v1.8.1-FABRIC-26.2
RELEASE
July 20, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-NEO-26.2
RELEASE
July 20, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-FABRIC-26.1.2
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-NEO-26.1.2
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-FABRIC-1.21.11
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-NEO-1.21.11
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-FORGE-1.20.1
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-FABRIC-1.21.1
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.1-NEO-1.21.1
RELEASE
July 19, 2026
# RELEASE 1.8.1
- [🐛] Fixed chloride mixins for Leaves Block collides with sodiums mixins (only warns, but breaks our culling)
- [🐛] Fixed Nametag of item entities never got renderer despite being enabled on settings
v1.8.0-NEO-1.21.1
RELEASE
July 18, 2026
# RELEASE 1.8.0
- [✨] Added a void horizon height slider (sets the Y level of the below-horizon void plane, 63 keeps vanilla behavior)
- [✨] Added a toggle to enhance Skybox looking on low render distances
- [🛠️] Moved per-particle toggles to a separated screen with an id/mod search box (fixes [#174](https://github.com/SrRapero720/chloride/issues/174))
- [🛠️] Replaced the custom config with WaterConfig (config is now chloride-client.toml), recovers old settings from .json file and deletes the file once is done.
- [🛠️] Declared Smooth Skies incompatible (its features are already in chloride) (fixes [#170](https://github.com/SrRapero720/chloride/issues/170))
- [🛠️] Updated Sodium to 0.8.12
- [🐛] Fixed bed faces were still culled with Fast Beds disabled (fixes [#126](https://github.com/SrRapero720/chloride/issues/126))
- [🐛] Fixed JEI integration crash on latest JEI (fixes [#172](https://github.com/SrRapero720/chloride/issues/172))
- [🐛] Fixed solid chests pack reused the solid beds pack id
- [🐛] Fixed JEI/REI/EMI mixins applied even when those mods weren't installed
vNEOFORGE-mc1.21.5-v1.7.8
RELEASE
June 1, 2026
# RELEASE 1.7.8
- [✨] [1.21.1] Added Sable support for entity culling
- [✨] Added setting to disable Borderless optimization applied by driver (fixes black window blinking, false by default)
- [✨] Added setting to cap the entity rendering count on screen (entities are sorted by distance, unlimited by default)
- [🛠️] Changed Maximum horizontal distance culling to 128 and minimum to 0
- [🛠️] Changed Maximum vertical distance culling to 256 and minimum to 0
- [🛠️] Disabled customFog by default
- [🐛] [1.21.5] Fixed crash on neoforge loading unexisting resources
- [🐛] Fixed chloride's basic zoom stays enabled when other zoom mods are present
- [🐛] Fix borderless feature removes window borders when chloride settings desyncs with vanilla settings
vNEOFORGE-mc1.21.1-v1.7.8
RELEASE
June 1, 2026
# RELEASE 1.7.8
- [✨] [1.21.1] Added Sable support for entity culling
- [✨] Added setting to disable Borderless optimization applied by driver (fixes black window blinking, false by default)
- [✨] Added setting to cap the entity rendering count on screen (entities are sorted by distance, unlimited by default)
- [🛠️] Changed Maximum horizontal distance culling to 128 and minimum to 0
- [🛠️] Changed Maximum vertical distance culling to 256 and minimum to 0
- [🛠️] Disabled customFog by default
- [🐛] [1.21.5] Fixed crash on neoforge loading unexisting resources
- [🐛] Fixed chloride's basic zoom stays enabled when other zoom mods are present
- [🐛] Fix borderless feature removes window borders when chloride settings desyncs with vanilla settings
vNEOFORGE-mc1.21.5-v1.7.7
RELEASE
May 9, 2026
# RELEASE 1.7.7
- [🐛] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
vNEOFORGE-mc1.21.1-v1.7.7
RELEASE
May 9, 2026
# RELEASE 1.7.7
- [🐛] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
vFORGE-mc1.20.1-v1.7.7
RELEASE
May 9, 2026
# RELEASE 1.7.7
- [🐛] Fixed F11 switching (on attached mode}) stucks you in fullscreen mode
vNEOFORGE-mc1.21.1-v1.7.6
RELEASE
May 9, 2026
# RELEASE 1.7.6
- [✨] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [🛠️] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [🛠️] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [🐛] Fixed window border was still shown on borderless mode and fix bad performance
- [🐛] [1.21.1] Fixed FPS overlay wasn't hidden pressing F1 or opening F3
- [🐛] [1.21.1] Fixed missing MIN fps overlay
- [🐛] [1.21.1] Fixed crashes enabling modpack mode
vFORGE-mc1.20.1-v1.7.6
RELEASE
May 9, 2026
# RELEASE 1.7.6
- [✨] Added toggles to disable fog per level (overworld, nether, end) separately (keeps global toggle
- [🛠️] Modpack mode now hides custom fog toggles (disabling fog/custom fog)
- [🛠️] Reverted fix of true darkness applied on full brightness biomes (like alex caves)
- Fixes bugs on true darkness support
- [🐛] Fixed window border was still shown on borderless mode and fix bad performance
vNEOFORGE-mc1.21.1-v1.7.5
RELEASE
December 25, 2025
# RELEASE 1.7.5
- [🐛] Fixed JEI integration crashes on latest versions of JEI
vFORGE-mc1.20.1-v1.7.5
RELEASE
December 25, 2025
# RELEASE 1.7.5
- [🐛] Fixed JEI integration crashes on latest versions of JEI
vNEOFORGE-mc1.21.1-v1.7.4
RELEASE
December 11, 2025
# RELEASE 1.7.4
- [🐛] Fixed whitelist wasn't working for elements with wildcards (modid:all)
vFORGE-mc1.20.1-v1.7.4
RELEASE
December 11, 2025
# RELEASE 1.7.4
- [🐛] Fixed whitelist wasn't working for elements with wildcards (modid:all)
vNEOFORGE-mc1.21.1-v1.7.3
RELEASE
December 2, 2025
# RELEASE 1.7.3
- [✨] Added a config option to hide the "Hide JREMI until searching" message
- [🐛] Fixed darkeness not working with Chloride's entity culling
- [🐛] Fixed biomes with full brightness (like Alex's Caves) are affected by True Darkness
- [🐛] Fixed chart was not rendering when BetterF3 is installed
- [🐛] Fixed player effects (potions like blindness) are not working with custom fog
- [🐛] Fixed dimensions with no skylight (like The Nether) shows broken coloring when blueband is disabled
vFORGE-mc1.20.1-v1.7.3
RELEASE
December 2, 2025
# RELEASE 1.7.3
- [✨] Added a config option to hide the "Hide JREMI until searching" message
- [🐛] Fixed darkeness not working with Chloride's entity culling
- [🐛] Fixed biomes with full brightness (like Alex's Caves) are affected by True Darkness
- [🐛] Fixed chart was not rendering when BetterF3 is installed
- [🐛] Fixed player effects (potions like blindness) are not working with custom fog
- [🐛] Fixed dimensions with no skylight (like The Nether) shows broken coloring when blueband is disabled
vNEOFORGE-mc1.21.1-v1.7.2
RELEASE
June 5, 2025
# RELEASE 1.7.2
- [✨] Fixed crashes clicking on Video Settings button after update Chloride
vFORGE-mc1.20.1-v1.7.2
RELEASE
June 5, 2025
# RELEASE 1.7.2
- [✨] Fixed crashes clicking on Video Settings button after update Chloride
vFORGE-mc1.20.1-v1.7.1
RELEASE
May 7, 2025
# RELEASE 1.7.1
- [🛠️] Structural changes on codebase with no visible changes (NeoForge re-porting)
vFORGE-mc1.20.1-v1.7.0
RELEASE
May 6, 2025
# RELEASE 1.7.0
- [✨] Refurbished menus of the mod
- 🛠️ Now are more organized and easier to use
- [✨] Refurbished translations of the mod (EN, ES_MX)
- 🛠️ This removes the French, Russian, Chinese traditional and Chinese simplified translations
- [✨] Reimplemented Fast models feature (FastChests and FastBeds)
- 🛠️ Turning it off requires close and reopen the world
- 🛠️ Disabling this option will also disable the static resource pack (avoiding breakage on other mods)
- [✨] Added particles controlling
- 🛠️ Vanilla particles controller (ALL, MINIMAL, NONE) was moved to chloride Particles tab
- 🛠️ You can turn off each particle individually, including for other mods
- 🛠️ You can also turn off water particles of Rain and Rain drops individually.
- 🛠️ You can also turn off block particles on cracking and breaking individually.
- [✨] Added a _small_ optimization on making particles through particle engine
- [✨] Added VSEureka compatibility for entity culling
- [🛠️] Enhanced EMI mixins
vNEOFORGE-mc1.21.1-v1.6.0a
RELEASE
April 28, 2025
# RELEASE 1.6.0a
- [🐛] [1.21.1/NeoForge] Fixed F3 overlay not showing.
vNEOFORGE-mc1.21.1-v1.6.0
RELEASE
April 21, 2025
# RELEASE 1.6.0
- [✨] [1.21.1] Ported to NeoForge (Embeddium)
- [✨] Added blocklightOnly option to True Darkness
- 🛠️ This option will only darken the block light, not the sky light
- 🛠️ This option is disabled by default
- [✨] Enhanced FPS Display alignment
- 🛠️ Now you can choose between TOP, CENTER and BOTTOM
- 🛠️ Margin is now split for horizontal and vertical
- 🛠️ Increased maximum margin
- [✨] Added a helper text on JEI/REI/EMI when is nothing typed on search bar
- [✨] Added custom fog configurations
- 🛠️ Now you can configure fog start, distance and shape
- [🐛] Fixed fullscreen mode wasn't saving applying the options
- [🐛] Fixed maps have a black square on corners
- [🐛] Fixed certain configurations are not saving
- [🐛] Fixed fog wasn't enabled under water or lava (acting as a cheat)
vFORGE-mc1.20.1-v1.6.0
RELEASE
April 21, 2025
# RELEASE 1.6.0
- [✨] [1.21.1] Ported to NeoForge (Embeddium)
- [✨] Added blocklightOnly option to True Darkness
- 🛠️ This option will only darken the block light, not the sky light
- 🛠️ This option is disabled by default
- [✨] Enhanced FPS Display alignment
- 🛠️ Now you can choose between TOP, CENTER and BOTTOM
- 🛠️ Margin is now split for horizontal and vertical
- 🛠️ Increased maximum margin
- [✨] Added a helper text on JEI/REI/EMI when is nothing typed on search bar
- [✨] Added custom fog configurations
- 🛠️ Now you can configure fog start, distance and shape
- [🐛] Fixed fullscreen mode wasn't saving applying the options
- [🐛] Fixed maps have a black square on corners
- [🐛] Fixed certain configurations are not saving
- [🐛] Fixed fog wasn't enabled under water or lava (acting as a cheat)
vFORGE-mc1.20.1-v1.5.5
RELEASE
March 30, 2025
# RELEASE 1.5.5
- [🐛] Fixed whitelist wasn't working using `modid:all` wildcard
vFORGE-mc1.20.1-v1.5.4
RELEASE
March 9, 2025
# RELEASE 1.5.4
- [🐛] Fixed crashes clicking F11
vFORGE-mc1.20.1-v1.5.3
RELEASE
March 8, 2025
# RELEASE 1.5.2
- [🐛] Fixed crashes on server-side (mod has no srv features, but it might not crash)
vFORGE-mc1.20.1-v1.5.2
RELEASE
March 6, 2025
# RELEASE 1.5.2
- [🐛] Fixed few mistakes
v1.20.1-FORGE-1.5.0
RELEASE
March 4, 2025
# RELEASE 1.5.0
- [✨] Added option "ModpackMode": disables chloride pages registration (forces applied configs)
- [✨] Added Zoom key defaulted to (C)
- 🛠️ It gots disabled by default when JustZoom or Zume is installed
- [🛠️] Replace ForgeConfigAPI with a custom config utility
- [🛠️] Renamed Metrics page to Overlay
- [🛠️] Removed Zume translations
- [🛠️] Removed Zume integrations
- [🛠️] Updated all JEI, REI and EMI integrations to their latest versions
- [🐛] Fixed crashes caused by Create 0.6.1 (new Flywheel Update)
- [🐛] Fixed crashes with Cubes without Borders
- [🐛] Fixed crashes with Forgery
v1.18.2-v1.2.14
RELEASE
June 17, 2024
# RELEASE 1.2.14
- [🐛] Fix AVG FPS count didn't get updated after open F3
v1.20.1-v1.2.13
RELEASE
June 17, 2024
# RELEASE 1.2.13
- [🐛] Fixed crashes due to non-renamed accessors (fixes BadOptimizations mod crashes)
v1.18.2-v1.2.13
RELEASE
May 14, 2024
# RELEASE 1.2.13
- [🐛] Rebuild to fix broken mixins refmaps
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.19.2-v1.2.13
RELEASE
May 14, 2024
# RELEASE 1.2.13
- [🐛] Rebuild to fix broken mixins refmaps
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.18.2-v1.2.12
RELEASE
May 14, 2024
# RELEASE 1.2.12
- [🐛] Rebuild to fix broken mixins refmaps
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.19.2-v1.2.12
RELEASE
May 14, 2024
# RELEASE 1.2.12
- [🐛] Rebuild to fix broken mixins refmaps
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.18.2-v1.2.11
RELEASE
May 14, 2024
# RELEASE 1.2.11
- [🐛] Fixed missing MixinExtra dependency
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.19.2-v1.2.11
RELEASE
May 14, 2024
# RELEASE 1.2.11
- [🐛] Fixed missing MixinExtra dependency
- [❌] 1.19.2 and 1.18.2 is still dropped
v1.20.1-v1.2.12
RELEASE
May 14, 2024
# RELEASE 1.2.12
- [🛠️] Unshipped MixinExtra (embeddium has it now)
- [🛠️] Re-moved unused resources
- [🛠️] Performed some sanity changes on the codee
v1.20.1-v1.2.11
RELEASE
May 7, 2024
# RELEASE 1.2.11
- [🐛] Fixed NullPointerException crashes opening video settings (mb)
v1.18.2-v1.2.10
RELEASE
May 6, 2024
# RELEASE 1.2.10
- [❌] Dropped 1.18.2 and 1.19.2 (this version will be the last release of EMB++ for those versions)
- [❌] (1.18-1.19) Removed ZUME integration (prevent crashes with modern zume)
- [🌐] Updated translations (I forgot to rebase again)
- [🍾] Updated Russian translation (by mpustovoi)
v1.19.2-v1.2.10
RELEASE
May 6, 2024
# RELEASE 1.2.10
- [❌] Dropped 1.18.2 and 1.19.2 (this version will be the last release of EMB++ for those versions)
- [❌] (1.18-1.19) Removed ZUME integration (prevent crashes with modern zume)
- [🌐] Updated translations (I forgot to rebase again)
- [🍾] Updated Russian translation (by mpustovoi)
v1.20.1-v1.2.10
RELEASE
May 6, 2024
# RELEASE 1.2.10
- [❌] Dropped 1.18.2 and 1.19.2 (this version will be the last release of EMB++ for those versions)
- [❌] (1.18-1.19) Removed ZUME integration (prevent crashes with modern zume)
- [🌐] Updated translations (I forgot to rebase again)
- [🍾] Updated Russian translation (by mpustovoi)
v1.20.1-v1.2.9
RELEASE
May 6, 2024
# RELEASE 1.2.9
- [🛠️] Removed optional dependency of Textrues Embeeddium Options
- [🛠️] Bumped zume version range (and added support for zume 0.19)
- [🛠️] Removed mixins related to embeddium (now uses embeddium events)
- [🛠️] Deprecated zume config screen in favor of future zume releases (And Embeddium++Additions)
- [🌐] Updated translations
- [🍾] Updated Russian translation (by mpustovoi)
v1.20.4-v1.2.7
RELEASE
April 11, 2024
# RELEASE 1.2.7
- [🐛] Fix REI is not working
- [🐛] Disabled FastModels
- 🛠️ The config field is renamed, and options in video settings are disabled too
- [🔥] Added "disable NameTag rendering"
- ℹ️ Let you not render names on entities, players and item frames.
- ℹ️ Placed in Quality tab
- [🔥] Added "blueBand" toggle option
- ℹ️ Let you disable the blue gradient, making skies flat-colored
- ℹ️ Placed in Quality page
- [🐛] Fix wrong AVG calculation (again)
v1.18.2-v1.2.7
RELEASE
April 11, 2024
# RELEASE 1.2.7
- [🐛] Fix REI is not working
- [🐛] Disabled FastModels
- 🛠️ The config field is renamed, and options in video settings are disabled too
- [🔥] Added "disable NameTag rendering"
- ℹ️ Let you not render names on entities, players and item frames.
- ℹ️ Placed in Quality tab
- [🔥] Added "blueBand" toggle option
- ℹ️ Let you disable the blue gradient, making skies flat-colored
- ℹ️ Placed in Quality page
- [🐛] Fix wrong AVG calculation (again)
v1.19.2-v1.2.7
RELEASE
April 11, 2024
# RELEASE 1.2.7
- [🐛] Fix REI is not working
- [🐛] Disabled FastModels
- 🛠️ The config field is renamed, and options in video settings are disabled too
- [🔥] Added "disable NameTag rendering"
- ℹ️ Let you not render names on entities, players and item frames.
- ℹ️ Placed in Quality tab
- [🔥] Added "blueBand" toggle option
- ℹ️ Let you disable the blue gradient, making skies flat-colored
- ℹ️ Placed in Quality page
- [🐛] Fix wrong AVG calculation (again)
v1.20.1-v1.2.7
RELEASE
April 11, 2024
# RELEASE 1.2.7
- [🐛] Fix REI is not working
- [🐛] Disabled FastModels
- 🛠️ The config field is renamed, and options in video settings are disabled too
- [🔥] Added "disable NameTag rendering"
- ℹ️ Let you not render names on entities, players and item frames.
- ℹ️ Placed in Quality tab
- [🔥] Added "blueBand" toggle option
- ℹ️ Let you disable the blue gradient, making skies flat-colored
- ℹ️ Placed in Quality page
- [🐛] Fix wrong AVG calculation (again)
v1.20.4-1.2.5
RELEASE
March 14, 2024
# RELEASE 1.2.5
- [🛠️] Removed embedded version of Zume
- 🛠️ Now is an optional dependency (can be removed)
- [🔥] Added Zoom options on Video settings
- 🔥 Now you can configure all options of Zume easier and faster.
- [🛠️] Added crash warning for Xenon (avoid any weird report)
- [🐛] Fixed hide JEI option can't be used if Flywheel is enabled
v1.18.2-1.2.5
RELEASE
March 14, 2024
# RELEASE 1.2.5
- [🛠️] Removed embedded version of Zume
- 🛠️ Now is an optional dependency (can be removed)
- [🔥] Added Zoom options on Video settings
- 🔥 Now you can configure all options of Zume easier and faster.
- [🛠️] Added crash warning for Xenon (avoid any weird report)
- [🐛] Fixed hide JEI option can't be used if Flywheel is enabled
v1.19.2-1.2.5
RELEASE
March 14, 2024
# RELEASE 1.2.5
- [🛠️] Removed embedded version of Zume
- 🛠️ Now is an optional dependency (can be removed)
- [🔥] Added Zoom options on Video settings
- 🔥 Now you can configure all options of Zume easier and faster.
- [🛠️] Added crash warning for Xenon (avoid any weird report)
- [🐛] Fixed hide JEI option can't be used if Flywheel is enabled
v1.20.1-1.2.5
RELEASE
March 14, 2024
# RELEASE 1.2.5
- [🛠️] Removed embedded version of Zume
- 🛠️ Now is an optional dependency (can be removed)
- [🔥] Added Zoom options on Video settings
- 🔥 Now you can configure all options of Zume easier and faster.
- [🛠️] Added crash warning for Xenon (avoid any weird report)
- [🐛] Fixed hide JEI option can't be used if Flywheel is enabled
v1.20.1-v1.2.4
RELEASE
February 6, 2024
# RELEASE 1.2.4
- [🛠️] Removed ported code of Lamb Dynamic Lights
- Will be back a new implementation for 1.3.0, more powerful and efficient.
- [🔥] Featured [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090)) embedded
- 🔥 Zoom key is back! powered by [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090))
- 🔥 Press [C] to zoom
- 🛠️ Can be configured zoom behavior on video settings
- [🐛] Fixed entity whitelist isn't working
- [🛠️] Moved default ignored entities and tile entities to config defaults
- [🛠️] Fixed true darkness is inverted
- [⚡] Optimized true darkness code
# HOTFIX 1.2.3
Minor things
- [🐛] Fixed F11 borderless doesn't work
- 🔥 Can replace Fullscreen with Borderless
- [🛠️] Tweak mixin page
- 🖋️ Renamed page to "others"
- 👟 Make options not longer request game restart
- 🛠️ Moved config entries to default config file
- By default, it will delete old ``embeddium++mixins.toml`` file, because it was no longer used
- [🛠️] Enabled shadows on text by default again (temporal workaround)
- [🛠️] Now uses MixinExtra along some mixins (temporal JarInJar until embeddedt includes it on Embeddium)
- [🔥] Updated translation(s)
- 🌮 Mexican spanish
# RELEASE 1.2.2
Things that I may forget
- [🐛] Fixed fps text and shadow box rendering multiple times breaking transparency
- [🔒] Closes [#26](https://github.com/SrRapero720/EmbeddiumPlus/issues/26), [#24](https://github.com/SrRapero720/EmbeddiumPlus/issues/24)
- [🐛] \[1.18.2\] Removed performance Mixins
- ℹ️ These mixins causes more problems than solutions, even make performance worse (after some deep benches and possible fixes)
- [🍜] Updated Simplified Chinese translation (by qznfbnj)
# RELEASE 1.2.1
Well, we are no longer redundant, but we have redudant code :)
- [🛠️] Optimized FPS Display feature (fixes [#20](https://github.com/SrRapero720/EmbeddiumPlus/issues/20) and [#21](https://github.com/SrRapero720/EmbeddiumPlus/issues/21))
- 🛠️ Removed rendering mixins (using forge events)
- 🐛 Fixed FPS Chart is not rendering
- 🐛 [18.2-19.2] Fixed crashes related to that feature
- 👟 Optimizes rendering speeds (sweet)
- 🔥 FPS, MIN, AVG, GPU, RAM texts are translatable
- 🔥 Now texts are better colored
- [🛠️] Optimized EntityCulling feature (fixes [#19](https://github.com/SrRapero720/EmbeddiumPlus/issues/19))
- 🐛 Fixed Block Entities never stop culled disabling on config
- 🐛 Fixed WATERFrAMES Block Entities got culled
- 🔥 Added whitelist for Block Entities
- 👟 Speed up whitelist check for Entities and Block Entities
- ℹ️ When an Entity matches with the first whitelist value, this never got marked as "checked," checking it indefinitely
- [🐛] Fixed DynLights on entities (like GlowSquid) are not glowing (closes [#23](https://github.com/SrRapero720/EmbeddiumPlus/issues/23))
- 🐛 Also added missing resources for the proper functionality of DynLights
- [🔥] \[1.18.2\] Added a new performance feature: Replace HashMap with a Object2ObjectArrayMap
- 🛠️ Can be disabled on mixins page
- [🛠️] \[1.18.2\] Make RenderType lookup performance option toggleable on mixins page
- ℹ️ This performance feature wasn't available on 1.19.2 because Moyank already adds it.
- [🔥] Updated translations
- 🍾 Russian translation
- 🌮 Mexican spanish
# RELEASE 1.2.0
The performance and overhaul update... just to be less "redundant"... or what do you think LunaPixel?
I am redundant now?
- [🐛] Removed ``ExtendedServerViewDistanceMixin``
- 🛠️ Some reports culprit it causes a GPU MemoryLeak. I suggest using other alternatives like [Farsight](https://legacy.curseforge.com/minecraft/mc-mods/farsight)
- [🔥] Added "FastChest" feature, which increases FPS in hundreds on chest rooms
- 🐛 It can't be used with Flywheel + Instancing or Batching backend.
- ℹ️ Placed on Embeddium's performance page
- 👟 Disabled if Enhanced Block Entities are installed
- [🛠️] Increased range of DynLights from 7.2 to 12 (workarround for [#8](https://github.com/SrRapero720/EmbeddiumPlus/issues/8))
- [🔥] Added "FastBeds" feature, which increases FPS in bedrooms
- ℹ️ Why do you in the first place have a lot of beds?
- ℹ️ Placed on Embeddium's performance page
- [🔥] Added "Font Shadows" toggle
- ℹ️ Let you disable font shadows, giving texts on minecraft a flat-style
- 🛠️ Increases FPS on screens with a lot of text
- ℹ️ Placed on Embeddium's performance page
- [🛠️] Added missing options of True darkness into video settings
- ℹ️ These options exist since port was made, but it never got added into video settings
- 🛠️ Now are more accessible and contains a bunch of configurations
- [🛠️] Added Mixins page to disable Emb++ features
- 🛠️ Can disable F11 key mixin (which adds the borderless option)
- 🛠️ Can disable LanguageReload mixin feature
- [🔥] Overhaul Display FPS feature
- 🔥 Now can be change position between LEFT, CENTER, RIGHT (left by default)
- 🔥 Added option to also show GPU and RAM usage in percent
- 🔥 Added option to render text with a shadow box
- 🛠️ Now texts are colored based on how bad are your FPS and GPU/RAM usage.
- 🛠️ [1.18.2] Backported Mojang GPU usage profiling (added on F3 overlay and FPS Display)
- ℹ️ Placed on Embeddium's general page
- [🔥] Redistributed config
- 👟 Now it was easier to find certain options like "Display FPS" that was placed in general
- 🔥 Adds "Quality++" page, containing all extra quality settings
- 🔥 Adds "True Darkness" page, containing darkness features
- 🔥 Adds "Entity Culling" page, which contains all render limit for BE and entities
- ℹ️ Now mod depends on [TexTure's Embeddium Options](https://www.curseforge.com/minecraft/mc-mods/textrues-embeddium-options)
- [🔥] Changing language no longer reloads all resources
- 🛠️ A QoL change that increases language changing
- [🛠️] Rewrote configs
- 🛠️ May you notice a 1~5 extra FPS. Thank me later
- [🔥] Added fresh localization languages
- 🍜 Simplified Chinese (thanks to Wheatley11 and qznfbnj)
- 🥐 French (thanks to Myuui)
- 🍾 Russia (thanks to CatAndPaste)
- 🌮 Mexican Spanish (thanks to ME, that's right, I am mexican)
# RELEASE 1.1.0
Note: The Next version plan was focused on optimised DynLights, cleanup Emb++ and Expand TrueDarnkess
- [🔥] Embedded DynamicLights on Embeddium++ (i fork this mod just to do this damn joke)
- ⚠️ That means you need to REMOVE Magnesium/Rubidium DynamicLights
- 🔥 Adds "Faster" speed option
- [🛠️] EntityCulling whitelist optimized
- 👟 Works much faster than before
- 🛠️ Fixes a memory leak (check [#3](https://github.com/SrRapero720/EmbeddiumPlus/issues/3))
- 🔥 Now supports wildcards (``modid:*`` ignores all entities of that mod)
- [🛠️] Fixed you can't go back to windowed screen after switching to Borderless/FullScreen
- [🔥] Added back JEI Overlay hide when you are not searching
- ℹ️ Message for mezz: is disabled by default :) don't worry
- [🛠️] All options screen text of Emb++ is now localized
- ℹ️ You can contribute with translation [here](https://github.com/SrRapero720/EmbeddiumPlus/blob/1.20/src/main/resources/assets/embeddiumplus/lang/en_us.json)
v1.19.2-v1.2.4
RELEASE
February 6, 2024
# RELEASE 1.2.4
- [🛠️] Removed ported code of Lamb Dynamic Lights
- Will be back a new implementation for 1.3.0, more powerful and efficient.
- [🔥] Featured [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090)) embedded
- 🔥 Zoom key is back! powered by [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090))
- 🔥 Press [C] to zoom
- 🛠️ Can be configured zoom behavior on video settings
- [🐛] Fixed entity whitelist isn't working
- [🛠️] Moved default ignored entities and tile entities to config defaults
- [🛠️] Fixed true darkness is inverted
- [⚡] Optimized true darkness code
# HOTFIX 1.2.3
Minor things
- [🐛] Fixed F11 borderless doesn't work
- 🔥 Can replace Fullscreen with Borderless
- [🛠️] Tweak mixin page
- 🖋️ Renamed page to "others"
- 👟 Make options not longer request game restart
- 🛠️ Moved config entries to default config file
- By default, it will delete old ``embeddium++mixins.toml`` file, because it was no longer used
- [🛠️] Enabled shadows on text by default again (temporal workaround)
- [🛠️] Now uses MixinExtra along some mixins (temporal JarInJar until embeddedt includes it on Embeddium)
- [🔥] Updated translation(s)
- 🌮 Mexican spanish
# RELEASE 1.2.2
Things that I may forget
- [🐛] Fixed fps text and shadow box rendering multiple times breaking transparency
- [🔒] Closes [#26](https://github.com/SrRapero720/EmbeddiumPlus/issues/26), [#24](https://github.com/SrRapero720/EmbeddiumPlus/issues/24)
- [🐛] \[1.18.2\] Removed performance Mixins
- ℹ️ These mixins causes more problems than solutions, even make performance worse (after some deep benches and possible fixes)
- [🍜] Updated Simplified Chinese translation (by qznfbnj)
# RELEASE 1.2.1
Well, we are no longer redundant, but we have redudant code :)
- [🛠️] Optimized FPS Display feature (fixes [#20](https://github.com/SrRapero720/EmbeddiumPlus/issues/20) and [#21](https://github.com/SrRapero720/EmbeddiumPlus/issues/21))
- 🛠️ Removed rendering mixins (using forge events)
- 🐛 Fixed FPS Chart is not rendering
- 🐛 [18.2-19.2] Fixed crashes related to that feature
- 👟 Optimizes rendering speeds (sweet)
- 🔥 FPS, MIN, AVG, GPU, RAM texts are translatable
- 🔥 Now texts are better colored
- [🛠️] Optimized EntityCulling feature (fixes [#19](https://github.com/SrRapero720/EmbeddiumPlus/issues/19))
- 🐛 Fixed Block Entities never stop culled disabling on config
- 🐛 Fixed WATERFrAMES Block Entities got culled
- 🔥 Added whitelist for Block Entities
- 👟 Speed up whitelist check for Entities and Block Entities
- ℹ️ When an Entity matches with the first whitelist value, this never got marked as "checked," checking it indefinitely
- [🐛] Fixed DynLights on entities (like GlowSquid) are not glowing (closes [#23](https://github.com/SrRapero720/EmbeddiumPlus/issues/23))
- 🐛 Also added missing resources for the proper functionality of DynLights
- [🔥] \[1.18.2\] Added a new performance feature: Replace HashMap with a Object2ObjectArrayMap
- 🛠️ Can be disabled on mixins page
- [🛠️] \[1.18.2\] Make RenderType lookup performance option toggleable on mixins page
- ℹ️ This performance feature wasn't available on 1.19.2 because Moyank already adds it.
- [🔥] Updated translations
- 🍾 Russian translation
- 🌮 Mexican spanish
# RELEASE 1.2.0
The performance and overhaul update... just to be less "redundant"... or what do you think LunaPixel?
I am redundant now?
- [🐛] Removed ``ExtendedServerViewDistanceMixin``
- 🛠️ Some reports culprit it causes a GPU MemoryLeak. I suggest using other alternatives like [Farsight](https://legacy.curseforge.com/minecraft/mc-mods/farsight)
- [🔥] Added "FastChest" feature, which increases FPS in hundreds on chest rooms
- 🐛 It can't be used with Flywheel + Instancing or Batching backend.
- ℹ️ Placed on Embeddium's performance page
- 👟 Disabled if Enhanced Block Entities are installed
- [🛠️] Increased range of DynLights from 7.2 to 12 (workarround for [#8](https://github.com/SrRapero720/EmbeddiumPlus/issues/8))
- [🔥] Added "FastBeds" feature, which increases FPS in bedrooms
- ℹ️ Why do you in the first place have a lot of beds?
- ℹ️ Placed on Embeddium's performance page
- [🔥] Added "Font Shadows" toggle
- ℹ️ Let you disable font shadows, giving texts on minecraft a flat-style
- 🛠️ Increases FPS on screens with a lot of text
- ℹ️ Placed on Embeddium's performance page
- [🛠️] Added missing options of True darkness into video settings
- ℹ️ These options exist since port was made, but it never got added into video settings
- 🛠️ Now are more accessible and contains a bunch of configurations
- [🛠️] Added Mixins page to disable Emb++ features
- 🛠️ Can disable F11 key mixin (which adds the borderless option)
- 🛠️ Can disable LanguageReload mixin feature
- [🔥] Overhaul Display FPS feature
- 🔥 Now can be change position between LEFT, CENTER, RIGHT (left by default)
- 🔥 Added option to also show GPU and RAM usage in percent
- 🔥 Added option to render text with a shadow box
- 🛠️ Now texts are colored based on how bad are your FPS and GPU/RAM usage.
- 🛠️ [1.18.2] Backported Mojang GPU usage profiling (added on F3 overlay and FPS Display)
- ℹ️ Placed on Embeddium's general page
- [🔥] Redistributed config
- 👟 Now it was easier to find certain options like "Display FPS" that was placed in general
- 🔥 Adds "Quality++" page, containing all extra quality settings
- 🔥 Adds "True Darkness" page, containing darkness features
- 🔥 Adds "Entity Culling" page, which contains all render limit for BE and entities
- ℹ️ Now mod depends on [TexTure's Embeddium Options](https://www.curseforge.com/minecraft/mc-mods/textrues-embeddium-options)
- [🔥] Changing language no longer reloads all resources
- 🛠️ A QoL change that increases language changing
- [🛠️] Rewrote configs
- 🛠️ May you notice a 1~5 extra FPS. Thank me later
- [🔥] Added fresh localization languages
- 🍜 Simplified Chinese (thanks to Wheatley11 and qznfbnj)
- 🥐 French (thanks to Myuui)
- 🍾 Russia (thanks to CatAndPaste)
- 🌮 Mexican Spanish (thanks to ME, that's right, I am mexican)
# RELEASE 1.1.0
Note: The Next version plan was focused on optimised DynLights, cleanup Emb++ and Expand TrueDarnkess
- [🔥] Embedded DynamicLights on Embeddium++ (i fork this mod just to do this damn joke)
- ⚠️ That means you need to REMOVE Magnesium/Rubidium DynamicLights
- 🔥 Adds "Faster" speed option
- [🛠️] EntityCulling whitelist optimized
- 👟 Works much faster than before
- 🛠️ Fixes a memory leak (check [#3](https://github.com/SrRapero720/EmbeddiumPlus/issues/3))
- 🔥 Now supports wildcards (``modid:*`` ignores all entities of that mod)
- [🛠️] Fixed you can't go back to windowed screen after switching to Borderless/FullScreen
- [🔥] Added back JEI Overlay hide when you are not searching
- ℹ️ Message for mezz: is disabled by default :) don't worry
- [🛠️] All options screen text of Emb++ is now localized
- ℹ️ You can contribute with translation [here](https://github.com/SrRapero720/EmbeddiumPlus/blob/1.20/src/main/resources/assets/embeddiumplus/lang/en_us.json)
v1.18.2-v1.2.4
RELEASE
February 6, 2024
# RELEASE 1.2.4
- [🛠️] Removed ported code of Lamb Dynamic Lights
- Will be back a new implementation for 1.3.0, more powerful and efficient.
- [🔥] Featured [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090)) embedded
- 🔥 Zoom key is back! powered by [ZUME]([https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090](https://www.curseforge.com/minecraft/mc-mods/zume/files/5082090))
- 🔥 Press [C] to zoom
- 🛠️ Can be configured zoom behavior on video settings
- [🐛] Fixed entity whitelist isn't working
- [🛠️] Moved default ignored entities and tile entities to config defaults
- [🛠️] Fixed true darkness is inverted
- [⚡] Optimized true darkness code
# HOTFIX 1.2.3
Minor things
- [🐛] Fixed F11 borderless doesn't work
- 🔥 Can replace Fullscreen with Borderless
- [🛠️] Tweak mixin page
- 🖋️ Renamed page to "others"
- 👟 Make options not longer request game restart
- 🛠️ Moved config entries to default config file
- By default, it will delete old ``embeddium++mixins.toml`` file, because it was no longer used
- [🛠️] Enabled shadows on text by default again (temporal workaround)
- [🛠️] Now uses MixinExtra along some mixins (temporal JarInJar until embeddedt includes it on Embeddium)
- [🔥] Updated translation(s)
- 🌮 Mexican spanish
# RELEASE 1.2.2
Things that I may forget
- [🐛] Fixed fps text and shadow box rendering multiple times breaking transparency
- [🔒] Closes [#26](https://github.com/SrRapero720/EmbeddiumPlus/issues/26), [#24](https://github.com/SrRapero720/EmbeddiumPlus/issues/24)
- [🐛] \[1.18.2\] Removed performance Mixins
- ℹ️ These mixins causes more problems than solutions, even make performance worse (after some deep benches and possible fixes)
- [🍜] Updated Simplified Chinese translation (by qznfbnj)
# RELEASE 1.2.1
Well, we are no longer redundant, but we have redudant code :)
- [🛠️] Optimized FPS Display feature (fixes [#20](https://github.com/SrRapero720/EmbeddiumPlus/issues/20) and [#21](https://github.com/SrRapero720/EmbeddiumPlus/issues/21))
- 🛠️ Removed rendering mixins (using forge events)
- 🐛 Fixed FPS Chart is not rendering
- 🐛 [18.2-19.2] Fixed crashes related to that feature
- 👟 Optimizes rendering speeds (sweet)
- 🔥 FPS, MIN, AVG, GPU, RAM texts are translatable
- 🔥 Now texts are better colored
- [🛠️] Optimized EntityCulling feature (fixes [#19](https://github.com/SrRapero720/EmbeddiumPlus/issues/19))
- 🐛 Fixed Block Entities never stop culled disabling on config
- 🐛 Fixed WATERFrAMES Block Entities got culled
- 🔥 Added whitelist for Block Entities
- 👟 Speed up whitelist check for Entities and Block Entities
- ℹ️ When an Entity matches with the first whitelist value, this never got marked as "checked," checking it indefinitely
- [🐛] Fixed DynLights on entities (like GlowSquid) are not glowing (closes [#23](https://github.com/SrRapero720/EmbeddiumPlus/issues/23))
- 🐛 Also added missing resources for the proper functionality of DynLights
- [🔥] \[1.18.2\] Added a new performance feature: Replace HashMap with a Object2ObjectArrayMap
- 🛠️ Can be disabled on mixins page
- [🛠️] \[1.18.2\] Make RenderType lookup performance option toggleable on mixins page
- ℹ️ This performance feature wasn't available on 1.19.2 because Moyank already adds it.
- [🔥] Updated translations
- 🍾 Russian translation
- 🌮 Mexican spanish
# RELEASE 1.2.0
The performance and overhaul update... just to be less "redundant"... or what do you think LunaPixel?
I am redundant now?
- [🐛] Removed ``ExtendedServerViewDistanceMixin``
- 🛠️ Some reports culprit it causes a GPU MemoryLeak. I suggest using other alternatives like [Farsight](https://legacy.curseforge.com/minecraft/mc-mods/farsight)
- [🔥] Added "FastChest" feature, which increases FPS in hundreds on chest rooms
- 🐛 It can't be used with Flywheel + Instancing or Batching backend.
- ℹ️ Placed on Embeddium's performance page
- 👟 Disabled if Enhanced Block Entities are installed
- [🛠️] Increased range of DynLights from 7.2 to 12 (workarround for [#8](https://github.com/SrRapero720/EmbeddiumPlus/issues/8))
- [🔥] Added "FastBeds" feature, which increases FPS in bedrooms
- ℹ️ Why do you in the first place have a lot of beds?
- ℹ️ Placed on Embeddium's performance page
- [🔥] Added "Font Shadows" toggle
- ℹ️ Let you disable font shadows, giving texts on minecraft a flat-style
- 🛠️ Increases FPS on screens with a lot of text
- ℹ️ Placed on Embeddium's performance page
- [🛠️] Added missing options of True darkness into video settings
- ℹ️ These options exist since port was made, but it never got added into video settings
- 🛠️ Now are more accessible and contains a bunch of configurations
- [🛠️] Added Mixins page to disable Emb++ features
- 🛠️ Can disable F11 key mixin (which adds the borderless option)
- 🛠️ Can disable LanguageReload mixin feature
- [🔥] Overhaul Display FPS feature
- 🔥 Now can be change position between LEFT, CENTER, RIGHT (left by default)
- 🔥 Added option to also show GPU and RAM usage in percent
- 🔥 Added option to render text with a shadow box
- 🛠️ Now texts are colored based on how bad are your FPS and GPU/RAM usage.
- 🛠️ [1.18.2] Backported Mojang GPU usage profiling (added on F3 overlay and FPS Display)
- ℹ️ Placed on Embeddium's general page
- [🔥] Redistributed config
- 👟 Now it was easier to find certain options like "Display FPS" that was placed in general
- 🔥 Adds "Quality++" page, containing all extra quality settings
- 🔥 Adds "True Darkness" page, containing darkness features
- 🔥 Adds "Entity Culling" page, which contains all render limit for BE and entities
- ℹ️ Now mod depends on [TexTure's Embeddium Options](https://www.curseforge.com/minecraft/mc-mods/textrues-embeddium-options)
- [🔥] Changing language no longer reloads all resources
- 🛠️ A QoL change that increases language changing
- [🛠️] Rewrote configs
- 🛠️ May you notice a 1~5 extra FPS. Thank me later
- [🔥] Added fresh localization languages
- 🍜 Simplified Chinese (thanks to Wheatley11 and qznfbnj)
- 🥐 French (thanks to Myuui)
- 🍾 Russia (thanks to CatAndPaste)
- 🌮 Mexican Spanish (thanks to ME, that's right, I am mexican)
# RELEASE 1.1.0
Note: The Next version plan was focused on optimised DynLights, cleanup Emb++ and Expand TrueDarnkess
- [🔥] Embedded DynamicLights on Embeddium++ (i fork this mod just to do this damn joke)
- ⚠️ That means you need to REMOVE Magnesium/Rubidium DynamicLights
- 🔥 Adds "Faster" speed option
- [🛠️] EntityCulling whitelist optimized
- 👟 Works much faster than before
- 🛠️ Fixes a memory leak (check [#3](https://github.com/SrRapero720/EmbeddiumPlus/issues/3))
- 🔥 Now supports wildcards (``modid:*`` ignores all entities of that mod)
- [🛠️] Fixed you can't go back to windowed screen after switching to Borderless/FullScreen
- [🔥] Added back JEI Overlay hide when you are not searching
- ℹ️ Message for mezz: is disabled by default :) don't worry
- [🛠️] All options screen text of Emb++ is now localized
- ℹ️ You can contribute with translation [here](https://github.com/SrRapero720/EmbeddiumPlus/blob/1.20/src/main/resources/assets/embeddiumplus/lang/en_us.json)
vNEOFORGE-mc1.21.1-v1.7.9
BETA
June 17, 2026
# RELEASE 1.7.9
- [✨] [1.21.1] Updated to sodium 0.8.12-beta.1 (brings back video setting screen)