog**
* Hotfix mod compatibility issues introduced in v1.2.19
**v1.2.19 Changelog**
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.21.1-neoforge
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.21.1-fabric
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.20.6-fabric
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.20.6-neoforge
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.20.4-neoforge
RELEASE
August 8, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.19+1.20.4-forge
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.20.4-fabric
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.19.2-fabric
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.19+1.19.2-forge
RELEASE
August 8, 2024
* Added support for Minecraft 1.21.1 (Fabric + NeoForge)
* Updated libraries
* Fixed screen batching conflict with PolyLib
* Added support for custom glint RenderLayers
* Fixed compatibility issues with mods rendering custom item overlays
* Fixed performance issues with negative width glyphs
* Fixed armor trim rendering order
v1.2.18+1.21-neoforge
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.21-fabric
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.20.6-neoforge
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.20.6-fabric
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.20.4-forge
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.20.4-fabric
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.20.4-neoforge
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.19.2-fabric
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.18+1.19.2-forge
RELEASE
June 13, 2024
* Updated to Minecraft 1.21 (Fabric + NeoForge)
* Updated libraries
* Removed Iceberg compatibility mixin (Not needed anymore)
v1.2.17+1.20.6-neoforge
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.20.6-fabric
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.20.4-fabric
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.20.4-neoforge
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.20.4-forge
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.19.2-forge
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.17+1.19.2-fabric
RELEASE
June 1, 2024
**v1.2.17 Changelog**
* Fixed enchantment glint rendering on items (Caused by the item batching rewrite in v1.2.16)
**v1.2.16 Changelog**
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.20.6-neoforge
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.20.6-fabric
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.20.4-forge
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.20.4-fabric
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.20.4-neoforge
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.19.2-forge
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.16+1.19.2-fabric
RELEASE
May 31, 2024
* Rewrote item batching
* Fixes lighting issues with items (Requires a geckolib update if you're using it)
* The Ars-Nouveau spell book is still broken, but should start working once https://github.com/baileyholl/Ars-Nouveau/pull/1307 is merged
* Fixed issues with negative width characters in chat messages
v1.2.15+1.20.6-neoforge
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.20.6-fabric
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.20.4-neoforge
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.20.4-fabric
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.20.4-forge
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.19.2-fabric
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.15+1.19.2-forge
RELEASE
May 19, 2024
* Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
* Fixed graphical issues with experimental universal HUD batching (1.20.5)
* Updated libraries
v1.2.14+1.20.6-fabric
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.20.6-neoforge
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.20.4-fabric
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.20.4-neoforge
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.20.4-forge
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.19.2-forge
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.14+1.19.2-fabric
RELEASE
May 5, 2024
* Fixed HUD batching injection ordering issues
* Fixed draw order issues when force drawing batches
* Fixed GL state issues when force drawing batches
* Fixed blend/depth state issues
v1.2.13+1.20.6-fabric
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.20.6-neoforge
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.20.4-forge
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.20.4-neoforge
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.20.4-fabric
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.19.2-fabric
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.13+1.19.2-forge
RELEASE
May 2, 2024
* Draw current batch when scissor box changes (Fixes issues with Smooth Scrolling mod)
* Draw current batch when mods render stuff on their own (Fixes issues with Xaero's Minimap)
* Fixed universal HUD batching (1.20.5)
* Rewrote HUD batching for more mod compatibility
v1.2.12+1.20.5-neoforge
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.20.5-fabric
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.20.4-neoforge
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.20.4-fabric
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.20.4-forge
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.19.2-fabric
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.12+1.19.2-forge
RELEASE
April 26, 2024
* Added 1.20.5 support
* Workaround for horse marking/armor render order
v1.2.11+1.20.4-neoforge
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.20.4-fabric
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.20.4-forge
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.19.4-fabric
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.19.4-forge
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.19.2-forge
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.11+1.19.2-fabric
RELEASE
March 27, 2024
* Fixed OpenGL buffer size error when uploading empty buffers
* Added option to order batches by last usage (Fixes glint rendering issue with Truly Modular mod)
* Added support for Iris 1.7.0
v1.2.10+1.20.4-fabric
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.20.4-forge
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.20.4-neoforge
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.19.4-fabric
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.19.4-forge
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.19.2-forge
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.10+1.19.2-fabric
RELEASE
February 2, 2024
**v1.2.10 Changelog**
* Fixed crash on Forge
**v1.2.9 Changelog**
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.8+1.20.4-neoforge
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.20.4-fabric
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.20.4-forge
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.19.4-fabric
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.19.4-forge
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.19.2-fabric
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.8+1.19.2-forge
RELEASE
December 7, 2023
* Added NeoForge support (1.20.2 and above)
* Added 1.20.3 and 1.20.4 support
* Reduced memory allocations by avoiding the java Stream API
* Moved away from a single jar for all loaders since NeoForge uses the exact same metadata files as Forge
* Updated dependencies
* Don't include MixinExtras in the jar for loaders which have it built-in
v1.2.7+1.20.2
RELEASE
November 9, 2023
* Batched command suggestion rendering (Huge performance boost when chat suggestions are rendered)
* Added experimental screen batching (Huge performance boost in container screens with many items)
* Fixed rendering issues with EnderIO
* Don't release actively used BufferBuilders (Fixes random crashes with the Paladins & Priests mod)
* Updated libraries
v1.2.7+1.19.4
RELEASE
November 9, 2023
* Batched command suggestion rendering (Huge performance boost when chat suggestions are rendered)
* Added experimental screen batching (Huge performance boost in container screens with many items)
* Fixed rendering issues with EnderIO
* Don't release actively used BufferBuilders (Fixes random crashes with the Paladins & Priests mod)
* Updated libraries
v1.2.7+1.19.2
RELEASE
November 9, 2023
* Batched command suggestion rendering (Huge performance boost when chat suggestions are rendered)
* Added experimental screen batching (Huge performance boost in container screens with many items)
* Fixed rendering issues with EnderIO
* Don't release actively used BufferBuilders (Fixes random crashes with the Paladins & Priests mod)
* Updated libraries
v1.2.6+1.20.2
RELEASE
September 30, 2023
* Fixed rendering issues with Highlighter, ItemBorders and mods which use the Iceberg library
* Fixed debug HUD text layering issues
* Updated libraries (MixinExtras and Reflect)
v1.2.6+1.19.4
RELEASE
September 30, 2023
* Fixed rendering issues with Highlighter, ItemBorders and mods which use the Iceberg library
* Fixed debug HUD text layering issues
* Updated libraries (MixinExtras and Reflect)
v1.2.6+1.19.2
RELEASE
September 30, 2023
* Fixed rendering issues with Highlighter, ItemBorders and mods which use the Iceberg library
* Fixed debug HUD text layering issues
* Updated libraries (MixinExtras and Reflect)
v1.2.5+1.20.2
RELEASE
September 21, 2023
* Added 1.20.2 support (Fabric tested, Forge untested)
* The 1.19.2 and 1.19.4 versions are not changed except for the version number
v1.2.5+1.19.4
RELEASE
September 21, 2023
* Added 1.20.2 support (Fabric tested, Forge untested)
* The 1.19.2 and 1.19.4 versions are not changed except for the version number
v1.2.5+1.19.2
RELEASE
September 21, 2023
* Added 1.20.2 support (Fabric tested, Forge untested)
* The 1.19.2 and 1.19.4 versions are not changed except for the version number
v1.2.4+1.20.1
RELEASE
September 16, 2023
* Added sign text buffering optimization for a huge FPS boost when signs are rendered. This is disabled by default due to mod incompatibilities. If you want to enable it have a look in the config file.
* Fixed text translucency issues on Forge
* Added fast_buffer_upload runtime config state (API)
v1.2.4+1.19.4
RELEASE
September 16, 2023
* Added sign text buffering optimization for a huge FPS boost when signs are rendered. This is disabled by default due to mod incompatibilities. If you want to enable it have a look in the config file.
* Fixed text translucency issues on Forge
* Added fast_buffer_upload runtime config state (API)
v1.2.4+1.19.2
RELEASE
September 16, 2023
* Added sign text buffering optimization for a huge FPS boost when signs are rendered. This is disabled by default due to mod incompatibilities. If you want to enable it have a look in the config file.
* Fixed text translucency issues on Forge
* Added fast_buffer_upload runtime config state (API)
v1.2.3+1.20.1
RELEASE
September 9, 2023
* Fixed crash when AppleSkin is installed on Forge
v1.2.3+1.19.4
RELEASE
September 9, 2023
* Fixed crash when AppleSkin is installed on Forge
v1.2.3+1.19.2
RELEASE
September 9, 2023
* Fixed crash when AppleSkin is installed on Forge
v1.2.1+1.20.1
RELEASE
August 27, 2023
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.2.1+1.19.4
RELEASE
August 27, 2023
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.2.1+1.19.2
RELEASE
August 27, 2023
Changelog
* Declare MemoryLeakFix <= 1.1.1 as incompatible (This issue has to be fixed by MemoryLeakFix)
* Fixed map atlas injection on Forge
* Fixed optimized buffers deletion warnings on linux
Changelog from previous version
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.1.28+1.20.1
RELEASE
August 18, 2023
* Fixed irregular lag spikes when GPU is under heavy load
* Fixed fast buffer upload freezing in some cases on Intel iGPUs
v1.1.28+1.19.4
RELEASE
August 18, 2023
* Fixed irregular lag spikes when GPU is under heavy load
* Fixed fast buffer upload freezing in some cases on Intel iGPUs
v1.1.28+1.19.2
RELEASE
August 18, 2023
* Fixed irregular lag spikes when GPU is under heavy load
* Fixed fast buffer upload freezing in some cases on Intel iGPUs
v1.1.27+1.20.1
RELEASE
August 10, 2023
* Fixed support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Don't free fallback buffer (Fixes crash with Skyblocker mod)
v1.1.27+1.19.4
RELEASE
August 10, 2023
* Fixed support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Don't free fallback buffer (Fixes crash with Skyblocker mod)
v1.1.27+1.19.2
RELEASE
August 10, 2023
* Fixed support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Don't free fallback buffer (Fixes crash with Skyblocker mod)
v1.1.26+1.20.1
RELEASE
August 6, 2023
* Updated mod icon
* Readded support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Backported all features (from the 1.19.4 version) to the 1.19.2 version
v1.1.26+1.19.4
RELEASE
August 6, 2023
* Updated mod icon
* Readded support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Backported all features (from the 1.19.4 version) to the 1.19.2 version
v1.1.26+1.19.2
RELEASE
August 6, 2023
* Updated mod icon
* Readded support for uploading empty buffers (Fixes Mini-Hud crash issue)
* Backported all features (from the 1.19.4 version) to the 1.19.2 version
v1.1.25+1.20.1
RELEASE
August 4, 2023
* Fixed lag spikes with Iris and enabled shaders
v1.1.25+1.19.4
RELEASE
August 4, 2023
* Fixed lag spikes with Iris and enabled shaders
v1.1.24+1.20.1
RELEASE
July 31, 2023
* Fixed GPU driver detection again. Thanks AMD for using two different vendor strings.
v1.1.24+1.19.4
RELEASE
July 31, 2023
* Fixed GPU driver detection again. Thanks AMD for using two different vendor strings.
v1.1.16+1.20.1
RELEASE
July 8, 2023
* Improved fast buffer upload optimization (Better compatibility, slightly faster)
* Fixed render issues with overlapping text
* Fixed BlendFuncDepthFunc stack memory leak
* Updated Reflect (Fixes errors on some JREs)
* Improved armor trim batching (Better compatibility)
v1.1.16+1.19.4
RELEASE
July 8, 2023
* Improved fast buffer upload optimization (Better compatibility, slightly faster)
* Fixed render issues with overlapping text
* Fixed BlendFuncDepthFunc stack memory leak
* Updated Reflect (Fixes errors on some JREs)
* Improved armor trim batching (Better compatibility)
v1.1.15+1.20.1
RELEASE
June 12, 2023
* Included Mixin Extras correctly
v1.1.15+1.19.4
RELEASE
June 12, 2023
* Included Mixin Extras correctly
v1.1.14+1.20.1
RELEASE
June 12, 2023
* Fixed OpenGL state corruption
* Added support for 1.20.1
* Updated MixinExtras
v1.1.14+1.19.4
RELEASE
June 12, 2023
* Fixed OpenGL state corruption
* Added support for 1.20.1
* Updated MixinExtras
v1.1.13+1.20
RELEASE
June 7, 2023
* Improved HUD batching efficiency
* Added VulkanMod compatibility
* Improved macOS conflict handling
* Fixed AppleSkin render issues
* Optimized text character lookup even more
* Enabled item batching by default
v1.1.13+1.19.4
RELEASE
June 7, 2023
* Improved HUD batching efficiency
* Added VulkanMod compatibility
* Improved macOS conflict handling
* Fixed AppleSkin render issues
* Optimized text character lookup even more
* Enabled item batching by default
v1.1.12+1.19.4
RELEASE
April 10, 2023
* Reduced OpenGL state tracking overhead
* Fixed Status effect bars mod incompatibility
* Experimental: Added option to disable OpenGL error checking (Reduce overhead)
v1.1.12+1.19.3
RELEASE
April 10, 2023
* Reduced OpenGL state tracking overhead
* Fixed Status effect bars mod incompatibility
* Experimental: Added option to disable OpenGL error checking (Reduce overhead)
v1.1.12+1.19
RELEASE
April 10, 2023
* Reduced OpenGL state tracking overhead
* Fixed Status effect bars mod incompatibility
* Experimental: Added option to disable OpenGL error checking (Reduce overhead)
v1.1.12+1.18.2
RELEASE
April 10, 2023
* Reduced OpenGL state tracking overhead
* Fixed Status effect bars mod incompatibility
* Experimental: Added option to disable OpenGL error checking (Reduce overhead)
v1.1.11+1.19.4
RELEASE
March 24, 2023
* Fixed pie chart text not rendering
* Fixed armor trims render issues
v1.1.10+1.19.4
RELEASE
March 14, 2023
* Added 1.19.4 support
* Improved performance of Iris compatibility interface
v1.1.10+1.19.3
RELEASE
March 14, 2023
* Added 1.19.4 support
* Improved performance of Iris compatibility interface
v1.1.10+1.19
RELEASE
March 14, 2023
* Added 1.19.4 support
* Improved performance of Iris compatibility interface
v1.1.10+1.18.2
RELEASE
March 14, 2023
* Added 1.19.4 support
* Improved performance of Iris compatibility interface
v1.1.9+1.19.3
RELEASE
February 19, 2023
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
v1.1.9+1.19.2
RELEASE
February 19, 2023
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
v1.1.9+1.18.2
RELEASE
February 19, 2023
Fixed depth test issues
Fixed crash when Iris is installed
Improved performance in combination with Iris
v1.1.8+1.19.3
RELEASE
January 26, 2023
* Fixed "Force Unicode Font" option not working anymore
* Default disable item batching because it can cause unfixable issues (Fixes Iris related bug)
* Fixed text render glitch when turning off hud_batching
* Fixed incompatibility with "Slight GUI Modifications"
v1.1.8+1.19
RELEASE
January 26, 2023
* Fixed "Force Unicode Font" option not working anymore
* Default disable item batching because it can cause unfixable issues (Fixes Iris related bug)
* Fixed text render glitch when turning off hud_batching
* Fixed incompatibility with "Slight GUI Modifications"
v1.1.8+1.18.2
RELEASE
January 26, 2023
* Fixed "Force Unicode Font" option not working anymore
* Default disable item batching because it can cause unfixable issues (Fixes Iris related bug)
* Fixed text render glitch when turning off hud_batching
* Fixed incompatibility with "Slight GUI Modifications"
v1.1.7+1.19.3
RELEASE
January 19, 2023
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
v1.1.7+1.19
RELEASE
January 19, 2023
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
v1.1.7+1.18.2
RELEASE
January 19, 2023
Fixed incompatibility with mods drawing the buffer early (Invisible item models)
Fixed text Z layering/translucency issues
Added buffer upload optimization (Should boost overall FPS when rendering a lot in immediate mode)
Added fast text lookup optimization (Text rendering optimization)
v1.1.6+1.19.3
RELEASE
January 6, 2023
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
v1.1.6+1.19
RELEASE
January 6, 2023
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
v1.1.6+1.18.2
RELEASE
January 6, 2023
Added held item tooltip batching (Improves performance of mods which show more text in it)
Recoded z sorting to finally fix all issues
Fixed Armor Chroma mod rendering issues
v1.1.5+1.19.3
RELEASE
January 2, 2023
Fixed transparency issues caused by hud batching
v1.1.5+1.19
RELEASE
January 2, 2023
Fixed transparency issues caused by hud batching
v1.1.4+1.19.3
RELEASE
January 2, 2023
Fixed severe z layering issue
v1.1.4+1.19
RELEASE
January 2, 2023
Fixed severe z layering issue
v1.1.3
RELEASE
January 1, 2023
Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility
v1.1.3
RELEASE
January 1, 2023
Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility
v1.1.2
RELEASE
December 30, 2022
Fixed incompatibility with owo-lib
v1.1.2
RELEASE
December 30, 2022
Fixed incompatibility with owo-lib
v1.1.1
RELEASE
December 29, 2022
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)
v1.1.1
RELEASE
December 29, 2022
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)
v1.1.0
RELEASE
December 26, 2022
Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.
v1.0.7
RELEASE
December 17, 2022
Fixed layer render order issues
v1.0.6
RELEASE
December 7, 2022
Added official support for Minecraft 1.19.3
v1.0.5
RELEASE
December 3, 2022
Fixed translucency sorting issues. This should fix issues where entities containing multiple layers/parts flicker or not render properly
v1.0.4
RELEASE
November 4, 2022
Slightly improved performance again by using optimized collections
v1.0.3
RELEASE
October 27, 2022
Slightly improved performance by using optimized collections
v1.0.2
RELEASE
October 10, 2022
Improved performance by not cleaning the buffer pool every frame and instead only every 5 seconds
v1.0.1
RELEASE
October 1, 2022
Fixed crash when disabling shaders in Iris
v1.0.0
RELEASE
October 1, 2022
Initial release
v1.9.2+1.21.5-neoforge
BETA
April 7, 2025
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.9.2+1.21.5-fabric
BETA
April 7, 2025
* Added new optimization: Avoid redundant framebuffer switching
* This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
* Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
* Removed experimental universal HUD batching optimization
* This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
v1.2.9+1.20.4-neoforge
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.20.4-forge
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.20.4-fabric
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.19.4-forge
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.19.4-fabric
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.19.2-forge
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.9+1.19.2-fabric
BETA
February 2, 2024
* Reverted back to Fabric Loader 0.14 for more mod compatibility (1.19.x)
* Fixed Blend and Depth state tracking
* Greatly improved performance in ChatScreen
* Added more core shaders to the blacklist
* Fixed sign buffering text squishing when text width is odd
v1.2.2+1.20.1
BETA
September 9, 2023
* Fixed missing handling of experimental_disable_resource_pack_conflict_handling
* Respect debug_only_and_not_recommended_disable_hardware_conflict_handling setting when checking for Intel GPUs
* Updated logo
* Removed GL_CLIENT_STORAGE_BIT from buffer flags (Should be a small performance increase)
* Fixed HUD batching on Forge not doing anything (Big improvement for Forge users)
* Fixed Iris compat not working in dev environment
v1.2.2+1.19.4
BETA
September 9, 2023
* Fixed missing handling of experimental_disable_resource_pack_conflict_handling
* Respect debug_only_and_not_recommended_disable_hardware_conflict_handling setting when checking for Intel GPUs
* Updated logo
* Removed GL_CLIENT_STORAGE_BIT from buffer flags (Should be a small performance increase)
* Fixed HUD batching on Forge not doing anything (Big improvement for Forge users)
* Fixed Iris compat not working in dev environment
v1.2.2+1.19.2
BETA
September 9, 2023
* Fixed missing handling of experimental_disable_resource_pack_conflict_handling
* Respect debug_only_and_not_recommended_disable_hardware_conflict_handling setting when checking for Intel GPUs
* Updated logo
* Removed GL_CLIENT_STORAGE_BIT from buffer flags (Should be a small performance increase)
* Fixed HUD batching on Forge not doing anything (Big improvement for Forge users)
* Fixed Iris compat not working in dev environment
v1.2.0+1.20.1
ALPHA
August 27, 2023
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.2.0+1.19.4
ALPHA
August 27, 2023
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.2.0+1.19.2
ALPHA
August 27, 2023
* Added official Forge support
* Added proper API including [documentation on how to use it](https://github.com/RaphiMC/ImmediatelyFast/blob/1.20/API_DOCS.md)
* Because of major internal refactors all mods which interacted with the ImmediatelyFast classes are expected to break. They have to be updated to make use of the new API instead
v1.1.23+1.20.1
ALPHA
July 31, 2023
* Fixed GPU driver detection once and for all (This time NVIDIA was being detected as AMD. This didn't cause significant performance issues for NVIDIA cards)
v1.1.23+1.19.4
ALPHA
July 31, 2023
* Fixed GPU driver detection once and for all (This time NVIDIA was being detected as AMD. This didn't cause significant performance issues for NVIDIA cards)
v1.1.22+1.20.1
ALPHA
July 31, 2023
* Fixed AMD GPU detection (Fixes huge lag being caused by IF on some AMD GPUs)
v1.1.22+1.19.4
ALPHA
July 31, 2023
* Fixed AMD GPU detection (Fixes huge lag being caused by IF on some AMD GPUs)
v1.1.21+1.20.1
ALPHA
July 31, 2023
* Fixed conflict with GUI optimizations of sodium extras introduced in 0.4.24
v1.1.21+1.19.4
ALPHA
July 31, 2023
* Fixed conflict with GUI optimizations of sodium extras introduced in 0.4.24
v1.1.20+1.20.1
ALPHA
July 28, 2023
* Implemented flush call consolidation
* Implemented optional explicit flushing of streaming buffer
* Added GPU model and OpenGL version logging to make diagnosing issues easier
v1.1.20+1.19.4
ALPHA
July 28, 2023
* Implemented flush call consolidation
* Implemented optional explicit flushing of streaming buffer
* Added GPU model and OpenGL version logging to make diagnosing issues easier
v1.1.19+1.20.1
ALPHA
July 27, 2023
* Fixed fast buffer upload memory corruption issue
v1.1.19+1.19.4
ALPHA
July 27, 2023
* Fixed fast buffer upload memory corruption issue
v1.1.18+1.20.1
ALPHA
July 27, 2023
* Improved buffer upload performance in certain cases and fixed crash with ancient GPUs
v1.1.18+1.19.4
ALPHA
July 27, 2023
* Improved buffer upload performance in certain cases and fixed crash with ancient GPUs
v1.1.17+1.20.1
ALPHA
July 26, 2023
* Fixed negative advance glyph handling (Fixes rendering issues with intentionally overlapping text)
* Implemented persistent mapped streaming buffer for fast buffer uploading (Should be more compatible and faster)
* Fixed fast text lookup crashing when the buffer is flushed prematurely
* Auto disable font_atlas_resizing when modified core shaders are detected
v1.1.17+1.19.4
ALPHA
July 26, 2023
* Fixed negative advance glyph handling (Fixes rendering issues with intentionally overlapping text)
* Implemented persistent mapped streaming buffer for fast buffer uploading (Should be more compatible and faster)
* Fixed fast text lookup crashing when the buffer is flushed prematurely
* Auto disable font_atlas_resizing when modified core shaders are detected