v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.3
RELEASE
October 19, 2026
### Updates & Improvements
- Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
- Added support for animation controls in the API for all display types
- Ships a built-in drop_item animation replicating vanilla item drops
- Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
- Added builder-based hologram registration and text-only display updates to the API
- API-registered holograms now warn on missing referenced displays instead of failing registration
- API state hardened against off-thread calls (PR #8 by Shmeeb)
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.2
RELEASE
October 7, 2026
### Updates & Improvements
- Updated to support 26.3
- Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
- Config and entity tracking memory is now bounded and cleaned up on reload/stop
- Fixed async chunk/entity access that tripped Async Catcher
- Fixed billboard reset command affecting rotation instead
- Fixed `updateBackground` crash when opacity was omitted
- Fixed hologram commands NPE-ing on missing holograms
- Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
- Fixed reload wiping configs when a file failed to parse
- Fixed display conditions not updating live while a hologram is visible
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.1
RELEASE
July 17, 2026
### Updates & Improvements
- Updated to support 26.2
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.5.0
RELEASE
May 16, 2026
### Updates & Improvements
- Updated to support 26.1.x
- Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
v0.4.8
RELEASE
December 19, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.8
RELEASE
December 18, 2025
### Updates & Improvements
- Implemented `/holodisplays hologram near [radius]` command to seek nearby holograms.
- Added support for Minecraft 1.21.11.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.7
RELEASE
December 15, 2025
### Updates & Improvements
- API Improvements:
- Added leftRotation and rightRotation variables display entities, allowing advanced control of rotations through quaternion.
- Added properties variable to Block Display to allow blockstate control.
- Performance Optimizations:
- Implemented **Spatial Partitioning** to reduce visibility check complexity from O(Players × Holograms) to localized checks based on view distance.
- Added **Packet Bundling** to reduce the number of packets sent to clients.
- Reduced memory overhead by **Flattening Entity Maps** and utilizing optimized primitive collections.
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.6
RELEASE
November 15, 2025
### Updates & Improvements
- Fixed permission api version for 1.20.5-1.21.1
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.5
RELEASE
November 3, 2025
### Updates & Improvements
- Fixed display serialization issues that prevented displays from loading after server restarts
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.4
RELEASE
October 26, 2025
### Updates & Improvements
- Updated the mod to support versions 1.21.9–10.
- Added permission node: `holodisplays.admin` for usage access.
v0.4.3
RELEASE
October 21, 2025
### Updates & Improvements
- Optimized configuration handling.
- Text background opacity can now be set to 0.
- Removed the updateRate limit, allowing values above 100.
- Improved Developer API: [holodisplays.furq.dev](https://holodisplays.furq.dev/developer-api)
v0.4.3
RELEASE
October 21, 2025
### Updates & Improvements
- Optimized configuration handling.
- Text background opacity can now be set to 0.
- Removed the updateRate limit, allowing values above 100.
- Improved Developer API: [holodisplays.furq.dev](https://holodisplays.furq.dev/developer-api)
v0.4.3
RELEASE
October 21, 2025
### Updates & Improvements
- Optimized configuration handling.
- Text background opacity can now be set to 0.
- Removed the updateRate limit, allowing values above 100.
- Improved Developer API: [holodisplays.furq.dev](https://holodisplays.furq.dev/developer-api)
v0.4.3
RELEASE
October 21, 2025
### Updates & Improvements
- Optimized configuration handling.
- Text background opacity can now be set to 0.
- Removed the updateRate limit, allowing values above 100.
- Improved Developer API: [holodisplays.furq.dev](https://holodisplays.furq.dev/developer-api)
v0.4.3
RELEASE
October 21, 2025
### Updates & Improvements
- Optimized configuration handling.
- Text background opacity can now be set to 0.
- Removed the updateRate limit, allowing values above 100.
- Improved Developer API: [holodisplays.furq.dev](https://holodisplays.furq.dev/developer-api)
v0.4.2
RELEASE
October 1, 2025
### Updates & Improvements:
- Fixed rotations not working as intended.
- Minor memory optimizations.
- Fixed visual duplication after manual config changes and reload.
v0.4.2
RELEASE
October 1, 2025
### Updates & Improvements:
- Fixed rotations not working as intended.
- Minor memory optimizations.
- Fixed visual duplication after manual config changes and reload.
v0.4.2
RELEASE
October 1, 2025
### Updates & Improvements:
- Fixed rotations not working as intended.
- Minor memory optimizations.
- Fixed visual duplication after manual config changes and reload.
v0.4.2
RELEASE
October 1, 2025
### Updates & Improvements:
- Fixed rotations not working as intended.
- Minor memory optimizations.
- Fixed visual duplication after manual config changes and reload.
v0.4.2
RELEASE
October 1, 2025
### Updates & Improvements:
- Fixed rotations not working as intended.
- Minor memory optimizations.
- Fixed visual duplication after manual config changes and reload.
v0.4.1
RELEASE
September 22, 2025
### Updates & Improvements:
- Fixed visual duplication of holograms on reload and few other instances.
v0.4.1
RELEASE
September 22, 2025
### Updates & Improvements:
- Fixed visual duplication of holograms on reload and few other instances.
v0.4.1
RELEASE
September 22, 2025
### Updates & Improvements:
- Fixed visual duplication of holograms on reload and few other instances.
v0.4.1
RELEASE
September 22, 2025
### Updates & Improvements:
- Fixed visual duplication of holograms on reload and few other instances.
v0.4.1
RELEASE
September 22, 2025
### Updates & Improvements:
- Fixed visual duplication of holograms on reload and few other instances.
v0.4.0
RELEASE
September 15, 2025
### Updates & Improvements:
- Introduces a new Entity Display Type, allowing to create packet-based entities.
- Performance and Memory Optimizations (special thanks to zonary123).
- Further minor performance optimizations.
- Fixed GUI not working from 1.21.5-1.21.8
v0.4.0
RELEASE
September 15, 2025
### Updates & Improvements:
- Introduces a new Entity Display Type, allowing to create packet-based entities.
- Performance and Memory Optimizations (special thanks to zonary123).
- Further minor performance optimizations.
- Fixed GUI not working from 1.21.5-1.21.8
v0.4.0
RELEASE
September 15, 2025
### Updates & Improvements:
- Introduces a new Entity Display Type, allowing to create packet-based entities.
- Performance and Memory Optimizations (special thanks to zonary123).
- Further minor performance optimizations.
- Fixed GUI not working from 1.21.5-1.21.8
v0.4.0
RELEASE
September 15, 2025
### Updates & Improvements:
- Introduces a new Entity Display Type, allowing to create packet-based entities.
- Performance and Memory Optimizations (special thanks to zonary123).
- Further minor performance optimizations.
- Fixed GUI not working from 1.21.5-1.21.8
v0.4.0
RELEASE
September 15, 2025
### Updates & Improvements:
- Introduces a new Entity Display Type, allowing to create packet-based entities.
- Performance and Memory Optimizations (special thanks to zonary123).
- Further minor performance optimizations.
- Fixed GUI not working from 1.21.5-1.21.8
v0.3.6
RELEASE
August 5, 2025
### Updates & Improvements:
- Adds a check to prevent crash in case the updateRate is set to 0 or a negative number.
- Better "hasPlaceholder" regex check.
v0.3.6
RELEASE
August 5, 2025
### Updates & Improvements:
- Adds a check to prevent crash in case the updateRate is set to 0 or a negative number.
- Better "hasPlaceholder" regex check.
v0.3.6
RELEASE
August 5, 2025
### Updates & Improvements:
- Adds a check to prevent crash in case the updateRate is set to 0 or a negative number.
- Better "hasPlaceholder" regex check.
v0.3.5
RELEASE
August 4, 2025
### Updates & Improvements:
- Updated the mod to 1.21.8.
v0.3.4
RELEASE
July 3, 2025
### Updates & Improvements:
- Updated the mod to 1.21.6/1.21.7.
v0.3.3
RELEASE
May 12, 2025
### Updates & Improvements:
- Fixed a crash caused by error or success sound when using gui/commands.
v0.3.3
RELEASE
May 12, 2025
### Updates & Improvements:
- Fixed a crash caused by error or success sound when using gui/commands.
v0.3.3
RELEASE
May 12, 2025
### Updates & Improvements:
- Fixed a crash caused by error or success sound when using gui/commands.
v0.3.2
RELEASE
May 7, 2025
### Updates & Improvements:
- Fixes an issue where holograms are created with a initial bugged display, causing it to not work.
v0.3.2
RELEASE
May 7, 2025
### Updates & Improvements:
- Fixes an issue where holograms are created with a initial bugged display, causing it to not work.
v0.3.2
RELEASE
May 7, 2025
### Updates & Improvements:
- Fixes an issue where holograms are created with a initial bugged display, causing it to not work.
v0.3.1
RELEASE
May 4, 2025
### Updates & Improvements:
- Fixes updateRate and viewRange options not working as intended in the API
v0.3.1
RELEASE
May 4, 2025
### Updates & Improvements:
- Fixes updateRate and viewRange options not working as intended in the API
v0.3.1
RELEASE
May 4, 2025
### Updates & Improvements:
- Fixes updateRate and viewRange options not working as intended in the API
v0.3.0
RELEASE
April 29, 2025
### Updates & Improvements:
- Completely rebuilt command system
- Split huge Utils file into manager classes:
- HologramManager, DisplayManager, FeedbackManager
- Better error messages and feedback
- Added public API
v0.3.0
RELEASE
April 29, 2025
### Updates & Improvements:
- Completely rebuilt command system
- Split huge Utils file into manager classes:
- HologramManager, DisplayManager, FeedbackManager
- Better error messages and feedback
- Added public API
v0.3.0
RELEASE
April 29, 2025
### Updates & Improvements:
- Completely rebuilt command system
- Split huge Utils file into manager classes:
- HologramManager, DisplayManager, FeedbackManager
- Better error messages and feedback
- Added public API
v0.2.3
RELEASE
April 17, 2025
### Updates & Improvements:
- Adds support for 1.21.4 and 1.21.5
- Fix a error for europeans (they use comma instead of period as decimal point)
v0.2.3
RELEASE
April 17, 2025
### Updates & Improvements:
- Adds support for 1.21.4 and 1.21.5
- Fix a error for europeans (they use comma instead of period as decimal point)
v0.2.2
RELEASE
February 10, 2025
### Updates & Improvements:
- Fixed conditional placeholders not updating in real-time while viewing holograms
- Minor Performance Improvements
v0.2.2
RELEASE
February 10, 2025
### Updates & Improvements:
- Fixed conditional placeholders not updating in real-time while viewing holograms
- Minor Performance Improvements
v0.2.1
RELEASE
February 4, 2025
### Updates & Improvements:
- Improved Conditional Placeholder Input
- Added Multi-Line functionality to Text Display
- Better Error handling for Conditional Placeholders
v0.2.1
RELEASE
February 4, 2025
### Updates & Improvements:
- Improved Conditional Placeholder Input
- Added Multi-Line functionality to Text Display
- Better Error handling for Conditional Placeholders
v0.2.0
RELEASE
January 31, 2025
### Updates & Improvements:
- Implemented GUI System
- Removed Chat Menu
- Improved Error Handling
- Added Custom Model Data variable for Item Display
- Added Conditional Placeholder variable with operators:
- `=, !=, >, <, >=, <=, contains, !contains, startsWith, endsWith`
v0.2.0
RELEASE
January 31, 2025
### Updates & Improvements:
- Implemented GUI System
- Removed Chat Menu
- Improved Error Handling
- Added Custom Model Data variable for Item Display
- Added Conditional Placeholder variable with operators:
- `=, !=, >, <, >=, <=, contains, !contains, startsWith, endsWith`
v0.1.6
BETA
December 4, 2024
alot of revamping of how data is handled, cleanup and improvements.
v0.1.6
BETA
December 4, 2024
alot of revamping of how data is handled, cleanup and improvements.
v0.1.5
BETA
November 30, 2024
Initial beta release.
v0.1.5
BETA
November 30, 2024
Initial beta release.