v1.3.0-26.2-fabric
RELEASE
September 4, 2026
Version imported from official provider.
v1.3.1-1.21-1.21.1-fabric
RELEASE
July 30, 2026
### Fixes:
- Crash with [Sodium](https://modrinth.com/mod/sodium) 0.8+([76](https://github.com/ITsMrToad/GPUBooster/issues/76))
- Crash due to the absence of the `jdk.incubator.vector` arg (it is now optional).
- Crash with [Satin-API](https://modrinth.com/mod/satin-api)([53](https://github.com/ITsMrToad/GPUBooster/issues/53))
v1.3.0h-1.21.11-fabric
RELEASE
July 25, 2026
**Includes libs for all operating systems(Fix for [74](https://github.com/ITsMrToad/GPUBooster/issues/74))**
v1.3.0-1.21-1.21.1-fabric
RELEASE
July 24, 2026
### Fixes:
- The DSA VertexBuffer is now more stable
- Fixed a visual artifact with the texture of a breaking block
v1.3.0-1.21.11-fabric
RELEASE
July 24, 2026
### Fixes:
- The DSA VertexBuffer is now more stable
- Fixed a visual artifact with the texture of a breaking block
v1.2.5-1.21.11-fabric
RELEASE
June 13, 2026
### Added:
- Render type smart cache
**Some fixes**
v1.2.4-1.21.11-fabric
RELEASE
April 15, 2026
**Fixed wrong availability of "SIMD Weather"([#60](https://github.com/ITsMrToad/GPUBooster/issues/60))**
v1.2.3-1.21.11-fabric
RELEASE
April 14, 2026
### Added:
- Minor fix for cloud rendering
- Warn screen when no JVM argument for SIMD provided
### Fixes:
- [BetterClouds](https://modrinth.com/mod/better-clouds) render with "smart culling" ([#55](https://github.com/ITsMrToad/GPUBooster/issues/55))
- Shader rendering with "pipeline caching" ([#59](https://github.com/ITsMrToad/GPUBooster/issues/59))
- Other micro-fixes
v1.2.2-1.21.11-fabric
RELEASE
April 13, 2026
### Added:
- A JVM arg test check has been added.
- SIMD is now used for weather geometry.
v1.2.1-1.21-1.21.1-fabric
RELEASE
February 22, 2026
### Added:
- API for BatchVertexConsumer
- Integrations with ToadLib
- SIMD Culling
### Fixes:
- Punchy inaccurancy([43](https://github.com/ITsMrToad/GPUBooster/issues/43))
**UI Text Batching has been removed due to the inability to implement it correctly and its extremely low efficiency**
v1.2.0-1.21-1.21.1-fabric
RELEASE
January 22, 2026
### Added:
- Smarl frustum culling
- UI text batching
### Fixes:
- Small DSA fixes
- Localization fixes
v1.1.2-1.21-1.21.1-fabric
RELEASE
January 9, 2026
**Compatibility update**
v1.1.1-1.21-1.21.1-fabric
RELEASE
December 18, 2025
### Features:
- Added texture barrier extension(NVIDIA only(ARB and Core variations will be added in the future.))
- Now client only
### Fixes:
- Game freezing when reloading resources or chunks.
- Memory leak when using DSA.
- Separate server part of the mod (logically should fix [#26](https://github.com/ITsMrToad/GPUBooster/issues/26)). Will be added to NumFlux in the future.
- ru_ru local fix
v1.1.1-1.20-1.20.1-fabric
RELEASE
December 17, 2025
Version imported from official provider.
v1.1.0-1.21.1-fabric
RELEASE
December 6, 2025
Small fixes. Code cleanup.
v1.0.6-1.21.8-1.21.10-neo
RELEASE
November 13, 2025
Last version of GpuTape.
v1.0.6-1.21.8-1.21.10-fabric
RELEASE
November 10, 2025
Version imported from official provider.
v1.0.6-1.21.5-1.21.8
RELEASE
April 23, 2025
Fix [9](https://github.com/ITsMrToad/GpuTape/issues/9)
v1.0.5.1
RELEASE
January 25, 2025
Version imported from official provider.
v1.0.5.1-forge
RELEASE
January 12, 2025
Fixed instant mixin crash - [#5](https://github.com/ITsMrToad/GpuTape/issues/5)
v1.0.5-forge
RELEASE
January 11, 2025
Logo change. Minor fixes.
v1.0.5
RELEASE
December 29, 2024
Add Vulkan renderer compat.
v1.0.4-1.12
RELEASE
December 28, 2024
Version imported from official provider.
v1.0.4-1.16x
RELEASE
December 27, 2024
Version imported from official provider.
v1.0.4
RELEASE
December 26, 2024
Added Ukrainian(uk_ua) localization, thanks StarmanMine142
v1.0.3-1.16x-forge
RELEASE
December 22, 2024
* Add issue link.
* Rename main mixin.
* Now is 100% client-only.
v1.0.3-neo
RELEASE
October 13, 2024
Fixes🔥:
- Fix mod loading
v1.0.3
RELEASE
September 27, 2024
Version imported from official provider.
v1.0.2-1.16x-forge
RELEASE
September 25, 2024
Replaced logo.
v1.0.2
RELEASE
September 21, 2024
New logo.
Fixes🔥:
- Now it's definitely only on the client side
v1.0.0-1.16x-Forge
RELEASE
September 19, 2024
Backport 1.0.0
v1.0.1-neo
RELEASE
September 18, 2024
Fixes🔥:
- fix links
- add client tick to client bus.
v1.0.0-1.21x
RELEASE
September 18, 2024
Port 1.0.0 to 1.20.6-1.21x
v1.0.0-neo
RELEASE
September 9, 2024
Version imported from official provider.
v1.0.1
RELEASE
September 3, 2024
Cleaned.
Fixes🔥:
- ModMenu links
v1.0.0-forge
RELEASE
September 2, 2024
Port 1.0.0 to forge
v1.0.0
RELEASE
September 2, 2024
Version imported from official provider.
v1.3.1-26.2-fabric
BETA
September 27, 2026
Potential fix for the RAM leak identified in [#86](https://github.com/ITsMrToad/GPUBooster/issues/86)
v1.3.2-1.21-1.21.1-neo
BETA
August 26, 2026
Version imported from official provider.
v1.3.0-26.1x-fabric
BETA
July 25, 2026
**Base version for 21.1x
Contains fewer features compared to the version for 1.21.11.
<br/>
<br/>
Contains one experimental feature that may cause collisions with certain entities!**
v1.2.1-1.21.11-fabric
BETA
March 17, 2026
**Most GPUBooster features from ~1.21 are now included in the vanilla renderer(DSA, VertexFormat cache, etc.).
<br/>
As a result, mod now focuses on heavy graphical processing (shaderpacks, large numbers of render objects, etc.) and stabilising the game engine.**
<br/>
<br/>
### Features(configurable):
- SIMD culling (from ~1.21)
- Core DSA (GL 4.5 instead of ARB)
- Fast matrices (from ~1.21)
- Constant caching
- Render pipeline caching (1.2.2+)
- Disabling GL error log
<br/>
<br/>
### 1.2.2+:
1. It may take some time for the results.
2. The FPS gain may be insignificant (around 1–3%), BUT stability should improve.
v1.1.0b05-1.21.1-fabric
BETA
December 4, 2025
### Added:
- API for addons
- Vertex format cache
### Fixed:
- Resource loading(Potential crash)
- Inaccurate calculation of fast "log" (may solve [#18](https://github.com/ITsMrToad/GPUBooster/issues/18))
### Updated:
- Config deprecation rules
- DSA internal work
**Now the latest version of ToadLib is required.**
<br/>
**DSA Framebuffers have been temporarily disabled.**
<br/>
**Last beta version**
v1.1.0b04-1.21.1-fabric
BETA
December 2, 2025
### Fixes:
- Fix [22](https://github.com/ITsMrToad/GPUBooster/issues/22)
<br/>
**Code cleanup and source-code upload**
v1.1.0b03-1.21.1-fabric
BETA
December 1, 2025
### Added:
- DSA(direct-state access) buffers(VBO, EBO, FBO), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.
- Fabulous graphics compatibility
### Improved:
- Config tooltips
- GLCaps definition
v1.1.0b02-1.21.1-fabric
BETA
November 13, 2025
### Fixes[[15](https://github.com/ITsMrToad/GPUBooster/issues/15)]:
- Fixed crash related to [ThreatenGL](https://modrinth.com/mod/threatengl).
- Fixed rendering crosshair from [DynamicCrosshair](https://modrinth.com/mod/dynamiccrosshair)
v1.1.0b-1.21.1
BETA
November 9, 2025
The beta version of largest update in history of this mod. Is no longer "just a fork", now, it's project written from scratch that increases your FPS.
**Added:**⭐
- Fast math
- Fast random
- RBO depth
- Bindless texture for "Diffuse sampler"
*This is a beta version, some functions may not work correctly, compatibility errors and/or unexpected crashes may occur.*