v26.3.0.0.7
RELEASE
September 25, 2026
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
v26.3.0.0.7
RELEASE
September 25, 2026
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
v26.3.0.0.7
RELEASE
September 25, 2026
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
v26.3.0.0.2
RELEASE
September 21, 2026
```
Fix Forge builds on CurseForge
v26.3.0.0.2
RELEASE
September 21, 2026
```
Fix Forge builds on CurseForge
v26.3.0.0.2
RELEASE
September 21, 2026
```
Fix Forge builds on CurseForge
v26.1.2.0.40
RELEASE
July 5, 2026
```
Re-enable builds
v26.1.2.0.40
RELEASE
July 5, 2026
```
Re-enable builds
v26.1.2.0.40
RELEASE
July 5, 2026
```
Re-enable builds
v26.1.2.0.22
RELEASE
June 20, 2026
```
Fixed liquid null fluid crash (Closes #2460)
v26.1.2.0.22
RELEASE
June 20, 2026
```
Fixed liquid null fluid crash (Closes #2460)
v26.1.2.0.22
RELEASE
June 20, 2026
```
Fixed liquid null fluid crash (Closes #2460)
v26.1.2.0.16
RELEASE
June 6, 2026
No changelog was specified.
v26.1.2.0.16
RELEASE
June 6, 2026
No changelog was specified.
v26.1.2.0.16
RELEASE
June 6, 2026
No changelog was specified.
v26.1.2.0.13
RELEASE
May 31, 2026
No changelog was specified.
v26.1.2.0.13
RELEASE
May 31, 2026
No changelog was specified.
v26.1.2.0.13
RELEASE
May 31, 2026
No changelog was specified.
v21.11.0.31
RELEASE
March 6, 2026
```
Fixed remapping legacy IDs on Fabric/NeoForge
v21.11.0.31
RELEASE
March 6, 2026
```
Fixed remapping legacy IDs on Fabric/NeoForge
v21.11.0.31
RELEASE
March 6, 2026
```
Fixed remapping legacy IDs on Fabric/NeoForge
v21.11.0.21
RELEASE
February 1, 2026
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
v21.11.0.21
RELEASE
February 1, 2026
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
v21.11.0.21
RELEASE
February 1, 2026
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
v21.11.0.11
RELEASE
January 13, 2026
```
Replaced Grassland with new Subtropics biome
v21.11.0.11
RELEASE
January 13, 2026
```
Replaced Grassland with new Subtropics biome
v21.11.0.11
RELEASE
January 13, 2026
```
Replaced Grassland with new Subtropics biome
v21.11.0.6
RELEASE
December 19, 2025
```
Fixed Dune Beach temperature
v21.11.0.6
RELEASE
December 19, 2025
```
Fixed Dune Beach temperature
v21.11.0.6
RELEASE
December 19, 2025
```
Fixed Dune Beach temperature
v21.11.0.5
RELEASE
December 19, 2025
```
More environment attribute stuff
v21.11.0.5
RELEASE
December 19, 2025
```
More environment attribute stuff
v21.11.0.5
RELEASE
December 19, 2025
```
More environment attribute stuff
v21.11.0.4
RELEASE
December 19, 2025
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
v21.11.0.4
RELEASE
December 19, 2025
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
v21.11.0.4
RELEASE
December 19, 2025
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
v21.11.0.1
RELEASE
December 14, 2025
```
Added zombie horse spawns to various biomes
v21.11.0.1
RELEASE
December 14, 2025
```
Added zombie horse spawns to various biomes
v21.11.0.1
RELEASE
December 14, 2025
```
Added zombie horse spawns to various biomes
v21.10.0.3
RELEASE
November 4, 2025
```
Increased amounts of flower buds in the Lush Savanna
v21.10.0.3
RELEASE
November 4, 2025
```
Increased amounts of flower buds in the Lush Savanna
v21.10.0.3
RELEASE
November 4, 2025
```
Increased amounts of flower buds in the Lush Savanna
v21.8.0.14
RELEASE
September 6, 2025
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
v21.8.0.14
RELEASE
September 6, 2025
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
v21.8.0.14
RELEASE
September 6, 2025
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
v21.8.0.10
RELEASE
August 31, 2025
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
v21.8.0.10
RELEASE
August 31, 2025
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
v21.8.0.10
RELEASE
August 31, 2025
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
v21.8.0.5
RELEASE
July 29, 2025
```
Added emissive texture effect to the Icy Iris
v21.8.0.5
RELEASE
July 29, 2025
```
Added emissive texture effect to the Icy Iris
v21.8.0.5
RELEASE
July 29, 2025
```
Added emissive texture effect to the Icy Iris
v21.8.0.1
RELEASE
July 27, 2025
```
Added huge flowers to the Overgrown Greens
v21.8.0.1
RELEASE
July 27, 2025
```
Added huge flowers to the Overgrown Greens
v21.8.0.1
RELEASE
July 27, 2025
```
Added huge flowers to the Overgrown Greens
v21.7.0.1
RELEASE
July 9, 2025
```
Remove space after curse id
v21.7.0.1
RELEASE
July 9, 2025
```
Remove space after curse id
v21.7.0.1
RELEASE
July 9, 2025
```
Remove space after curse id
v21.6.0.0
RELEASE
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
v21.6.0.0
RELEASE
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
v21.6.0.0
RELEASE
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
v21.4.0.61
RELEASE
May 31, 2025
```
Fixed Bramble hitbox
v21.4.0.61
RELEASE
May 31, 2025
```
Fixed Bramble hitbox
v21.4.0.61
RELEASE
May 31, 2025
```
Fixed Bramble hitbox
v21.4.0.22
RELEASE
March 14, 2025
```
Added Spanish (Ecuador) language. (#2327)
es_ec
v21.4.0.22
RELEASE
March 14, 2025
```
Added Spanish (Ecuador) language. (#2327)
es_ec
v21.4.0.22
RELEASE
March 14, 2025
```
Added Spanish (Ecuador) language. (#2327)
es_ec
v21.4.0.18
RELEASE
January 5, 2025
```
Fixed hanging sign crashing on Fabric
v21.4.0.18
RELEASE
January 5, 2025
```
Fixed hanging sign crashing on Fabric
v21.4.0.18
RELEASE
January 5, 2025
```
Fixed hanging sign crashing on Fabric
v21.0.0.15
RELEASE
August 9, 2024
```
Fix sign block state validation on 1.21.1 (#2253)
v21.0.0.15
RELEASE
August 9, 2024
```
Fix sign block state validation on 1.21.1 (#2253)
v21.0.0.15
RELEASE
August 9, 2024
```
Fix sign block state validation on 1.21.1 (#2253)
v21.0.0.11
RELEASE
June 30, 2024
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
v21.0.0.11
RELEASE
June 30, 2024
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
v21.0.0.11
RELEASE
June 30, 2024
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
v21.0.0.5
RELEASE
June 16, 2024
```
Fixed crashing due to lakes. Closes #2224
v21.0.0.5
RELEASE
June 16, 2024
```
Fixed crashing due to lakes. Closes #2224
v21.0.0.5
RELEASE
June 16, 2024
```
Fixed crashing due to lakes. Closes #2224
v18.4.0.5
RELEASE
May 21, 2024
```
NeoForge gradle fix
v18.4.0.5
RELEASE
May 21, 2024
```
NeoForge gradle fix
v18.4.0.5
RELEASE
May 21, 2024
```
NeoForge gradle fix
v19.0.0.89
RELEASE
April 29, 2024
```
Fix plank recipes
v19.0.0.89
RELEASE
April 29, 2024
```
Fix plank recipes
v19.0.0.89
RELEASE
April 29, 2024
```
Fix plank recipes
v19.0.0.78
RELEASE
April 3, 2024
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
v19.0.0.78
RELEASE
April 3, 2024
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
v19.0.0.78
RELEASE
April 3, 2024
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
v19.0.0.75
RELEASE
March 30, 2024
```
More improvements to the overworld biome builders
v19.0.0.75
RELEASE
March 30, 2024
```
More improvements to the overworld biome builders
v19.0.0.75
RELEASE
March 30, 2024
```
More improvements to the overworld biome builders
v19.0.0.73
RELEASE
March 27, 2024
```
Update to Gradle 8.7
v19.0.0.73
RELEASE
March 27, 2024
```
Update to Gradle 8.7
v19.0.0.73
RELEASE
March 27, 2024
```
Update to Gradle 8.7
v19.0.0.63
RELEASE
March 8, 2024
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
v19.0.0.63
RELEASE
March 8, 2024
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
v19.0.0.63
RELEASE
March 8, 2024
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
v19.0.0.60
RELEASE
March 2, 2024
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
v19.0.0.60
RELEASE
March 2, 2024
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
v19.0.0.60
RELEASE
March 2, 2024
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
v19.0.0.54
RELEASE
February 17, 2024
```
Tweaked White Lavender generation/textures
v19.0.0.54
RELEASE
February 17, 2024
```
Tweaked White Lavender generation/textures
v19.0.0.54
RELEASE
February 17, 2024
```
Tweaked White Lavender generation/textures
v19.0.0.53
RELEASE
February 16, 2024
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
v19.0.0.53
RELEASE
February 16, 2024
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
v19.0.0.53
RELEASE
February 16, 2024
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
v19.0.0.50
RELEASE
February 2, 2024
```
Fix for serverside crashing on Fabric. Closes #2171
v19.0.0.50
RELEASE
February 2, 2024
```
Fix for serverside crashing on Fabric. Closes #2171
v19.0.0.50
RELEASE
February 2, 2024
```
Fix for serverside crashing on Fabric. Closes #2171
v19.0.0.49
RELEASE
February 1, 2024
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
v19.0.0.49
RELEASE
February 1, 2024
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
v19.0.0.49
RELEASE
February 1, 2024
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
v19.0.0.46
RELEASE
January 27, 2024
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
v19.0.0.46
RELEASE
January 27, 2024
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
v19.0.0.46
RELEASE
January 27, 2024
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
v19.0.0.45
RELEASE
January 23, 2024
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
v19.0.0.45
RELEASE
January 23, 2024
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
v19.0.0.45
RELEASE
January 23, 2024
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
v19.0.0.40
RELEASE
January 21, 2024
```
Additional performance improvements for anomalies
v19.0.0.40
RELEASE
January 21, 2024
```
Additional performance improvements for anomalies
v19.0.0.40
RELEASE
January 21, 2024
```
Additional performance improvements for anomalies
v19.0.0.34
RELEASE
January 19, 2024
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
v19.0.0.34
RELEASE
January 19, 2024
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
v19.0.0.34
RELEASE
January 19, 2024
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
v19.0.0.32
RELEASE
January 18, 2024
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
v19.0.0.32
RELEASE
January 18, 2024
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
v19.0.0.32
RELEASE
January 18, 2024
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
v19.0.0.27
RELEASE
January 17, 2024
```
End biomes are now complete
v19.0.0.27
RELEASE
January 17, 2024
```
End biomes are now complete
v19.0.0.27
RELEASE
January 17, 2024
```
End biomes are now complete
v19.0.0.4
RELEASE
January 11, 2024
```
Fixed server crashing
v19.0.0.4
RELEASE
January 11, 2024
```
Fixed server crashing
v19.0.0.4
RELEASE
January 11, 2024
```
Fixed server crashing
v19.0.0.3
RELEASE
January 11, 2024
```
Use separate slugs for TerraBlender on Curseforge
v19.0.0.3
RELEASE
January 11, 2024
```
Use separate slugs for TerraBlender on Curseforge
v19.0.0.3
RELEASE
January 11, 2024
```
Use separate slugs for TerraBlender on Curseforge
v18.3.0.9
RELEASE
January 9, 2024
```
Included blocks.json atlas for armor trims in case some kind of automated compatibility is added in the future
v18.3.0.6
RELEASE
December 31, 2023
```
Fixed TAN biome tags
v18.3.0.4
RELEASE
December 13, 2023
```
Made poplar trees in the Mediterranean Forest look nicer
v18.3.0.3
RELEASE
December 13, 2023
```
Added unique steam particles for the Thermal Calcite Vents
v18.3.0.1
RELEASE
December 9, 2023
```
Fixed saplings
v18.2.0.53
RELEASE
December 2, 2023
```
Improved Volcano lava pool/spring and Lush Desert/Rocky Rainforest water spring generation
v18.2.0.52
RELEASE
December 1, 2023
```
Reworked Stringy Cobweb generation and added top connected state, prevented players from obtaining Stringy Cobwebs since manual placement is/was broken
v18.2.0.50
RELEASE
December 1, 2023
```
Improved Volcano and Cold Desert terrain, added multicolor terracotta to the Rocky Rainforest, tweaked tree generation in the Lavender Field, Jacaranda Glade, and Maple Woods, made gravel beaches more common in the Origin Valley
v18.2.0.48
RELEASE
November 30, 2023
```
Swapped Palm and Maple door/trapdoor designs
v18.2.0.47
RELEASE
November 30, 2023
```
More texture tweaks, reduced amount of tiny cacti in Dryland
v18.2.0.45
RELEASE
November 30, 2023
```
Added mossy state for Willow Leaves when Spanish Moss is underneath them
v18.2.0.44
RELEASE
November 29, 2023
```
Tweaked Barley, Magic Leaves/Sapling, and Flowering Sapling textures, tweaked Umbran tree generation, allowed Flowering Oak/Jacaranda Saplings to grow bee nests
v18.2.0.43
RELEASE
November 29, 2023
```
Improved Mahogany tree generation, added fallen logs to the Aspen Glade and Jacaranda Glade
v18.2.0.42
RELEASE
November 29, 2023
```
Improvements to the Jacaranda Glade and Lush Desert
v18.2.0.41
RELEASE
November 28, 2023
```
Renamed Aspen Forest to Aspen Glade, renamed Jacaranda Forest to Jacaranda Glade, changed where Gravel Beaches can generate, tweaked Clover texture
v18.2.0.40
RELEASE
November 28, 2023
```
Added feature to remove top layer of gravel in the Origin Valley
v18.2.0.38
RELEASE
November 28, 2023
```
Added gravel/sand gen to the Origin Valley (Thanks to UHQ_GAMES for providing help!), added white sandstone gen to the Tropics
v18.2.0.37
RELEASE
November 28, 2023
```
Re-added Gravel Beaches
v18.2.0.36
RELEASE
November 28, 2023
```
Overhauled Magic and Umbran tree generation, added new Magic Leaf/Sapling textures
v18.2.0.34
RELEASE
November 27, 2023
```
ACTUALLY the final tweak to the biome builder for REAL this time
v18.2.0.33
RELEASE
November 27, 2023
```
One last tweak to the biome builder
v18.2.0.31
RELEASE
November 27, 2023
```
Separated swamps for both biome regions
v18.2.0.30
RELEASE
November 26, 2023
```
Added support for custom river biomes in our regions, renamed Snowy Origin Valley to Wintry Origin Valley
v18.2.0.27
RELEASE
November 26, 2023
```
Disabled emissive rendering on Rainbow Birch trees and tweaked rainbow gradient
v18.2.0.24
RELEASE
November 26, 2023
```
Added dead bushes to the Dead Forest, changed cypress trees to generate more Spanish Moss, changed Wasteland sky color, added Tiny Cactus to Wandering Trader trades
v18.2.0.23
RELEASE
November 26, 2023
```
Improved Redwood tree generation, tweaked leaf pile model, made blood semi-transparent
v18.2.0.22
RELEASE
November 26, 2023
```
Only allow players to be damaged by tiny cacti
v18.2.0.20
RELEASE
November 25, 2023
```
Added maple leaf piles
v18.2.0.18
RELEASE
November 25, 2023
```
Gave Magic, Maple, and Willow Wood softer textures. Improved Maple Door/Trapdoor textures
v18.2.0.17
RELEASE
November 25, 2023
```
Added Maple Door/Trapdoor textures
v18.2.0.11
RELEASE
November 24, 2023
```
Improved bamboo generation in the Hot Springs, allowed lava and magma to affect Thermal Calcite distance value
v18.2.0.10
RELEASE
November 24, 2023
```
Added Pine trees and dead bushes to the Dryland, improved Redwood Tree generation, allowed the largest Redwood trees to rarely grow from 2x2 saplings
v18.2.0.8
RELEASE
November 23, 2023
```
Improved Thermal Calcite Vent textures, gave proper map colors for each Thermal Calcite stage
v18.2.0.5
RELEASE
November 22, 2023
```
Added additional ponds to the Hot Springs
v18.2.0.2
RELEASE
November 22, 2023
- Added Hot Springs biome
- Added Pine Wood
- Added Thermal Calcite blocks
- Improved the Crag biome
v18.1.0.612
RELEASE
November 19, 2023
Version imported from official provider.
v18.1.0.610
RELEASE
November 19, 2023
Version imported from official provider.
v18.1.0.609
RELEASE
November 19, 2023
Version imported from official provider.
v18.1.0.606
RELEASE
November 19, 2023
Version imported from official provider.
v18.1.0.601
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.592
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.591
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.590
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.589
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.588
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.587
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.585
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.584
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.582
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.579
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.576
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.575
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.573
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.572
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.571
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.570
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.569
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.566
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.565
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.562
RELEASE
November 19, 2023
Version imported from official provider.
v18.0.0.557
RELEASE
November 19, 2023
Version imported from official provider.
v17.3.0.542
RELEASE
November 19, 2023
Version imported from official provider.
v17.3.0.541
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.536
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.533
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.529
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.528
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.526
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.525
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.524
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.523
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.519
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.518
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.514
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.512
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.508
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.506
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.503
RELEASE
November 19, 2023
Version imported from official provider.
v17.2.0.494
RELEASE
November 19, 2023
Version imported from official provider.
v17.1.1.162
RELEASE
November 19, 2023
<p>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.159
RELEASE
November 19, 2023
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks. Additionally, please be sure to delete your existing Biomes O' Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.150
RELEASE
November 19, 2023
<p>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.143
RELEASE
November 19, 2023
<p>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.142
RELEASE
November 19, 2023
<p>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.141
RELEASE
November 19, 2023
<p>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.136
RELEASE
November 19, 2023
<p>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.133
RELEASE
November 19, 2023
<p>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.109
RELEASE
November 19, 2023
<p>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.107
RELEASE
November 19, 2023
<p>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.104
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.100
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.97
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.95
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.94
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.90
RELEASE
November 19, 2023
<p>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v7.0.1.2445
RELEASE
November 19, 2023
<p>Bumped the required Forge version to 14.23.5.2858 in light of the log4j exploit fix in that version of Forge.</p>
<p>Please note: 1.12 is still unsupported by us, this version is simply being released as a consequence of the log4j vulnerability.</p>
v14.0.0.36
RELEASE
November 19, 2023
<p>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.477
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.471
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.469
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.465
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.459
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.458
RELEASE
November 19, 2023
Version imported from official provider.
v13.1.0.441
RELEASE
November 19, 2023
Version imported from official provider.
v13.0.0.432
RELEASE
November 19, 2023
Version imported from official provider.
v13.0.0.431
RELEASE
November 19, 2023
Version imported from official provider.
v10.0.0.366
RELEASE
November 19, 2023
<p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;
[email protected]&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.363
RELEASE
November 19, 2023
<p>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;
[email protected]&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.361
RELEASE
November 19, 2023
<p>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;
[email protected]&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.345
RELEASE
November 19, 2023
<p>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.344
RELEASE
November 19, 2023
<p>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.343
RELEASE
November 19, 2023
<p>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v7.0.1.2441
RELEASE
November 19, 2023
<p>Changelog:</p>
v7.0.1.2439
RELEASE
November 19, 2023
<p>Changelog:</p><p>- Fixed transparency for leaves in fast graphics</p>
v7.0.1.2419
RELEASE
November 19, 2023
<p>Updated Forge to the recommended version</p>
v7.0.1.2417
RELEASE
November 19, 2023
<p>- Improved the Lush Swamp, Orchard, and Steppe biomes<br>- Added vanilla fossils to our desert and swamp biomes</p>
v7.0.1.2416
RELEASE
November 19, 2023
<p>- Improved the Tundra biome<br>- Added Snowy Tundra sub-biome<br>- Removed slanting from palm trees<br>- Added palm trees to the Rainforest biome</p>
v7.0.1.2411
RELEASE
November 19, 2023
<p>Changelog:</p><p>- More improvements to the Temperate Rainforest and Redwood Forest biomes</p>
v7.0.1.2410
RELEASE
November 19, 2023
<p>Changelog:</p><p>- Improved the Temperate Rainforest biome<br>- Removed the flower basket item</p>
v7.0.1.2408
RELEASE
November 19, 2023
<p>Changelog:</p><p>- Changed redwood leaves to be evergreen<br>- Tweaked Redwood Forest height variation</p>
v7.0.1.2407
RELEASE
November 19, 2023
<p>Changelog:</p><p>- Added Redwood Forest Edge biome<br>- Improved redwood tree generation<br>- Reduced fog density in the Ominous Woods biome</p>
v7.0.1.2402
RELEASE
November 19, 2023
<p>Changelog:</p>
v7.0.1.2399
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2398
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2384
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2382
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2381
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2377
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2361
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2360
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2355
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2350
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2344
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2342
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2340
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2325
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2322
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2302
RELEASE
November 19, 2023
Version imported from official provider.
v7.0.1.2297
RELEASE
November 19, 2023
Version imported from official provider.
v6.2.0.2254
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2246
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2239
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2238
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2237
RELEASE
November 19, 2023
Version imported from official provider.
v5.0.0.2236
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2230
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2222
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2211
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2205
RELEASE
November 19, 2023
Version imported from official provider.
v6.1.0.2193
RELEASE
November 19, 2023
Version imported from official provider.
v6.0.2.2168
RELEASE
November 19, 2023
Version imported from official provider.
v6.0.2.2157
RELEASE
November 19, 2023
Version imported from official provider.
v5.0.0.2155
RELEASE
November 19, 2023
Version imported from official provider.
v5.0.0.2142
RELEASE
November 19, 2023
Version imported from official provider.
v6.0.1.2128
RELEASE
November 19, 2023
Version imported from official provider.
v6.0.0.2125
RELEASE
November 19, 2023
Version imported from official provider.
v5.0.0.2068
RELEASE
November 19, 2023
Version imported from official provider.
v5.0.0.2067
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2065
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2049
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2047
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2043
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2041
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2040
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2038
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2033
RELEASE
November 19, 2023
Version imported from official provider.
v4.1.0.2021
RELEASE
November 19, 2023
Version imported from official provider.
v4.0.1.2006
RELEASE
November 19, 2023
Version imported from official provider.
v3.0.0.2004
RELEASE
November 19, 2023
Version imported from official provider.
v4.0.0.2002
RELEASE
November 19, 2023
Version imported from official provider.
v4.0.0.2000
RELEASE
November 19, 2023
Version imported from official provider.
v2.1.0.1889
RELEASE
November 19, 2023
Version imported from official provider.
v2.1.0.1548
RELEASE
November 19, 2023
Version imported from official provider.
v26.3.0.0.15
BETA
October 14, 2026
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
v26.3.0.0.15
BETA
October 14, 2026
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
v26.3.0.0.15
BETA
October 14, 2026
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
v26.3.0.0.14
BETA
October 12, 2026
```
Fixed rose quartz hitbox sizes (Closes #2477)
v26.3.0.0.14
BETA
October 12, 2026
```
Fixed rose quartz hitbox sizes (Closes #2477)
v26.3.0.0.14
BETA
October 12, 2026
```
Fixed rose quartz hitbox sizes (Closes #2477)
v26.3.0.0.13
BETA
October 2, 2026
```
Fixed wolf variants for BOP biomes
v26.3.0.0.13
BETA
October 2, 2026
```
Fixed wolf variants for BOP biomes
v26.3.0.0.13
BETA
October 2, 2026
```
Fixed wolf variants for BOP biomes
v26.3.0.0.12
BETA
October 1, 2026
```
Fixed various recipes being broken (Closes #2489)
v26.3.0.0.12
BETA
October 1, 2026
```
Fixed various recipes being broken (Closes #2489)
v26.3.0.0.12
BETA
October 1, 2026
```
Fixed various recipes being broken (Closes #2489)
v26.3.0.0.11
BETA
September 28, 2026
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
v26.3.0.0.11
BETA
September 28, 2026
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
v26.3.0.0.11
BETA
September 28, 2026
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
v26.3.0.0.10
BETA
September 28, 2026
```
Changed various biome music selections
v26.3.0.0.10
BETA
September 28, 2026
```
Changed various biome music selections
v26.3.0.0.10
BETA
September 28, 2026
```
Changed various biome music selections
v26.3.0.0.9
BETA
September 27, 2026
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
v26.3.0.0.9
BETA
September 27, 2026
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
v26.3.0.0.9
BETA
September 27, 2026
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
v26.3.0.0.8
BETA
September 26, 2026
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
v26.3.0.0.8
BETA
September 26, 2026
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
v26.3.0.0.8
BETA
September 26, 2026
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
v26.3.0.0.6
BETA
September 24, 2026
```
Tweaks to various biomes
v26.3.0.0.6
BETA
September 24, 2026
```
Tweaks to various biomes
v26.3.0.0.6
BETA
September 24, 2026
```
Tweaks to various biomes
v26.3.0.0.5
BETA
September 23, 2026
```
Update TerraBlender
v26.3.0.0.5
BETA
September 23, 2026
```
Update TerraBlender
v26.3.0.0.5
BETA
September 23, 2026
```
Update TerraBlender
v26.3.0.0.4
BETA
September 22, 2026
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
v26.3.0.0.4
BETA
September 22, 2026
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
v26.3.0.0.4
BETA
September 22, 2026
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
v26.3.0.0.3
BETA
September 22, 2026
```
Fixed maple leaf litter recipe
v26.3.0.0.3
BETA
September 22, 2026
```
Fixed maple leaf litter recipe
v26.3.0.0.3
BETA
September 22, 2026
```
Fixed maple leaf litter recipe
v26.3.0.0.1
BETA
September 21, 2026
```
Added smooth basalt/tuff to the Volcanic Plains
v26.3.0.0.1
BETA
September 21, 2026
```
Added smooth basalt/tuff to the Volcanic Plains
v26.3.0.0.1
BETA
September 21, 2026
```
Added smooth basalt/tuff to the Volcanic Plains
v26.2.0.0.28
BETA
September 7, 2026
```
Allowed dead branches to be placed on any log blocks
v26.2.0.0.28
BETA
September 7, 2026
```
Allowed dead branches to be placed on any log blocks
v26.2.0.0.28
BETA
September 7, 2026
```
Allowed dead branches to be placed on any log blocks
v26.2.0.0.27
BETA
August 8, 2026
```
Added small pine trees to the Forested Field
v26.2.0.0.27
BETA
August 8, 2026
```
Added small pine trees to the Forested Field
v26.2.0.0.27
BETA
August 8, 2026
```
Added small pine trees to the Forested Field
v26.2.0.0.26
BETA
July 21, 2026
```
Improved fallen log generation
v26.2.0.0.26
BETA
July 21, 2026
```
Improved fallen log generation
v26.2.0.0.26
BETA
July 21, 2026
```
Improved fallen log generation
v26.2.0.0.25
BETA
July 20, 2026
```
Improvements to the Muskeg, added small Pine tree variant
v26.2.0.0.25
BETA
July 20, 2026
```
Improvements to the Muskeg, added small Pine tree variant
v26.2.0.0.25
BETA
July 20, 2026
```
Improvements to the Muskeg, added small Pine tree variant
v26.2.0.0.24
BETA
July 15, 2026
```
Fixing hanging signs not placing correctly
v26.2.0.0.24
BETA
July 15, 2026
```
Fixing hanging signs not placing correctly
v26.2.0.0.24
BETA
July 15, 2026
```
Fixing hanging signs not placing correctly
v26.2.0.0.23
BETA
July 15, 2026
```
Fix crash in peaceful difficulty (#2469)
v26.2.0.0.23
BETA
July 15, 2026
```
Fix crash in peaceful difficulty (#2469)
v26.2.0.0.23
BETA
July 15, 2026
```
Fix crash in peaceful difficulty (#2469)
v26.1.2.0.45
BETA
July 14, 2026
```
Fixed glowworm silk trim text color
v26.1.2.0.45
BETA
July 14, 2026
```
Fixed glowworm silk trim text color
v26.1.2.0.45
BETA
July 14, 2026
```
Fixed glowworm silk trim text color
v26.1.2.0.44
BETA
July 14, 2026
```
Update gradle dependency listings
v26.1.2.0.44
BETA
July 14, 2026
```
Update gradle dependency listings
v26.1.2.0.44
BETA
July 14, 2026
```
Update gradle dependency listings
v26.1.2.0.43
BETA
July 14, 2026
```
Added trim material datagen
v26.1.2.0.43
BETA
July 14, 2026
```
Added trim material datagen
v26.1.2.0.43
BETA
July 14, 2026
```
Added trim material datagen
v26.1.2.0.42
BETA
July 7, 2026
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
v26.1.2.0.42
BETA
July 7, 2026
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
v26.1.2.0.42
BETA
July 7, 2026
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
v26.1.2.0.41
BETA
July 6, 2026
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
v26.1.2.0.41
BETA
July 6, 2026
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
v26.1.2.0.41
BETA
July 6, 2026
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
v21.1.0.14
BETA
June 20, 2026
```
Reworked de_de.json (#2462)
v21.1.0.14
BETA
June 20, 2026
```
Reworked de_de.json (#2462)
v21.1.0.14
BETA
June 20, 2026
```
Reworked de_de.json (#2462)
v26.1.2.0.21
BETA
June 13, 2026
```
Added dependency on changelog creation
v26.1.2.0.21
BETA
June 13, 2026
```
Added dependency on changelog creation
v26.1.2.0.21
BETA
June 13, 2026
```
Added dependency on changelog creation
v26.1.2.0.20
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.20
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.20
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.17
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.17
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.17
BETA
June 12, 2026
No changelog was specified.
v26.1.2.0.15
BETA
June 5, 2026
No changelog was specified.
v26.1.2.0.15
BETA
June 5, 2026
No changelog was specified.
v26.1.2.0.15
BETA
June 5, 2026
No changelog was specified.
v26.1.2.0.14
BETA
June 4, 2026
No changelog was specified.
v26.1.2.0.14
BETA
June 4, 2026
No changelog was specified.
v26.1.2.0.14
BETA
June 4, 2026
No changelog was specified.
v26.1.2.0.12
BETA
May 31, 2026
No changelog was specified.
v26.1.2.0.12
BETA
May 31, 2026
No changelog was specified.
v26.1.2.0.12
BETA
May 31, 2026
No changelog was specified.
v26.1.2.0.11
BETA
May 19, 2026
No changelog was specified.
v26.1.2.0.11
BETA
May 19, 2026
No changelog was specified.
v26.1.2.0.11
BETA
May 19, 2026
No changelog was specified.
v21.11.0.32
BETA
March 15, 2026
```
Removed stick and apple drops from Origin Oak Leaves
v21.11.0.32
BETA
March 15, 2026
```
Removed stick and apple drops from Origin Oak Leaves
v21.11.0.32
BETA
March 15, 2026
```
Removed stick and apple drops from Origin Oak Leaves
v21.11.0.30
BETA
February 19, 2026
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
v21.11.0.30
BETA
February 19, 2026
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
v21.11.0.30
BETA
February 19, 2026
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
v21.11.0.28
BETA
February 6, 2026
```
Changed suspicious stew duration for our flowers
v21.11.0.28
BETA
February 6, 2026
```
Changed suspicious stew duration for our flowers
v21.11.0.28
BETA
February 6, 2026
```
Changed suspicious stew duration for our flowers
v21.11.0.27
BETA
February 6, 2026
```
Added BOP suspicious stew recipes
v21.11.0.27
BETA
February 6, 2026
```
Added BOP suspicious stew recipes
v21.11.0.27
BETA
February 6, 2026
```
Added BOP suspicious stew recipes
v21.11.0.26
BETA
February 3, 2026
```
Fixed stringy cobweb item placement
v21.11.0.26
BETA
February 3, 2026
```
Fixed stringy cobweb item placement
v21.11.0.26
BETA
February 3, 2026
```
Fixed stringy cobweb item placement
v21.11.0.24
BETA
February 2, 2026
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
v21.11.0.24
BETA
February 2, 2026
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
v21.11.0.24
BETA
February 2, 2026
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
v21.11.0.23
BETA
February 2, 2026
```
Added support for placing stringy cobwebs
v21.11.0.23
BETA
February 2, 2026
```
Added support for placing stringy cobwebs
v21.11.0.23
BETA
February 2, 2026
```
Added support for placing stringy cobwebs
v21.11.0.22
BETA
February 1, 2026
```
Made Jade Cliffs pillars transition into the ground a bit better
v21.11.0.22
BETA
February 1, 2026
```
Made Jade Cliffs pillars transition into the ground a bit better
v21.11.0.22
BETA
February 1, 2026
```
Made Jade Cliffs pillars transition into the ground a bit better
v21.11.0.20
BETA
February 1, 2026
```
Added start of improved jade cliffs cliffs
v21.11.0.20
BETA
February 1, 2026
```
Added start of improved jade cliffs cliffs
v21.11.0.20
BETA
February 1, 2026
```
Added start of improved jade cliffs cliffs
v21.11.0.19
BETA
January 31, 2026
```
Fixed Fabric fluid screen overlays
v21.11.0.19
BETA
January 31, 2026
```
Fixed Fabric fluid screen overlays
v21.11.0.19
BETA
January 31, 2026
```
Fixed Fabric fluid screen overlays
v21.11.0.18
BETA
January 27, 2026
```
Add files via upload (#2424)
v21.11.0.18
BETA
January 27, 2026
```
Add files via upload (#2424)
v21.11.0.18
BETA
January 27, 2026
```
Add files via upload (#2424)
v21.11.0.17
BETA
January 25, 2026
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
v21.11.0.17
BETA
January 25, 2026
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
v21.11.0.17
BETA
January 25, 2026
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
v21.11.0.16
BETA
January 25, 2026
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
v21.11.0.16
BETA
January 25, 2026
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
v21.11.0.16
BETA
January 25, 2026
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
v21.11.0.15
BETA
January 24, 2026
```
Added extra dry grass to the Lush Desert
v21.11.0.15
BETA
January 24, 2026
```
Added extra dry grass to the Lush Desert
v21.11.0.15
BETA
January 24, 2026
```
Added extra dry grass to the Lush Desert
v21.11.0.14
BETA
January 24, 2026
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
v21.11.0.14
BETA
January 24, 2026
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
v21.11.0.14
BETA
January 24, 2026
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
v21.11.0.13
BETA
January 20, 2026
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v21.11.0.13
BETA
January 20, 2026
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v21.11.0.13
BETA
January 20, 2026
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v21.11.0.12
BETA
January 20, 2026
```
Fixed biome particles for the Visceral Heap and Withered Abyss
v21.11.0.12
BETA
January 20, 2026
```
Fixed biome particles for the Visceral Heap and Withered Abyss
v21.11.0.12
BETA
January 20, 2026
```
Fixed biome particles for the Visceral Heap and Withered Abyss
v21.11.0.10
BETA
January 13, 2026
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
v21.11.0.10
BETA
January 13, 2026
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
v21.11.0.10
BETA
January 13, 2026
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
v21.11.0.9
BETA
January 12, 2026
```
Added particles for Flower Petal blocks, tweaked a few textures
v21.11.0.9
BETA
January 12, 2026
```
Added particles for Flower Petal blocks, tweaked a few textures
v21.11.0.9
BETA
January 12, 2026
```
Added particles for Flower Petal blocks, tweaked a few textures
v21.11.0.8
BETA
January 7, 2026
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
v21.11.0.8
BETA
January 7, 2026
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
v21.11.0.8
BETA
January 7, 2026
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
v21.11.0.7
BETA
January 1, 2026
```
Updated pl_pl.json (#2419)
v21.11.0.7
BETA
January 1, 2026
```
Updated pl_pl.json (#2419)
v21.11.0.7
BETA
January 1, 2026
```
Updated pl_pl.json (#2419)
v21.11.0.3
BETA
December 18, 2025
```
Added water fog end distance attribute for various biomes
v21.11.0.3
BETA
December 18, 2025
```
Added water fog end distance attribute for various biomes
v21.11.0.3
BETA
December 18, 2025
```
Added water fog end distance attribute for various biomes
v21.11.0.2
BETA
December 16, 2025
```
Fixed leaf textures for Fast graphics
v21.11.0.2
BETA
December 16, 2025
```
Fixed leaf textures for Fast graphics
v21.11.0.2
BETA
December 16, 2025
```
Fixed leaf textures for Fast graphics
v21.11.0.0
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
21.10.0
=======
v21.10.0.5
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
v21.11.0.0
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
21.10.0
=======
v21.10.0.5
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
v21.11.0.0
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
21.10.0
=======
v21.10.0.5
BETA
December 14, 2025
```
Updated to Minecraft 1.21.11
v21.1.0.13
BETA
November 23, 2025
```
Update ja_jp.json (#2412)
v21.1.0.13
BETA
November 23, 2025
```
Update ja_jp.json (#2412)
v21.10.0.4
BETA
November 23, 2025
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
v21.10.0.4
BETA
November 23, 2025
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
v21.1.0.13
BETA
November 23, 2025
```
Update ja_jp.json (#2412)
v21.10.0.4
BETA
November 23, 2025
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
v21.10.0.2
BETA
October 27, 2025
```
Fixed self crashing
v21.10.0.2
BETA
October 27, 2025
```
Fixed self crashing
v21.10.0.2
BETA
October 27, 2025
```
Fixed self crashing
v21.10.0.1
BETA
October 19, 2025
```
Fixed shelves
v21.10.0.1
BETA
October 19, 2025
```
Fixed shelves
v21.10.0.1
BETA
October 19, 2025
```
Fixed shelves
v21.8.0.22
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
v21.8.0.22
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
v21.8.0.22
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
v21.10.0.0
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
21.8.0
======
v21.10.0.0
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
21.8.0
======
v21.10.0.0
BETA
October 12, 2025
```
Updated to Minecraft 1.21.10
21.8.0
======
v21.8.0.20
BETA
October 7, 2025
```
Replaced iron bars/chains in the End Flats with copper bars/chains
v21.8.0.20
BETA
October 7, 2025
```
Replaced iron bars/chains in the End Flats with copper bars/chains
v21.8.0.20
BETA
October 7, 2025
```
Replaced iron bars/chains in the End Flats with copper bars/chains
v21.8.0.19
BETA
October 7, 2025
```
Updated to Minecraft 1.21.9
v21.8.0.19
BETA
October 7, 2025
```
Updated to Minecraft 1.21.9
v21.8.0.19
BETA
October 7, 2025
```
Updated to Minecraft 1.21.9
v21.8.0.18
BETA
September 28, 2025
```
Added obsidian pools to the Volcanic Plains
v21.8.0.18
BETA
September 28, 2025
```
Added obsidian pools to the Volcanic Plains
v21.8.0.18
BETA
September 28, 2025
```
Added obsidian pools to the Volcanic Plains
v21.8.0.17
BETA
September 16, 2025
```
Tweaked Origin Oak hanging sign textures
v21.8.0.17
BETA
September 16, 2025
```
Tweaked Origin Oak hanging sign textures
v21.8.0.17
BETA
September 16, 2025
```
Tweaked Origin Oak hanging sign textures
v21.8.0.16
BETA
September 7, 2025
```
New stripped Origin Oak log textures
v21.8.0.16
BETA
September 7, 2025
```
New stripped Origin Oak log textures
v21.8.0.16
BETA
September 7, 2025
```
New stripped Origin Oak log textures
v21.8.0.15
BETA
September 7, 2025
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
v21.8.0.15
BETA
September 7, 2025
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
v21.8.0.15
BETA
September 7, 2025
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
v21.8.0.13
BETA
September 5, 2025
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
v21.8.0.13
BETA
September 5, 2025
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
v21.8.0.13
BETA
September 5, 2025
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
v21.8.0.12
BETA
September 4, 2025
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
v21.8.0.12
BETA
September 4, 2025
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
v21.8.0.12
BETA
September 4, 2025
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
v21.8.0.11
BETA
August 31, 2025
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
v21.8.0.11
BETA
August 31, 2025
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
v21.8.0.11
BETA
August 31, 2025
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
v21.8.0.9
BETA
August 16, 2025
```
Added missing music track names
v21.8.0.9
BETA
August 16, 2025
```
Added missing music track names
v21.8.0.9
BETA
August 16, 2025
```
Added missing music track names
v21.8.0.8
BETA
August 5, 2025
```
Added dry foliage color overrides to various biomes
v21.8.0.8
BETA
August 5, 2025
```
Added dry foliage color overrides to various biomes
v21.8.0.8
BETA
August 5, 2025
```
Added dry foliage color overrides to various biomes
v21.8.0.7
BETA
August 5, 2025
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
v21.8.0.7
BETA
August 5, 2025
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
v21.8.0.7
BETA
August 5, 2025
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
v21.8.0.4
BETA
July 28, 2025
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
v21.8.0.4
BETA
July 28, 2025
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
v21.8.0.4
BETA
July 28, 2025
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
v21.8.0.3
BETA
July 27, 2025
```
Added missing tags/recipe for Marigolds
v21.8.0.3
BETA
July 27, 2025
```
Added missing tags/recipe for Marigolds
v21.8.0.3
BETA
July 27, 2025
```
Added missing tags/recipe for Marigolds
v21.8.0.2
BETA
July 27, 2025
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
v21.8.0.2
BETA
July 27, 2025
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
v21.8.0.2
BETA
July 27, 2025
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
v21.7.0.4
BETA
July 26, 2025
```
Updated to 1.21.8
v21.7.0.4
BETA
July 26, 2025
```
Updated to 1.21.8
v21.7.0.4
BETA
July 26, 2025
```
Updated to 1.21.8
v21.8.0.0
BETA
July 26, 2025
```
Updated to 1.21.8
21.7.0
======
v21.8.0.0
BETA
July 26, 2025
```
Updated to 1.21.8
21.7.0
======
v21.8.0.0
BETA
July 26, 2025
```
Updated to 1.21.8
21.7.0
======
v21.7.0.3
BETA
July 11, 2025
```
Changed giant tree leaves to not be persistent
v21.7.0.3
BETA
July 11, 2025
```
Changed giant tree leaves to not be persistent
v21.7.0.3
BETA
July 11, 2025
```
Changed giant tree leaves to not be persistent
v21.7.0.0
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
21.6.0
======
v21.7.0.0
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
21.6.0
======
v21.7.0.0
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
21.6.0
======
v21.6.0.1
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
v21.6.0.1
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
v21.6.0.1
BETA
July 9, 2025
```
Updated to Minecraft 1.21.7
v21.4.0.63
BETA
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
v21.4.0.63
BETA
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
v21.4.0.63
BETA
June 22, 2025
```
Removed Nether Fossils from the Dryland biome
v21.4.0.62
BETA
June 22, 2025
```
Updated to Minecraft 1.21.6
v21.4.0.62
BETA
June 22, 2025
```
Updated to Minecraft 1.21.6
v21.4.0.62
BETA
June 22, 2025
```
Updated to Minecraft 1.21.6
v21.1.0.12
BETA
June 8, 2025
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
v21.1.0.12
BETA
June 8, 2025
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
v21.1.0.12
BETA
June 8, 2025
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
v18.3.0.12
BETA
May 25, 2025
```
Update ko_kr.json (#2374)
v21.1.0.10
BETA
May 21, 2025
```
Fixed disabling end biomes (#2364)
v21.1.0.10
BETA
May 21, 2025
```
Fixed disabling end biomes (#2364)
v21.1.0.10
BETA
May 21, 2025
```
Fixed disabling end biomes (#2364)
v21.1.0.9
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
v21.1.0.9
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
v21.1.0.9
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
v21.4.0.59
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
v21.4.0.59
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
v21.4.0.59
BETA
May 6, 2025
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
v21.4.0.58
BETA
April 21, 2025
```
Update `ru_ru.json` (#2357)
v21.4.0.58
BETA
April 21, 2025
```
Update `ru_ru.json` (#2357)
v21.4.0.58
BETA
April 21, 2025
```
Update `ru_ru.json` (#2357)
v21.4.0.57
BETA
April 21, 2025
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
v21.4.0.57
BETA
April 21, 2025
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
v21.4.0.57
BETA
April 21, 2025
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
v21.4.0.56
BETA
April 21, 2025
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
v21.4.0.56
BETA
April 21, 2025
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
v21.4.0.56
BETA
April 21, 2025
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
v21.4.0.55
BETA
April 20, 2025
```
Improvements to the Marsh biome
v21.4.0.55
BETA
April 20, 2025
```
Improvements to the Marsh biome
v21.4.0.55
BETA
April 20, 2025
```
Improvements to the Marsh biome
v21.4.0.54
BETA
April 20, 2025
```
Fixed disabling end biomes
v21.4.0.54
BETA
April 20, 2025
```
Fixed disabling end biomes
v21.4.0.54
BETA
April 20, 2025
```
Fixed disabling end biomes
v21.4.0.23
BETA
April 4, 2025
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
v21.4.0.23
BETA
April 4, 2025
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
v21.4.0.23
BETA
April 4, 2025
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
v19.0.0.96
BETA
March 29, 2025
```
Update zh_cn.json (#2345)
Combined the previous localized files and corrected and updated some translations
v19.0.0.96
BETA
March 29, 2025
```
Update zh_cn.json (#2345)
Combined the previous localized files and corrected and updated some translations
v19.0.0.95
BETA
March 16, 2025
```
Update es_es.json (1.20.1
v19.0.0.95
BETA
March 16, 2025
```
Update es_es.json (1.20.1
v21.4.0.21
BETA
March 14, 2025
```
Fixed empyreal hanging sign crashing on Forge
v21.4.0.21
BETA
March 14, 2025
```
Fixed empyreal hanging sign crashing on Forge
v21.4.0.21
BETA
March 14, 2025
```
Fixed empyreal hanging sign crashing on Forge
v21.1.0.8
BETA
February 3, 2025
```
Fix hanging sign block validation. (#2328)
v21.4.0.20
BETA
January 13, 2025
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
v21.4.0.20
BETA
January 13, 2025
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
v21.4.0.20
BETA
January 13, 2025
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
v21.4.0.19
BETA
January 5, 2025
```
Fixed a few missing/broken tags
v21.4.0.19
BETA
January 5, 2025
```
Fixed a few missing/broken tags
v21.4.0.19
BETA
January 5, 2025
```
Fixed a few missing/broken tags
v21.4.0.17
BETA
January 4, 2025
```
Fixed boat crashing
v21.4.0.17
BETA
January 4, 2025
```
Fixed boat crashing
v21.4.0.17
BETA
January 4, 2025
```
Fixed boat crashing
v21.4.0.16
BETA
January 3, 2025
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
v21.4.0.16
BETA
January 3, 2025
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
v21.4.0.16
BETA
January 3, 2025
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
v21.4.0.15
BETA
December 28, 2024
```
Added missing localization strings for boats
v21.4.0.15
BETA
December 28, 2024
```
Added missing localization strings for boats
v21.4.0.15
BETA
December 28, 2024
```
Added missing localization strings for boats
v19.0.0.94
BETA
December 28, 2024
```
Added en_nz.json (#2303)
v19.0.0.94
BETA
December 28, 2024
```
Added en_nz.json (#2303)
v19.0.0.93
BETA
December 26, 2024
```
Small translation fixes for pt-br
v19.0.0.93
BETA
December 26, 2024
```
Small translation fixes for pt-br
v21.4.0.14
BETA
December 26, 2024
```
Small translation fixes for pt-br
v21.4.0.12
BETA
December 26, 2024
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
v21.4.0.12
BETA
December 26, 2024
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
v21.4.0.12
BETA
December 26, 2024
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
v21.4.0.13
BETA
December 26, 2024
```
Update pt_br.json
v21.4.0.13
BETA
December 26, 2024
```
Update pt_br.json
v19.0.0.92
BETA
December 26, 2024
```
Update pt_br.json
v21.4.0.13
BETA
December 26, 2024
```
Update pt_br.json
v19.0.0.92
BETA
December 26, 2024
```
Update pt_br.json
v21.4.0.11
BETA
December 22, 2024
```
Added separate emissive texture layers for glowing moss/glowshrooms
v21.4.0.11
BETA
December 22, 2024
```
Added separate emissive texture layers for glowing moss/glowshrooms
v21.4.0.11
BETA
December 22, 2024
```
Added separate emissive texture layers for glowing moss/glowshrooms
v21.4.0.10
BETA
December 21, 2024
```
New Jacaranda wood color
v21.4.0.10
BETA
December 21, 2024
```
New Jacaranda wood color
v21.4.0.10
BETA
December 21, 2024
```
New Jacaranda wood color
v21.4.0.9
BETA
December 21, 2024
```
Fix building
v21.4.0.9
BETA
December 21, 2024
```
Fix building
v21.4.0.9
BETA
December 21, 2024
```
Fix building
v21.2.0.7
BETA
December 17, 2024
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
v21.2.0.7
BETA
December 17, 2024
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
v21.2.0.8
BETA
December 17, 2024
```
Update ja_jp.json (#2296)
v21.2.0.7
BETA
December 17, 2024
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
v21.2.0.8
BETA
December 17, 2024
```
Update ja_jp.json (#2296)
v21.2.0.8
BETA
December 17, 2024
```
Update ja_jp.json (#2296)
v21.2.0.6
BETA
November 29, 2024
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
v21.2.0.6
BETA
November 29, 2024
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
v21.2.0.6
BETA
November 29, 2024
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
v21.2.0.5
BETA
November 18, 2024
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
v21.2.0.5
BETA
November 18, 2024
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
v21.2.0.5
BETA
November 18, 2024
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
v21.2.0.4
BETA
November 12, 2024
```
Update ko_kr.json (#2282)
v21.2.0.4
BETA
November 12, 2024
```
Update ko_kr.json (#2282)
v21.2.0.4
BETA
November 12, 2024
```
Update ko_kr.json (#2282)
v21.2.0.3
BETA
November 10, 2024
```
Update zh_tw.json (#2279)
v21.2.0.3
BETA
November 10, 2024
```
Update zh_tw.json (#2279)
v21.2.0.3
BETA
November 10, 2024
```
Update zh_tw.json (#2279)
v21.2.0.2
BETA
November 8, 2024
```
Update uk_ua.json (#2276)
v21.2.0.2
BETA
November 8, 2024
```
Update uk_ua.json (#2276)
v21.2.0.2
BETA
November 8, 2024
```
Update uk_ua.json (#2276)
v21.2.0.1
BETA
November 8, 2024
```
Attempt to fix issues with building against Fabric
v21.2.0.1
BETA
November 8, 2024
```
Attempt to fix issues with building against Fabric
v21.2.0.1
BETA
November 8, 2024
```
Attempt to fix issues with building against Fabric
v21.1.0.7
BETA
October 29, 2024
```
Update es_cl.json (#2269)
v21.1.0.7
BETA
October 29, 2024
```
Update es_cl.json (#2269)
v21.1.0.7
BETA
October 29, 2024
```
Update es_cl.json (#2269)
v21.1.0.6
BETA
October 14, 2024
```
Fixed composting items on NeoForge (#2273)
v21.1.0.6
BETA
October 14, 2024
```
Fixed composting items on NeoForge (#2273)
v21.1.0.6
BETA
October 14, 2024
```
Fixed composting items on NeoForge (#2273)
v21.1.0.5
BETA
October 5, 2024
```
Update pl_pl.json (#2270)
v21.1.0.5
BETA
October 5, 2024
```
Update pl_pl.json (#2270)
v21.1.0.5
BETA
October 5, 2024
```
Update pl_pl.json (#2270)
v19.0.0.91
BETA
October 1, 2024
```
Backported to 1.20.1 Fabric & Forge (#2265)
* Backported to 1.20.1
* Add Recipes & Loot Providers to DataGenerator on forge
* change data pack format to 15
* Avoid duplicate registration on Forge
* return GlitchCore
* reimplement GLitchCore
* Delete BOPEndBiomes
(Not usable anymore because end biomes are not supported by terrablender 3.0.1.7)
* update glitchcore to 1.0.4
* Don't include night-config and typetools in fabric jar
* use official glitchcore
* require the needed glitchcore version
(I forgot to put it back after testing)
* change in mods.toml as well
* change glitchcore version to 0.01.0
* change glitchcore version to 0.0.1.0
v19.0.0.91
BETA
October 1, 2024
```
Backported to 1.20.1 Fabric & Forge (#2265)
* Backported to 1.20.1
* Add Recipes & Loot Providers to DataGenerator on forge
* change data pack format to 15
* Avoid duplicate registration on Forge
* return GlitchCore
* reimplement GLitchCore
* Delete BOPEndBiomes
(Not usable anymore because end biomes are not supported by terrablender 3.0.1.7)
* update glitchcore to 1.0.4
* Don't include night-config and typetools in fabric jar
* use official glitchcore
* require the needed glitchcore version
(I forgot to put it back after testing)
* change in mods.toml as well
* change glitchcore version to 0.01.0
* change glitchcore version to 0.0.1.0
v18.3.0.11
BETA
September 22, 2024
```
Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
v21.1.0.4
BETA
September 18, 2024
```
Spanish (Mexican) Translation (#2262)
v21.1.0.4
BETA
September 18, 2024
```
Spanish (Mexican) Translation (#2262)
v21.1.0.4
BETA
September 18, 2024
```
Spanish (Mexican) Translation (#2262)
v21.1.0.3
BETA
September 15, 2024
```
tr_tr.json Turkish Localization (#2261)
v21.1.0.3
BETA
September 15, 2024
```
tr_tr.json Turkish Localization (#2261)
v21.1.0.3
BETA
September 15, 2024
```
tr_tr.json Turkish Localization (#2261)
v21.1.0.2
BETA
August 27, 2024
```
Version bump
v21.1.0.2
BETA
August 27, 2024
```
Version bump
v21.1.0.2
BETA
August 27, 2024
```
Version bump
v21.0.0.18
BETA
August 19, 2024
```
Add Missing translation and update (french) (#2258)
v21.0.0.18
BETA
August 19, 2024
```
Add Missing translation and update (french) (#2258)
v21.0.0.18
BETA
August 19, 2024
```
Add Missing translation and update (french) (#2258)
v21.0.0.17
BETA
August 19, 2024
```
Add 1.21.1 Support for fabric (#2257)
v21.0.0.17
BETA
August 19, 2024
```
Add 1.21.1 Support for fabric (#2257)
v21.0.0.17
BETA
August 19, 2024
```
Add 1.21.1 Support for fabric (#2257)
v21.0.0.16
BETA
August 17, 2024
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
v21.0.0.16
BETA
August 17, 2024
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
v21.0.0.16
BETA
August 17, 2024
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
v21.0.0.14
BETA
August 7, 2024
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
v21.0.0.14
BETA
August 7, 2024
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
v21.0.0.14
BETA
August 7, 2024
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
v21.0.0.13
BETA
July 29, 2024
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
v21.0.0.13
BETA
July 29, 2024
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
v21.0.0.13
BETA
July 29, 2024
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
v19.0.0.90
BETA
July 14, 2024
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.90
BETA
July 14, 2024
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.90
BETA
July 14, 2024
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v21.0.0.12
BETA
July 8, 2024
```
Fixed maple leaf pile recipes (Closes #2238)
v21.0.0.12
BETA
July 8, 2024
```
Fixed maple leaf pile recipes (Closes #2238)
v21.0.0.12
BETA
July 8, 2024
```
Fixed maple leaf pile recipes (Closes #2238)
v21.0.0.10
BETA
June 29, 2024
```
Update nn_no.json (#2232)
v21.0.0.10
BETA
June 29, 2024
```
Update nn_no.json (#2232)
v21.0.0.10
BETA
June 29, 2024
```
Update nn_no.json (#2232)
v21.0.0.9
BETA
June 29, 2024
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
v21.0.0.9
BETA
June 29, 2024
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
v21.0.0.9
BETA
June 29, 2024
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
v21.0.0.8
BETA
June 26, 2024
```
Changed Forge tags to universal tag conventions (Closes #2229)
v21.0.0.8
BETA
June 26, 2024
```
Changed Forge tags to universal tag conventions (Closes #2229)
v21.0.0.8
BETA
June 26, 2024
```
Changed Forge tags to universal tag conventions (Closes #2229)
v21.0.0.7
BETA
June 17, 2024
```
Fixed the Wanderer music disc
v21.0.0.7
BETA
June 17, 2024
```
Fixed the Wanderer music disc
v21.0.0.7
BETA
June 17, 2024
```
Fixed the Wanderer music disc
v21.0.0.6
BETA
June 17, 2024
```
Update nn_no.json (#2228)
v21.0.0.6
BETA
June 17, 2024
```
Update nn_no.json (#2228)
v21.0.0.6
BETA
June 17, 2024
```
Update nn_no.json (#2228)
v21.0.0.4
BETA
June 15, 2024
```
Added missing 1.21 tags
v21.0.0.4
BETA
June 15, 2024
```
Added missing 1.21 tags
v21.0.0.4
BETA
June 15, 2024
```
Added missing 1.21 tags
v21.0.0.3
BETA
June 15, 2024
```
Issue template version bump
v21.0.0.3
BETA
June 15, 2024
```
Issue template version bump
v21.0.0.3
BETA
June 15, 2024
```
Issue template version bump
v21.0.0.2
BETA
June 15, 2024
```
Enabled 1.21 builds
v21.0.0.2
BETA
June 15, 2024
```
Enabled 1.21 builds
v21.0.0.2
BETA
June 15, 2024
```
Enabled 1.21 builds
v18.4.0.8
BETA
June 12, 2024
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
v18.4.0.8
BETA
June 12, 2024
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
v18.4.0.8
BETA
June 12, 2024
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
v18.4.0.7
BETA
June 4, 2024
```
Fixed Tiny Cacti not being compostable (Closes #2219)
v18.4.0.6
BETA
May 26, 2024
```
Fixed chest boat recipes
v18.4.0.6
BETA
May 26, 2024
```
Fixed chest boat recipes
v18.4.0.6
BETA
May 26, 2024
```
Fixed chest boat recipes
v18.4.0.3
BETA
May 9, 2024
```
Change wolf variant tags to match Terralith
v18.4.0.3
BETA
May 9, 2024
```
Change wolf variant tags to match Terralith
v18.4.0.2
BETA
May 5, 2024
```
Completed 1.20.6 update
v18.4.0.2
BETA
May 5, 2024
```
Completed 1.20.6 update
v18.4.0.2
BETA
May 5, 2024
```
Completed 1.20.6 update
v19.0.0.88
BETA
April 25, 2024
```
Fixed strand plant loot tables
v19.0.0.88
BETA
April 25, 2024
```
Fixed strand plant loot tables
v19.0.0.88
BETA
April 25, 2024
```
Fixed strand plant loot tables
v19.0.0.87
BETA
April 25, 2024
```
Converted block loot tables to datagen
v19.0.0.87
BETA
April 25, 2024
```
Converted block loot tables to datagen
v19.0.0.87
BETA
April 25, 2024
```
Converted block loot tables to datagen
v19.0.0.86
BETA
April 25, 2024
```
Added remaining recipes to datagen
v19.0.0.86
BETA
April 25, 2024
```
Added remaining recipes to datagen
v19.0.0.86
BETA
April 25, 2024
```
Added remaining recipes to datagen
v19.0.0.85
BETA
April 25, 2024
```
Convert most recipes to datagen
v19.0.0.84
BETA
April 23, 2024
```
Don't include night-config and typetools in fabric jar (#2210)
v19.0.0.84
BETA
April 23, 2024
```
Don't include night-config and typetools in fabric jar (#2210)
v19.0.0.84
BETA
April 23, 2024
```
Don't include night-config and typetools in fabric jar (#2210)
v19.0.0.83
BETA
April 20, 2024
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.83
BETA
April 20, 2024
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.83
BETA
April 20, 2024
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.82
BETA
April 20, 2024
```
Update uk_ua.json (#2208)
v19.0.0.82
BETA
April 20, 2024
```
Update uk_ua.json (#2208)
v19.0.0.82
BETA
April 20, 2024
```
Update uk_ua.json (#2208)
v19.0.0.81
BETA
April 19, 2024
```
Update ja_jp.json (#2206)
v19.0.0.80
BETA
April 11, 2024
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
v19.0.0.80
BETA
April 11, 2024
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
v19.0.0.80
BETA
April 11, 2024
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
v19.0.0.79
BETA
April 3, 2024
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
v19.0.0.79
BETA
April 3, 2024
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
v19.0.0.79
BETA
April 3, 2024
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
v19.0.0.77
BETA
April 1, 2024
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.77
BETA
April 1, 2024
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.77
BETA
April 1, 2024
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
v19.0.0.76
BETA
April 1, 2024
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
v19.0.0.76
BETA
April 1, 2024
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
v19.0.0.76
BETA
April 1, 2024
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
v19.0.0.74
BETA
March 29, 2024
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
v19.0.0.74
BETA
March 29, 2024
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
v19.0.0.74
BETA
March 29, 2024
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
v19.0.0.71
BETA
March 23, 2024
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
v19.0.0.71
BETA
March 23, 2024
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
v19.0.0.71
BETA
March 23, 2024
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
v19.0.0.70
BETA
March 20, 2024
```
Add files via upload (#2195)
v19.0.0.70
BETA
March 20, 2024
```
Add files via upload (#2195)
v19.0.0.70
BETA
March 20, 2024
```
Add files via upload (#2195)
v19.0.0.69
BETA
March 19, 2024
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
v19.0.0.69
BETA
March 19, 2024
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
v19.0.0.69
BETA
March 19, 2024
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
v19.0.0.68
BETA
March 14, 2024
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
v19.0.0.68
BETA
March 14, 2024
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
v19.0.0.68
BETA
March 14, 2024
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
v19.0.0.67
BETA
March 10, 2024
```
Update uk_ua.json (#2189)
v19.0.0.67
BETA
March 10, 2024
```
Update uk_ua.json (#2189)
v19.0.0.67
BETA
March 10, 2024
```
Update uk_ua.json (#2189)
v19.0.0.66
BETA
March 10, 2024
```
Give BiomesOPlenty Boats Shadow (#2188)
v19.0.0.66
BETA
March 10, 2024
```
Give BiomesOPlenty Boats Shadow (#2188)
v19.0.0.66
BETA
March 10, 2024
```
Give BiomesOPlenty Boats Shadow (#2188)
v19.0.0.65
BETA
March 10, 2024
```
Updating de_de.json (#2187)
v19.0.0.64
BETA
March 10, 2024
```
Updated Czech Localization (#2186)
adjusting translation consistencies with vanilla MC
v19.0.0.62
BETA
March 4, 2024
```
Added config to disable BOP's Wandering Trader trades (Closes #2184)
v19.0.0.62
BETA
March 4, 2024
```
Added config to disable BOP's Wandering Trader trades (Closes #2184)
v19.0.0.61
BETA
March 2, 2024
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
v19.0.0.61
BETA
March 2, 2024
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
v19.0.0.61
BETA
March 2, 2024
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
v19.0.0.59
BETA
February 25, 2024
```
Small Czech language fix (#2182)
v19.0.0.59
BETA
February 25, 2024
```
Small Czech language fix (#2182)
v19.0.0.59
BETA
February 25, 2024
```
Small Czech language fix (#2182)
v19.0.0.58
BETA
February 20, 2024
```
make shears tag have the forge and fabric thingies (#2181)
v19.0.0.58
BETA
February 20, 2024
```
make shears tag have the forge and fabric thingies (#2181)
v19.0.0.58
BETA
February 20, 2024
```
make shears tag have the forge and fabric thingies (#2181)
v19.0.0.57
BETA
February 19, 2024
```
Update uk_ua.json (#2179)
v19.0.0.57
BETA
February 19, 2024
```
Update uk_ua.json (#2179)
v19.0.0.57
BETA
February 19, 2024
```
Update uk_ua.json (#2179)
v19.0.0.56
BETA
February 19, 2024
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
v19.0.0.56
BETA
February 19, 2024
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
v19.0.0.56
BETA
February 19, 2024
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
v19.0.0.55
BETA
February 18, 2024
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
v19.0.0.55
BETA
February 18, 2024
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
v19.0.0.55
BETA
February 18, 2024
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
v19.0.0.52
BETA
February 6, 2024
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
v19.0.0.52
BETA
February 6, 2024
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
v19.0.0.52
BETA
February 6, 2024
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
v19.0.0.51
BETA
February 4, 2024
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
v19.0.0.51
BETA
February 4, 2024
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
v19.0.0.51
BETA
February 4, 2024
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
v19.0.0.48
BETA
January 31, 2024
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
v19.0.0.48
BETA
January 31, 2024
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
v19.0.0.48
BETA
January 31, 2024
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
v19.0.0.47
BETA
January 28, 2024
```
Fix for #2161, Blood & Liquid Null (#2170)
v19.0.0.47
BETA
January 28, 2024
```
Fix for #2161, Blood & Liquid Null (#2170)
v19.0.0.47
BETA
January 28, 2024
```
Fix for #2161, Blood & Liquid Null (#2170)
v19.0.0.44
BETA
January 22, 2024
```
Update uk_ua.json (#2167)
v19.0.0.44
BETA
January 22, 2024
```
Update uk_ua.json (#2167)
v19.0.0.44
BETA
January 22, 2024
```
Update uk_ua.json (#2167)
v19.0.0.43
BETA
January 21, 2024
```
Workaround weird negative issues with anomalies
v19.0.0.43
BETA
January 21, 2024
```
Workaround weird negative issues with anomalies
v19.0.0.43
BETA
January 21, 2024
```
Workaround weird negative issues with anomalies
v19.0.0.42
BETA
January 21, 2024
```
Tweaked palm door textures, fixed pathfindability for certain blocks
v19.0.0.42
BETA
January 21, 2024
```
Tweaked palm door textures, fixed pathfindability for certain blocks
v19.0.0.42
BETA
January 21, 2024
```
Tweaked palm door textures, fixed pathfindability for certain blocks
v19.0.0.41
BETA
January 21, 2024
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
v19.0.0.41
BETA
January 21, 2024
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
v19.0.0.41
BETA
January 21, 2024
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
v19.0.0.39
BETA
January 21, 2024
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
v19.0.0.39
BETA
January 21, 2024
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
v19.0.0.39
BETA
January 21, 2024
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
v19.0.0.38
BETA
January 21, 2024
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
v19.0.0.38
BETA
January 21, 2024
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
v19.0.0.38
BETA
January 21, 2024
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
v19.0.0.37
BETA
January 20, 2024
```
Fix Fabric maven builds
v19.0.0.37
BETA
January 20, 2024
```
Fix Fabric maven builds
v19.0.0.37
BETA
January 20, 2024
```
Fix Fabric maven builds
v19.0.0.36
BETA
January 20, 2024
```
Updated Serene Seasons tags
v19.0.0.36
BETA
January 20, 2024
```
Updated Serene Seasons tags
v19.0.0.36
BETA
January 20, 2024
```
Updated Serene Seasons tags
v19.0.0.35
BETA
January 20, 2024
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
v19.0.0.35
BETA
January 20, 2024
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
v19.0.0.35
BETA
January 20, 2024
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
v19.0.0.33
BETA
January 19, 2024
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
v19.0.0.33
BETA
January 19, 2024
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
v19.0.0.33
BETA
January 19, 2024
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
v19.0.0.29
BETA
January 17, 2024
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v19.0.0.29
BETA
January 17, 2024
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v19.0.0.29
BETA
January 17, 2024
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
v19.0.0.28
BETA
January 17, 2024
```
Gave Empyreal Wood a slightly better color scheme
v19.0.0.28
BETA
January 17, 2024
```
Gave Empyreal Wood a slightly better color scheme
v19.0.0.28
BETA
January 17, 2024
```
Gave Empyreal Wood a slightly better color scheme
v19.0.0.26
BETA
January 16, 2024
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
v19.0.0.26
BETA
January 16, 2024
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
v19.0.0.26
BETA
January 16, 2024
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
v19.0.0.25
BETA
January 15, 2024
```
Added Radiant Hands to the End Wilds
v19.0.0.25
BETA
January 15, 2024
```
Added Radiant Hands to the End Wilds
v19.0.0.25
BETA
January 15, 2024
```
Added Radiant Hands to the End Wilds
v19.0.0.24
BETA
January 15, 2024
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
v19.0.0.24
BETA
January 15, 2024
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
v19.0.0.24
BETA
January 15, 2024
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
v19.0.0.23
BETA
January 14, 2024
```
Added Empyreal Wood, more work on End Biomes
v19.0.0.23
BETA
January 14, 2024
```
Added Empyreal Wood, more work on End Biomes
v19.0.0.23
BETA
January 14, 2024
```
Added Empyreal Wood, more work on End Biomes
v19.0.0.22
BETA
January 14, 2024
```
Started on Dead Coral generation, improvements to Anomaly generation
v19.0.0.22
BETA
January 14, 2024
```
Started on Dead Coral generation, improvements to Anomaly generation
v19.0.0.22
BETA
January 14, 2024
```
Started on Dead Coral generation, improvements to Anomaly generation
v19.0.0.21
BETA
January 14, 2024
```
Improvements to the End Corruption
v19.0.0.21
BETA
January 14, 2024
```
Improvements to the End Corruption
v19.0.0.21
BETA
January 14, 2024
```
Improvements to the End Corruption
v19.0.0.20
BETA
January 14, 2024
```
Added Null particles, more improvements to Anomaly blocks
v19.0.0.20
BETA
January 14, 2024
```
Added Null particles, more improvements to Anomaly blocks
v19.0.0.20
BETA
January 14, 2024
```
Added Null particles, more improvements to Anomaly blocks
v19.0.0.19
BETA
January 14, 2024
```
Attempt to improve anomaly performance
v19.0.0.19
BETA
January 14, 2024
```
Attempt to improve anomaly performance
v19.0.0.19
BETA
January 14, 2024
```
Attempt to improve anomaly performance
v19.0.0.18
BETA
January 14, 2024
```
Use different anomaly states in feature generation
v19.0.0.18
BETA
January 14, 2024
```
Use different anomaly states in feature generation
v19.0.0.18
BETA
January 14, 2024
```
Use different anomaly states in feature generation
v19.0.0.17
BETA
January 14, 2024
```
Implemented varying modes for the anomaly block
v19.0.0.17
BETA
January 14, 2024
```
Implemented varying modes for the anomaly block
v19.0.0.17
BETA
January 14, 2024
```
Implemented varying modes for the anomaly block
v19.0.0.16
BETA
January 14, 2024
```
Started work on End biome features, lowered amount of white sand in the Tropics
v19.0.0.16
BETA
January 14, 2024
```
Started work on End biome features, lowered amount of white sand in the Tropics
v19.0.0.16
BETA
January 14, 2024
```
Started work on End biome features, lowered amount of white sand in the Tropics
v19.0.0.15
BETA
January 13, 2024
```
End biome WIP
v19.0.0.15
BETA
January 13, 2024
```
End biome WIP
v19.0.0.15
BETA
January 13, 2024
```
End biome WIP
v19.0.0.14
BETA
January 13, 2024
```
More work on End biome blocks
v19.0.0.14
BETA
January 13, 2024
```
More work on End biome blocks
v19.0.0.14
BETA
January 13, 2024
```
More work on End biome blocks
v19.0.0.13
BETA
January 13, 2024
```
More End biome blocks
v19.0.0.13
BETA
January 13, 2024
```
More End biome blocks
v19.0.0.13
BETA
January 13, 2024
```
More End biome blocks
v19.0.0.12
BETA
January 13, 2024
```
Started adding blocks for End biomes
v19.0.0.12
BETA
January 13, 2024
```
Started adding blocks for End biomes
v19.0.0.12
BETA
January 13, 2024
```
Started adding blocks for End biomes
v19.0.0.11
BETA
January 13, 2024
```
Added foobar blocks
v19.0.0.11
BETA
January 13, 2024
```
Added foobar blocks
v19.0.0.11
BETA
January 13, 2024
```
Added foobar blocks
v19.0.0.10
BETA
January 12, 2024
```
Fixed blood transparency
v19.0.0.10
BETA
January 12, 2024
```
Fixed blood transparency
v19.0.0.10
BETA
January 12, 2024
```
Fixed blood transparency
v19.0.0.9
BETA
January 12, 2024
```
Improved Mossy Black Sand side texture
v19.0.0.9
BETA
January 12, 2024
```
Improved Mossy Black Sand side texture
v19.0.0.9
BETA
January 12, 2024
```
Improved Mossy Black Sand side texture
v19.0.0.8
BETA
January 11, 2024
```
Fix dependency strings, fix fabric icon
v19.0.0.8
BETA
January 11, 2024
```
Fix dependency strings, fix fabric icon
v19.0.0.8
BETA
January 11, 2024
```
Fix dependency strings, fix fabric icon
v19.0.0.7
BETA
January 11, 2024
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
v19.0.0.7
BETA
January 11, 2024
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
v19.0.0.7
BETA
January 11, 2024
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
v19.0.0.6
BETA
January 11, 2024
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
v19.0.0.6
BETA
January 11, 2024
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
v19.0.0.6
BETA
January 11, 2024
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
v19.0.0.5
BETA
January 11, 2024
```
Update uk_ua.json (#2162)
v19.0.0.5
BETA
January 11, 2024
```
Update uk_ua.json (#2162)
v19.0.0.5
BETA
January 11, 2024
```
Update uk_ua.json (#2162)
v19.0.0.1
BETA
January 11, 2024
```
Fix tags
v19.0.0.1
BETA
January 11, 2024
```
Fix tags
v19.0.0.1
BETA
January 11, 2024
```
Fix tags
v18.3.0.11
BETA
January 9, 2024
```
Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
v18.3.0.10
BETA
January 9, 2024
```
Added bonemeal functionality for various plants/blocks, prevented Origin Grass from being bonemealed, allowed glowworm silk to be placed on the bottom of any sturdy block.
v18.3.0.8
BETA
January 8, 2024
```
Adjusted the pitch/volume/frequency for blood's ambient sound
v18.3.0.7
BETA
January 8, 2024
```
Added ambient sound for blood (Closes #2158)
v18.3.0.5
BETA
December 30, 2023
```
Manually tag our biomes for Tough As Nails compatibility
v18.3.0.2
BETA
December 10, 2023
```
Fixed Origin Valley music list
v18.3.0.0
BETA
December 9, 2023
```
Updated to Minecraft 1.20.4
18.2.0
======
v18.2.0.54
BETA
December 9, 2023
```
Updated to Minecraft 1.20.4
v18.2.0.51
BETA
December 1, 2023
```
Cleaned up surface rules class to remove vanilla biome rules. Hopefully nothing is broken!
v18.2.0.49
BETA
November 30, 2023
```
Update uk_ua.json (#2155)
* Update uk_ua.json
* Update uk_ua.json
v18.2.0.46
BETA
November 30, 2023
```
Various texture tweaks
v18.2.0.39
BETA
November 28, 2023
```
Removed BOP paintings
v18.2.0.35
BETA
November 28, 2023
```
Update uk_ua.json (#2153)
v18.2.0.32
BETA
November 27, 2023
```
Allowed stony shores to be replaced in BOP regions. Cleaned up the biome builder classes
v18.2.0.29
BETA
November 26, 2023
```
Added Snowy Origin Valley biome, tweaked Origin Grass Block model
v18.2.0.28
BETA
November 26, 2023
```
Changed range for where the Origin Valley can generate, tweaked Origin Valley water/sky/fog colors to make them as accurate to Alpha as possible, gave palm trees a higher chance of curving
v18.2.0.26
BETA
November 26, 2023
```
Update uk_ua.json (#2152)
v18.2.0.25
BETA
November 26, 2023
```
Improved high grass/watergrass item textures, prevented potted tiny cactus from appearing in the creative mode inventory
v18.2.0.21
BETA
November 25, 2023
```
Added Tiny Cactus plants to the Dryland
v18.2.0.19
BETA
November 25, 2023
```
Added additional entries for missing mapping conversion
v18.2.0.16
BETA
November 25, 2023
```
Renamed Seasonal Orchard to Aspen Forest, renamed Lavender Forest to Jacaranda Forest
v18.2.0.15
BETA
November 25, 2023
```
Added additional missing mapping conversion entries
v18.2.0.14
BETA
November 25, 2023
```
Remove debug logging
v18.2.0.13
BETA
November 25, 2023
```
Added registry remapper
v18.2.0.12
BETA
November 25, 2023
```
Added Maple Wood
v18.2.0.9
BETA
November 23, 2023
```
Fixed Stringy Cobwebs generating above/under unsturdy blocks, changed how High Grass movement slowing works, added movement slowing to Webbing/Hanging Cobwebs/Stringy Cobwebs, optimized imports
v18.2.0.7
BETA
November 23, 2023
```
Allow Thermal Calcite to check for Ice blocks for their "distance" value
v18.2.0.6
BETA
November 22, 2023
```
Updated block.properties for shaders
v18.2.0.4
BETA
November 22, 2023
```
Tweaked bubble particle spawning for Thermal Calcite blocks
v18.2.0.3
BETA
November 22, 2023
```
Update uk_ua.json (#2151)
(cherry picked from commit 22790e553d63455176b281be0016c6b796c2e703)
v18.1.0.611
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.608
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.607
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.605
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.604
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.603
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.602
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.600
BETA
November 19, 2023
Version imported from official provider.
v18.1.0.599
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.598
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.597
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.596
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.595
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.594
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.593
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.586
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.583
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.581
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.580
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.578
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.577
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.574
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.568
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.564
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.563
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.561
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.560
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.559
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.558
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.556
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.555
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.554
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.553
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.552
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.551
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.550
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.549
BETA
November 19, 2023
Version imported from official provider.
v18.0.0.548
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.546
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.545
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.543
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.540
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.539
BETA
November 19, 2023
Version imported from official provider.
v17.3.0.538
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.537
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.535
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.534
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.532
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.531
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.530
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.527
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.522
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.521
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.520
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.517
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.516
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.515
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.513
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.511
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.510
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.509
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.507
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.505
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.504
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.501
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.500
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.499
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.498
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.497
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.496
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.495
BETA
November 19, 2023
Version imported from official provider.
v17.2.0.493
BETA
November 19, 2023
<p>Updated to Minecraft 1.19.3</p>
v17.1.2.492
BETA
November 19, 2023
Version imported from official provider.
v17.1.2.491
BETA
November 19, 2023
Version imported from official provider.
v17.1.1.171
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.171 - Sat Dec 03 05:20:04 GMT 2022<br> adubbz:<br> Updated license headers</p><p> adubbz:<br> Remove public folder</p><p>=========<br>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br> adubbz:<br> Revert "Don't use Deprecated FlowerPotBlock Method use newer one (#11)"<br><br> This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.169
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br> adubbz:<br> Revert "Don't use Deprecated FlowerPotBlock Method use newer one (#11)"<br><br> This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.168
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.167
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.166
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.164
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.163
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.161
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.160
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.158
BETA
November 19, 2023
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks. Additionally, please be sure to delete your existing Biomes O' Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.155
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.154
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.153
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.152
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.149
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.148
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.1.147
BETA
November 19, 2023
<p>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.0.146
BETA
November 19, 2023
<p>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.1.0.145
BETA
November 19, 2023
<p>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v13.1.0.488
BETA
November 19, 2023
Version imported from official provider.
v17.1.0.144
BETA
November 19, 2023
<p>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.140
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.138
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.137
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.135
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.134
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.132
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.131
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.130
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.129
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.128
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v13.1.0.487
BETA
November 19, 2023
Version imported from official provider.
v17.0.0.127
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v17.0.0.126
BETA
November 19, 2023
<p>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.118
BETA
November 19, 2023
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.117
BETA
November 19, 2023
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.115
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.114
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.111
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.110
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v16.0.0.108
BETA
November 19, 2023
<p>Build: 1.18.2-16.0.0.108 - Thu Apr 07 17:16:46 GMT 2022<br> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v13.1.0.486
BETA
November 19, 2023
Version imported from official provider.
v16.0.0.106
BETA
November 19, 2023
<p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.105
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.103
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.102
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.101
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.99
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.98
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.96
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.93
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.92
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.91
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.89
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.88
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.87
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.86
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.85
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.84
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.83
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.82
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.81
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.80
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.79
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.78
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.77
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
v15.0.0.66
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.65
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.485
BETA
November 19, 2023
Version imported from official provider.
v15.0.0.61
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.60
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.59
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.57
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.56
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.55
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.54
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.53
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.52
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.51
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.50
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.49
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.48
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.46
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.45
BETA
November 19, 2023
<p>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.44
BETA
November 19, 2023
<p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.43
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.484
BETA
November 19, 2023
Version imported from official provider.
v14.0.0.38
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.37
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.35
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.34
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.33
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.32
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.31
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.29
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.28
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.27
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.26
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.25
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.24
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.23
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.22
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.482
BETA
November 19, 2023
Version imported from official provider.
v14.0.0.20
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.19
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.18
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.17
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.16
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.15
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.14
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.481
BETA
November 19, 2023
Version imported from official provider.
v14.0.0.13
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.12
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v14.0.0.10
BETA
November 19, 2023
<p>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v13.1.0.480
BETA
November 19, 2023
Version imported from official provider.
v13.1.0.479
BETA
November 19, 2023
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v13.1.0.476
BETA
November 19, 2023
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v13.1.0.475
BETA
November 19, 2023
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v13.1.0.474
BETA
November 19, 2023
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v13.1.0.473
BETA
November 19, 2023
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v13.1.0.472
BETA
November 19, 2023
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v13.1.0.468
BETA
November 19, 2023
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v13.1.0.467
BETA
November 19, 2023
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v13.1.0.466
BETA
November 19, 2023
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v13.1.0.464
BETA
November 19, 2023
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v13.1.0.463
BETA
November 19, 2023
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v13.1.0.462
BETA
November 19, 2023
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v13.1.0.461
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November 19, 2023
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v13.1.0.460
BETA
November 19, 2023
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v13.1.0.457
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November 19, 2023
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v13.1.0.456
BETA
November 19, 2023
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v13.1.0.455
BETA
November 19, 2023
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v13.1.0.454
BETA
November 19, 2023
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v13.1.0.453
BETA
November 19, 2023
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v13.1.0.452
BETA
November 19, 2023
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v13.1.0.451
BETA
November 19, 2023
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v13.1.0.450
BETA
November 19, 2023
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v13.1.0.449
BETA
November 19, 2023
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v13.1.0.448
BETA
November 19, 2023
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v13.1.0.447
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November 19, 2023
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v13.1.0.446
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November 19, 2023
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v13.1.0.445
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November 19, 2023
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v13.1.0.444
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November 19, 2023
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v13.1.0.443
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November 19, 2023
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v13.1.0.442
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November 19, 2023
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v13.0.0.440
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November 19, 2023
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v13.0.0.434
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November 19, 2023
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v13.0.0.433
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November 19, 2023
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v13.0.0.430
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November 19, 2023
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v13.0.0.429
BETA
November 19, 2023
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v13.0.0.428
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November 19, 2023
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v13.0.0.427
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November 19, 2023
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v13.0.0.426
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November 19, 2023
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v13.0.0.425
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November 19, 2023
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v13.0.0.424
BETA
November 19, 2023
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v13.0.0.422
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November 19, 2023
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v13.0.0.421
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November 19, 2023
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v13.0.0.420
BETA
November 19, 2023
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v13.0.0.419
BETA
November 19, 2023
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v13.0.0.418
BETA
November 19, 2023
<p>Welcome to the first release of Biomes O' Plenty for Minecraft 1.16.4!</p><p>We've reworked nearly every biome in the mod for this version, in order to make our biomes feel more fleshed out and purposeful. Most of your favorite biomes are still there, but some may have been repurposed in a different way, such as turning them into a sub-biome of another biome to give it a more unique feel.</p><p>For a list of all current biomes in the mod, along with sub-biomes, removed biomes, and so on, see the following Pastebin document detailing the biome rework: <a href="https%253a%252f%252fpastebin.com%252f4jkUem8t" rel="nofollow">https://pastebin.com/4jkUem8t</a></p><p>------------</p><p>NOTE: As a result of this biome rework, existing worlds may have missing biomes and rough borders between new/old chunks. We recommend starting fresh on a new world, as well as deleting existing config files and letting them regenerate with the new version.</p>
v12.0.0.417
BETA
November 19, 2023
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v12.0.0.416
BETA
November 19, 2023
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v12.0.0.415
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November 19, 2023
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v12.0.0.414
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November 19, 2023
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v12.0.0.413
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November 19, 2023
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v12.0.0.412
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November 19, 2023
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v12.0.0.409
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November 19, 2023
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v12.0.0.408
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November 19, 2023
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v12.0.0.405
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November 19, 2023
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v12.0.0.404
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November 19, 2023
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v12.0.0.403
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November 19, 2023
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v12.0.0.402
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November 19, 2023
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v12.0.0.401
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November 19, 2023
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v12.0.0.400
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November 19, 2023
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v12.0.0.399
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November 19, 2023
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v12.0.0.398
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November 19, 2023
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v12.0.0.397
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November 19, 2023
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v11.0.0.396
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November 19, 2023
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v11.0.0.395
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November 19, 2023
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v11.0.0.394
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November 19, 2023
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v11.0.0.393
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November 19, 2023
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v11.0.0.392
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November 19, 2023
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v11.0.0.391
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November 19, 2023
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v11.0.0.390
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November 19, 2023
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v11.0.0.389
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November 19, 2023
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v11.0.0.388
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November 19, 2023
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v11.0.0.387
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November 19, 2023
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v11.0.0.386
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November 19, 2023
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v11.0.0.385
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November 19, 2023
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v11.0.0.384
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November 19, 2023
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v11.0.0.383
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November 19, 2023
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v11.0.0.382
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November 19, 2023
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v11.0.0.381
BETA
November 19, 2023
Version imported from official provider.
v11.0.0.380
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.380 - Wed Jul 15 02:04:35 GMT 2020<br> Adubbz:<br> Added an option to disable bop nether generation</p><p>=========<br>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br> Adubbz:<br> Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.379
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br> Adubbz:<br> Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.378
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.377
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.376
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.375
BETA
November 19, 2023
<p>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.365
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.364
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.362
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.360
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.359
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.358
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.357
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.356
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.355
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.354
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.353
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.352
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.351
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.350
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.349
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.348
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.347
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.342
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.341
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.340
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.339
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.338
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.337
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.336
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.335
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.334
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.333
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.332
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.331
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.330
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.329
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.328
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.327
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.326
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.325
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.324
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.323
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.322
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.321
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.321 - Thu Feb 13 08:51:52 GMT 2020<br> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.320
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.319
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.318
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.317
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.316
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.315
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.314
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.313
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.312
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.311
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.310
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.309
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.308
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.307
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.306
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.305
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.304
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.303
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.302
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.301
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.300
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.299
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.298
BETA
November 19, 2023
<p>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.297
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.296
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.295
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.294
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.293
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.292
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.291
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.290
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.289
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.288
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.286
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.285
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.284
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.283
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.282
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.280
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.279
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.278
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.277
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.276
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.275
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.274
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.273
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.272
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.271
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.270
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.269
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.268
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.267
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.266
BETA
November 19, 2023
<p>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v7.0.1.2444
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November 19, 2023
<p>Misc bugfixes and translation updates</p>
v7.0.1.2443
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November 19, 2023
<p>Fixes an issue with a missing build number causing dependency problems</p>
v7.0.1.2442
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November 19, 2023
<p>Fixed a crash with shaders, and issues relating to using the Turkish language</p>
v7.0.1.2440
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2438
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2429
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<p>Changelog:</p>
v7.0.1.2428
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<p>Changelog:</p>
v7.0.1.2427
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<p>Changelog:</p>
v7.0.1.2426
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v7.0.1.2425
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<p>Changelog:</p>
v7.0.1.2424
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<p>Changelog:</p>
v7.0.1.2422
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2421
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November 19, 2023
<p>- Improved the Boreal Forest, Dead Forest, Dead Swamp, Fen, Ominous Woods, and Quagmire biomes</p>
v7.0.1.2420
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November 19, 2023
<p>- Improved the Bog, Fen, and Marsh biomes</p>
v7.0.1.2418
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2414
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2413
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November 19, 2023
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v7.0.1.2412
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2409
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2401
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<p>Changelog:</p>
v7.0.1.2400
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November 19, 2023
<p>Changelog:</p>
v7.0.1.2397
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November 19, 2023
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v7.0.1.2380
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v7.0.1.2376
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v7.0.1.2375
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v7.0.1.2373
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v7.0.1.2372
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v7.0.1.2371
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v7.0.1.2370
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v7.0.1.2369
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v7.0.1.2368
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v7.0.1.2367
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v7.0.1.2365
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v7.0.1.2364
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v7.0.1.2363
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v7.0.1.2362
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v7.0.1.2359
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v7.0.1.2358
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v7.0.1.2357
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v7.0.1.2356
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v7.0.1.2351
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v7.0.1.2349
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v7.0.1.2348
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v7.0.1.2347
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v7.0.1.2346
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v7.0.1.2343
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v7.0.1.2341
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v7.0.1.2339
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v7.0.1.2337
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v7.0.1.2336
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v7.0.1.2335
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v7.0.1.2333
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v7.0.1.2332
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v7.0.1.2331
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v7.0.1.2330
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v7.0.1.2329
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v7.0.1.2328
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v7.0.1.2327
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v7.0.1.2326
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v7.0.1.2324
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v7.0.1.2323
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v7.0.1.2321
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v7.0.1.2320
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v6.2.0.2319
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November 19, 2023
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v7.0.1.2318
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v7.0.1.2317
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v7.0.1.2316
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v7.0.1.2315
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v7.0.1.2314
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v7.0.1.2313
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v7.0.1.2312
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v7.0.1.2311
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v7.0.1.2310
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v7.0.1.2309
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v2.1.0.2308
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v7.0.1.2307
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v7.0.1.2306
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v7.0.1.2305
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v7.0.1.2304
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v7.0.1.2303
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v7.0.1.2301
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v7.0.1.2300
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v7.0.1.2299
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v7.0.1.2298
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v7.0.1.2296
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v7.0.1.2295
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v7.0.1.2294
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v7.0.1.2293
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v7.0.0.2291
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v5.0.0.2290
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v7.0.0.2289
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v7.0.0.2288
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v7.0.0.2287
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v7.0.0.2286
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v7.0.0.2285
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v7.0.0.2284
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v7.0.0.2283
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v7.0.0.2282
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v7.0.0.2281
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v7.0.0.2280
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v7.0.0.2279
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v7.0.0.2278
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v7.0.0.2277
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v7.0.0.2276
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v7.0.0.2274
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v7.0.0.2273
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November 19, 2023
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v7.0.0.2272
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November 19, 2023
<p>Fixed crash on latest Forge version.</p>
<p>NOTE: CurseGradle is currently broken, so new builds are not being uploaded automatically like before. Please check <a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty</a> if you need to download the very latest build.</p>
v6.2.0.2267
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November 19, 2023
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v7.0.0.2263
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November 19, 2023
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v7.0.0.2262
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v7.0.0.2261
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v7.0.0.2260
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v7.0.0.2259
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v7.0.0.2258
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v6.2.0.2256
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v6.2.0.2253
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v6.1.0.2252
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v6.1.0.2251
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v6.1.0.2250
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v6.1.0.2249
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v6.1.0.2248
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v6.1.0.2247
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v6.1.0.2245
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v6.1.0.2244
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v6.1.0.2243
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v6.1.0.2242
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v6.1.0.2241
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v6.1.0.2240
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v6.1.0.2235
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v6.1.0.2234
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v6.1.0.2233
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v6.1.0.2232
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v6.1.0.2231
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v6.1.0.2229
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v6.1.0.2228
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v6.1.0.2227
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v6.1.0.2226
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v6.1.0.2225
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v6.1.0.2224
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v6.1.0.2223
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v6.1.0.2221
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v6.1.0.2220
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v6.1.0.2219
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v6.1.0.2218
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v5.0.0.2217
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v5.0.0.2216
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v6.1.0.2215
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v6.1.0.2214
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v6.1.0.2213
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v6.1.0.2212
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v6.1.0.2210
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v6.1.0.2209
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v6.1.0.2204
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v6.1.0.2203
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v6.1.0.2202
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v6.1.0.2201
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v6.1.0.2200
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v6.1.0.2199
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v6.1.0.2198
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v6.1.0.2197
BETA
November 19, 2023
Version imported from official provider.
v6.1.0.2196
BETA
November 19, 2023
Version imported from official provider.
v6.1.0.2195
BETA
November 19, 2023
Version imported from official provider.
v6.1.0.2194
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2192
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2191
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2190
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2189
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2188
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2187
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2186
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2185
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2184
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2183
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2182
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2181
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2180
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2179
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2178
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2177
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2176
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2175
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2174
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2173
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2172
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2171
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2170
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2169
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2167
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2166
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2165
BETA
November 19, 2023
<p>Changelog:<br>Build 1.11.2-6.0.2.2165:<br> github: Completed Russian translation</p>
v6.0.2.2164
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2163
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2162
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2161
BETA
November 19, 2023
Version imported from official provider.
v6.0.2.2160
BETA
November 19, 2023
<p>Changelog:<br>Build 1.11.2-6.0.2.2160:<br> github: Stopped thorns from damaging the player if broken with bare hands</p>
v6.0.2.2159
BETA
November 19, 2023
<p>Changelog:<br>Build 1.11.2-6.0.2.2159:<br> github: Moved gem distribution info to the wiki</p>
v6.0.2.2158
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2145
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2144
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2143
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2138
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2137
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2134
BETA
November 19, 2023
Version imported from official provider.
v6.0.1.2132
BETA
November 19, 2023
<p>Changelog:<br>Build 1.11-6.0.1.2132:<br> github:<br> Removed unnecessary Result.ALLOW for all generators<br> This should no longer be needed</p>
v6.0.0.2127
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2124
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2123
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2121
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2120
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2119
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2118
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2117
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2116
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2115
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2114
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2113
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2112
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2111
BETA
November 19, 2023
<p>Changelog:<br>Build 1.11-6.0.0.2111:<br> Adubbz: Updated to Forge 2173</p>
v6.0.0.2110
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2109
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2108
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2107
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2106
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2105
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2104
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2103
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2102
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2101
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2100
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2099
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2098
BETA
November 19, 2023
Version imported from official provider.
v6.0.0.2097
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2096
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2095
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2094
BETA
November 19, 2023
<p>Changelog:<br>Build 1.10.2-5.0.0.2094:<br> GirafiStudios: Fixed wrong BoP log & leave subblocks showing up in JEI</p>
v5.0.0.2093
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2092
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2091
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2090
BETA
November 19, 2023
<p>Changelog:<br>Build 1.10.2-5.0.0.2090:<br> GirafiStudios: Fixed pick block for flax and eyebulb upper half</p>
v5.0.0.2089
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2088
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2087
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2086
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2085
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2084
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2083
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2082
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2081
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2080
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2079
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2078
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2077
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2076
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2075
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2074
BETA
November 19, 2023
<p>Changelog:<br>Build 1.10.2-5.0.0.2074:<br> github: Update ISSUE_TEMPLATE.md</p>
v5.0.0.2073
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2072
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2071
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2070
BETA
November 19, 2023
Version imported from official provider.
v5.0.0.2069
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2066
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2064
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2063
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2062
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2061
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2060
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2059
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2058
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2057
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2056
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2055
BETA
November 19, 2023
<p>Changelog:<br>Build 1.9.4-4.1.0.2055:<br> forstride: Fixed shroom powder potion effect chance</p>
v4.1.0.2052
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2051
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2050
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2048
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2044
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2042
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2039
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2037
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2036
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2035
BETA
November 19, 2023
<p>Changelog:<br>Build 1.9.4-4.1.0.2035:<br> forstride: Tweaked a few item textures</p>
v4.1.0.2034
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2032
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2031
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2030
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2029
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2028
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.2027
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2026
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2025
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2024
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2023
BETA
November 19, 2023
Version imported from official provider.
v4.1.0.2022
BETA
November 19, 2023
Version imported from official provider.
v4.1.2.2020
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2018
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2016
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2015
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2014
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2013
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2012
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2011
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2010
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2009
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2008
BETA
November 19, 2023
Version imported from official provider.
v4.0.2.2007
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.2005
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.2003
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.2001
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1999
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1998
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1997
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1996
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1995
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1994
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1993
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1992
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1991
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1990
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1989
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1988
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1987
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1986
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1985
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1984
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1983
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1982
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1981
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1980
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1978
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1977
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1976
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1975
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1973
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1971
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1970
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1969
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1968
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1967
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1966
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1964
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1963
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1962
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1961
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1960
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1959
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1958
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1957
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1956
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1955
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1954
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1953
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1951
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1950
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1949
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1948
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1947
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1946
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1945
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1944
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1943
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1942
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1941
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1940
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1939
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1938
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1936
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1935
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1934
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1933
BETA
November 19, 2023
Version imported from official provider.
v4.0.0.1932
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1927
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1926
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1925
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1924
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1923
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1922
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1921
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1920
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1919
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1918
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1917
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1916
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1915
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1914
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1913
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1912
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1911
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1910
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1907
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1906
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1905
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1904
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1903
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1902
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1901
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1900
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1899
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1898
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1897
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1896
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1895
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1894
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1893
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1892
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1891
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1890
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1888
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1887
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1886
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1885
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1884
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1883
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1882
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1881
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1880
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1879
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1878
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1877
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1876
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1875
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1874
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1873
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1872
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1871
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1870
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1869
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1868
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1867
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1866
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1865
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1864
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1863
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1862
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1861
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1860
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1859
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1858
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1857
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1856
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1855
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1854
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1853
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1852
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1851
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1849
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1848
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1847
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1846
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1845
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1841
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1840
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1839
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1838
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1836
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1835
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1834
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1832
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1830
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1829
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1828
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1827
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1826
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1825
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1823
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1822
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1821
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1820
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1819
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1818
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1817
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1816
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1815
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1814
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1813
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1812
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1811
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1810
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1809
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1808
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1807
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1806
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1805
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1804
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1803
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1802
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1801
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1800
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1799
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1798
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1797
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1796
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1795
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1794
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1792
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1791
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1790
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1789
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1788
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1787
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1786
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1785
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1784
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1783
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1781
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1780
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1779
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1778
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1777
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1776
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1775
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1774
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1773
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1772
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1771
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1770
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1768
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1767
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1766
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1765
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1764
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1763
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1761
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1760
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1759
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1758
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1757
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1756
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1755
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1754
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1753
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1752
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1751
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1750
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1749
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1748
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1747
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1746
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1745
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1744
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1743
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1741
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1739
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1738
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1737
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1736
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1735
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1734
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1733
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1732
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1673
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1672
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1671
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1670
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1669
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1668
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1667
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1666
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1665
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1664
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1663
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1662
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1661
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1660
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1659
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1657
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1656
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1655
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1654
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1653
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1652
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1651
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1650
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1649
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1648
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1647
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1646
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1645
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1644
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1643
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1642
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1641
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1640
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1639
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1638
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1637
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1636
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1635
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1632
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1631
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1630
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1629
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1628
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1627
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1626
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1625
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1624
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1623
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1622
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1621
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1620
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1619
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1618
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1614
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1609
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1607
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1605
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1604
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1603
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1602
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1601
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1600
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1599
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1597
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1596
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1067
BETA
November 19, 2023
<p>See <a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty%252f1.7.10-2.1.0.1067%252fBiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty/1.7.10-2.1.0.1067/BiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt</a></p>
v3.0.0.1530
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1531
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1532
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1551
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1552
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1566
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1567
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1568
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1578
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1579
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1583
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1584
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1585
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1586
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1587
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1588
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1589
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1590
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1591
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1592
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1593
BETA
November 19, 2023
Version imported from official provider.
v3.0.0.1594
BETA
November 19, 2023
Version imported from official provider.
v2.1.0.1595
BETA
November 19, 2023
Version imported from official provider.
v26.1.2.0.10
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.10
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.10
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.9
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.9
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.9
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.8
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.8
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.8
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.6
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.6
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.6
ALPHA
May 18, 2026
No changelog was specified.
v26.1.2.0.5
ALPHA
April 26, 2026
No changelog was specified.
v26.1.2.0.5
ALPHA
April 26, 2026
No changelog was specified.
v26.1.2.0.5
ALPHA
April 26, 2026
No changelog was specified.
v26.1.2.0.4
ALPHA
April 25, 2026
No changelog was specified.
v26.1.2.0.4
ALPHA
April 25, 2026
No changelog was specified.
v26.1.2.0.4
ALPHA
April 25, 2026
No changelog was specified.
v26.1.2.0.3
ALPHA
April 24, 2026
No changelog was specified.
v26.1.2.0.3
ALPHA
April 24, 2026
No changelog was specified.
v26.1.2.0.3
ALPHA
April 24, 2026
No changelog was specified.
v26.1.2.0.2
ALPHA
April 24, 2026
No changelog was specified.
v26.1.2.0.2
ALPHA
April 24, 2026
No changelog was specified.
v26.1.2.0.2
ALPHA
April 24, 2026
No changelog was specified.
v15.0.0.64
ALPHA
November 19, 2023
<p>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.63
ALPHA
November 19, 2023
<p>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
v15.0.0.62
ALPHA
November 19, 2023
<p>Added compatibility with Terralith. Please note that there will likely be bugs with this build, hence why it is an alpha.</p>
v13.1.0.478
ALPHA
November 19, 2023
Version imported from official provider.
v11.0.0.374
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.373
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.372
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.371
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.370
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.369
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.368
ALPHA
November 19, 2023
<p>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <
[email protected]></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v11.0.0.367
ALPHA
November 19, 2023
<p>First 1.16.x build</p>
v10.0.0.264
ALPHA
November 19, 2023
<p>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v10.0.0.263
ALPHA
November 19, 2023
<p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.262
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.261
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.259
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.258
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.257
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.256
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.255
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.254
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.253
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.252
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.251
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.250
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.249
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.248
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.247
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.246
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.245
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.244
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.243
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.242
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.241
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.240
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.239
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.238
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.237
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.236
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.235
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.231
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.230
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.229
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.228
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.227
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.226
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.225
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.224
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.223
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.222
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.221
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.220
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.219
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.218
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.217
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.216
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.215
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.214
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.213
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.212
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.211
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.210
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.209
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.208
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.207
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.205
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.204
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.203
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.202
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.201
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.199
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.198
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.197
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.196
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.195
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.194
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.192
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.191
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.190
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.189
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.188
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.187
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.186
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.185
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.184
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.183
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.182
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.180
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.179
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.178
ALPHA
November 19, 2023
<p>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.174
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.173
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> noreply:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.172
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> noreply:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.171
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.170
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.169
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.168
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.167
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.166
ALPHA
November 19, 2023
<p>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v9.0.0.165
ALPHA
November 19, 2023
<p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v8.0.0.164
ALPHA
November 19, 2023
<p>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
v7.0.0.2257
ALPHA
November 19, 2023
Version imported from official provider.
v3.0.0.1085
ALPHA
November 19, 2023
Version imported from official provider.
v3.0.0.1086
ALPHA
November 19, 2023
Version imported from official provider.
v3.0.0.1092
ALPHA
November 19, 2023
<p>nullAdubbz: CurseForge changelog test</p>
v3.0.0.1093
ALPHA
November 19, 2023
<p>nullAdubbz: Updated Mixin and Forge. Closes #407</p>
v3.0.0.1097
ALPHA
November 19, 2023
<p>nullAdubbz: Misc change for CurseForge</p>
v3.0.0.1099
ALPHA
November 19, 2023
<p>nullAdubbz: Updated Mixin</p>
v2.1.0.1396
ALPHA
November 19, 2023
<p>The latest version from the build server. Completely untested, however it does contain quite a few fixes thanks to a few contributors including fixed Forestry compatibility.</p>