v1.11.0-fabric-26.3
RELEASE
September 15, 2026
## 1.11.0
- port to 26.3
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.11.0-neoforge-26.3
RELEASE
September 15, 2026
## 1.11.0
- port to 26.3
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.20.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.20.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.20.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.19.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.19.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.18.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.18.2
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.17.1
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.17.1
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.16.5
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.16.5
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
[1.20.5/6] backport:
- add back in the removed "Enable the above in the Enchanting Table too" option which was not actually vanilla behavior
[1.19.3 - 1.20.4] backport:
- check item tags as well
- damage enchantments can be added to any weapon (not just axes) via books
- bump minimum Fabric loader version to 0.16.14
- update MixinExtras on Forge to 0.5.4
[1.18 - 1.19.2] backport:
- same as above but check `"c"` item tags
[1.16 - 1.17] backport:
- same as above but don't check item tags (and don't use MixinExtras on Forge)
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.20.6
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
- [1.20.5/6] backport from 1.21, adding back in the removed "Enable the above in the Enchanting Table too" options which was not actually vanilla behavior
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.20.6
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
- [1.20.5/6] backport from 1.21, adding back in the removed "Enable the above in the Enchanting Table too" options which was not actually vanilla behavior
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.20.6
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
- [1.20.5/6] backport from 1.21, adding back in the removed "Enable the above in the Enchanting Table too" options which was not actually vanilla behavior
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-26.1
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-26.1
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.21.11
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.21.11
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.21.5
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.21.5
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.21.3
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.21.3
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.21.3
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-fabric-1.21
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-neoforge-1.21
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.2-forge-1.21
RELEASE
May 18, 2026
## 1.10.2
- fix modded sword enchants appearing in the Enchanting Table or on loot even with "Enable the above in the Enchanting Table too" off and even if they are not primary for swords
## 1.10.1
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-fabric-26.1
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-neoforge-26.1
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-fabric-1.21.11
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-neoforge-1.21.11
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-fabric-1.21.5
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-neoforge-1.21.5
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-fabric-1.21.3
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-neoforge-1.21.3
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-forge-1.21.3
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-fabric-1.21
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-neoforge-1.21
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.1-forge-1.21
RELEASE
May 17, 2026
- add `"c:enchantable/mob_loot_primary"` and `"c:enchantable/knockback_primary"` tags to be able to control whether Looting and Knockback appear in the Enchanting Table or on loot
- Looting and Knockback won't appear in the Enchanting Table or on loot when "Enable the above in the Enchanting Table too" option is off
v1.10.0-fabric-26.1
RELEASE
March 27, 2026
port to 26.1
v1.10.0-neoforge-26.1
RELEASE
March 27, 2026
port to 26.1
v1.9.5-fabric-1.21.11
RELEASE
December 12, 2025
port to 1.21.11
v1.9.5-neoforge-1.21.11
RELEASE
December 12, 2025
port to 1.21.11
v1.9.4-fabric-1.21.5
RELEASE
March 27, 2025
port to 1.21.5
v1.9.4-neoforge-1.21.5
RELEASE
March 27, 2025
port to 1.21.5
v1.9.3-forge-1.21.3
RELEASE
January 4, 2025
update forge to 1.21.3
v1.9.3-fabric-1.21.3
RELEASE
October 24, 2024
update to 1.21.3
v1.9.3-neoforge-1.21.3
RELEASE
October 24, 2024
update to 1.21.3
v1.9.2-forge-1.21
RELEASE
September 4, 2024
update Forge
v1.9.2-neoforge-1.21
RELEASE
August 7, 2024
fix breaking change in NeoForge 21.0.110-beta's config GUI (you should install the latest stable version)
v1.9.1-fabric-1.21
RELEASE
August 4, 2024
fix critical crash issue when loot generates on worker threads
v1.9.1-neoforge-1.21
RELEASE
August 4, 2024
fix critical crash issue when loot generates on worker threads
v1.9.0-fabric-1.21
RELEASE
June 15, 2024
- port to 1.21
- re-add "enable in enchanting table" options as they are not vanilla anymore
- remove option for Silk Touch + Looting compatibility, as this is now vanilla (and was odd to have anyway)
- add `c:enchantable/fire_aspect_primary` and `c:enchantable/damage_primary` tags for items which can be enchanted with Fire Aspect and damage enchantments (Sharpness, Bane of Arthropods and Smite) respectively in the Enchanting Table
v1.9.0-neoforge-1.21
RELEASE
June 15, 2024
- port to 1.21
- re-add "enable in enchanting table" options as they are not vanilla anymore
- remove option for Silk Touch + Looting compatibility, as this is now vanilla (and was odd to have anyway)
- add `c:enchantable/fire_aspect_primary` and `c:enchantable/damage_primary` tags for items which can be enchanted with Fire Aspect and damage enchantments (Sharpness, Bane of Arthropods and Smite) respectively in the Enchanting Table
v1.8.1-fabric-1.20.5
RELEASE
May 3, 2024
fix Hoes and Pickaxes always being considered weapons in some instances
v1.8.1-neoforge-1.20.5
RELEASE
May 3, 2024
fix Hoes and Pickaxes always being considered weapons in some instances
v1.8.0-fabric-1.20.5
RELEASE
April 25, 2024
- remove "enable in enchanting table" options as this is now vanilla
- add `c:enchantable/mob_loot` and `c:enchantable/knockback` item tags. tagged items can be enchanted with Looting or Knockback respectively. (both tags contain the vanilla `enchantable/sword` tag of course)
- rework almost of all the enchanting features to use tags
- weapon check uses tags as well
- tags
v1.8.0-neoforge-1.20.5
RELEASE
April 25, 2024
- remove "enable in enchanting table" options as this is now vanilla
- add `c:enchantable/mob_loot` and `c:enchantable/knockback` item tags. tagged items can be enchanted with Looting or Knockback respectively. (both tags contain the vanilla `enchantable/sword` tag of course)
- rework almost of all the enchanting features to use tags
- weapon check uses tags as well
- tags
v1.7.3-fabric-1.20.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-neoforge-1.20.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-forge-1.20.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-fabric-1.19.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-forge-1.19.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-fabric-1.17.1
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-forge-1.18.2
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-forge-1.17.1
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-fabric-1.16.5
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.3-forge-1.16.5
RELEASE
December 10, 2023
- support NeoForge
- don't include MixinExtras on Fabric/NeoForge but require Fabric Loader 0.15+, NeoForge 20.2.84+
- update MixinExtras to 0.3.1 on Forge (1.18+)
- workaround for MixinExtras not being initialized on Forge 1.20.3+
- publish separate Fabric 1.19 version to fix broken config screen
## 1.7.2
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- fix potential memory leak in multi-threading scenarios
v1.7.2-fabric-1.20.2
RELEASE
November 5, 2023
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- make forge version compatible with 1.19.3 to 1.20.2
- fix potential memory leak in multi-threading scenarios
v1.7.2-forge-1.20.2
RELEASE
November 5, 2023
- fix potential crash due to config being uninitialized in early mixin calls (e.g. with Enchanting Tweaks)
- make forge version compatible with 1.19.3 to 1.20.2
- fix potential memory leak in multi-threading scenarios
v1.7.1-forge-1.20.2
RELEASE
September 22, 2023
update to 1.20.2 (fix "incompatible modded server" warning for clients missing the mod)
v1.7.1-fabric-1.19.3
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-forge-1.19.3
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-fabric-1.17.1
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-forge-1.19.2
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-forge-1.18.2
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-forge-1.17.1
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-fabric-1.16.5
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.1-forge-1.16.5
RELEASE
August 10, 2023
fix weapon ids not being saved/loaded correctly
v1.7.0-fabric-1.19.3
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-forge-1.19.3
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-fabric-1.17.1
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-forge-1.19.2
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-forge-1.18.2
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-forge-1.17.1
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-fabric-1.16.5
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.7.0-forge-1.16.5
RELEASE
July 13, 2023
"All Tools Are Weapons" has been split up into Pickaxes, Shovels and Hoes and an option for Ranged Weapons has been added for any melee bow users out there.
It is also possible to set specific (enchantable) items to be weapons by their item ID, allowing e.g. for combat Fishing Rods.
Note that this will not change basic combat behavior but enchantments may apply, e.g. bows don't lose durability in melee combat but Sharpness would apply.
An additional Looting for Ranged Weapons option has been added as well, in case you don't want melee bows but still want your favorite Looting enchantment.
(Note: Looting only applies from your main hand, so you could always offhand your bow with a Looting weapon in your main hand as well.)
v1.6.5-fabric-1.19.3
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-forge-1.19.3
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-fabric-1.17.1
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-forge-1.19.2
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-forge-1.18.2
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-forge-1.17.1
RELEASE
January 21, 2023
finally fix rare block mining crash for good (was caused by other mods' multithreading)
v1.6.5-fabric-1.16.5
RELEASE
January 21, 2023
fix shovel not being suitable for fast cobweb mining
v1.6.5-forge-1.16.5
RELEASE
January 21, 2023
fix shovel not being suitable for fast cobweb mining
v1.6.4-fabric-1.19.3
RELEASE
December 21, 2022
a proper release for 1.19.3, as it was necessary afterall
fixes a crash related to enchanted items
v1.6.4-forge-1.19.3
RELEASE
December 21, 2022
a proper release for 1.19.3, as it was necessary afterall
fixes a crash related to enchanted items
v1.6.3-forge-1.19
RELEASE
November 16, 2022
fix rare crash while mining blocks (1.6.1 be cursed, I never removed ItemMixin for Forge)
v1.6.2-forge-1.19
RELEASE
October 16, 2022
Me trying to sleep: "Wait a second, what did I write there again? Oh no."
**1.6.2**
- fix basically nothing being mineable at all (I wanted to put an "if", why didn't I put an "if"? This never happened, okay?)
**1.6.1**
- replace forge side cobweb mining mixin with event handler for compatibility (actually using the Forge API for once \*gasp\*)
v1.6.0-forge-1.19
RELEASE
July 12, 2022
Note: Requires Forge 41.0.94 or later. For earlier Forge versions you can use 1.6.0-forge-1.18
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.6.0-fabric-1.17.1
RELEASE
July 12, 2022
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.6.0-forge-1.18.2
RELEASE
July 12, 2022
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.6.0-forge-1.17.1
RELEASE
July 12, 2022
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.6.0-fabric-1.16.5
RELEASE
July 12, 2022
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.6.0-forge-1.16.5
RELEASE
July 12, 2022
Add an option for fast Cobweb mining (off by default)
Note this will also make it drop String
v1.5.2-fabric-1.17
RELEASE
June 5, 2022
fix a rare crash scenario with modded enchantments (specifically for Apotheosis)
v1.5.2-forge-1.18
RELEASE
June 5, 2022
- fix a rare crash scenario with modded enchantments (specifically for Apotheosis)
- mark server-only (Forge only)
v1.5.2-forge-1.17
RELEASE
June 5, 2022
- fix a rare crash scenario with modded enchantments (specifically for Apotheosis)
- mark server-only (Forge only)
v1.5.2-fabric-1.16
RELEASE
June 5, 2022
fix a rare crash scenario with modded enchantments (specifically for Apotheosis)
v1.5.2-forge-1.16
RELEASE
June 5, 2022
- fix a rare crash scenario with modded enchantments (specifically for Apotheosis)
- mark server-only (Forge only)
v1.5.1
RELEASE
March 1, 2022
This version was missing, I forgor 💀
v1.5.1-fabric-1.16
RELEASE
November 14, 2021
- backport to 1.16
1.5.1:
- add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
1.4:
- add config switch to make Silk Touch and Looting compatible (enabled by default)
v1.5.1-forge-1.16
RELEASE
November 14, 2021
- backport to 1.16
1.5.1:
- add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
1.4:
- add config switch to make Silk Touch and Looting compatible (enabled by default)
v1.5.1-fabric-1.17
RELEASE
November 11, 2021
- add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
- fix switch not working in the enchanting table
v1.5.1-forge-1.17
RELEASE
November 11, 2021
- add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
- fix switch not working in the enchanting table
v1.5-fabric-1.17
RELEASE
November 11, 2021
add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
v1.5-forge-1.17
RELEASE
November 11, 2021
add "All Tools Are Weapons" config switch which will apply all features of this mod to Pickaxes, Shovels and Hoes as well (disabled by default)
(note that this might make it harder to get the enchantments you actually want)
v1.4-fabric-1.17
RELEASE
November 8, 2021
add config switch to make Silk Touch and Looting compatible (enabled by default)
v1.4-forge-1.17
RELEASE
November 8, 2021
add config switch to make Silk Touch and Looting compatible (enabled by default)
v1.3.1-forge-1.17
RELEASE
September 29, 2021
port to Forge 1.17.1, made possible by Architectury! (No Architectury API required)
v1.3.1-forge-1.16
RELEASE
September 29, 2021
allow mod to work on 1.16.4 as well
v1.3
RELEASE
July 11, 2021
I couldn't sleep one night, so I looked into Forge again
And here we have it, a fully working Forge port
It was pain
Please [buy me a coffee](https://ko-fi.com/fourmisain) 😄
v1.3
RELEASE
July 11, 2021
add config switch to allow modded sword enchantments on axes as well (disabled by default)
v1.2
RELEASE
June 9, 2021
Damage enchantments for axes (Sharpness, Smite and Bane of the Bane of Arthropods) will now show in the Enchanting Table!
Looting, Knockback and Fire Aspect will show too, if they are enabled.
Both of these features can be disabled in the config, which means they can only be applied through books like before.
v1.1
RELEASE
April 15, 2021
- config file and Mod Menu support, allowing to change allowed enchantments
- support for Knockback and Fire Aspect on axes (disabled by default)
- add German translation
v1.0
RELEASE
March 13, 2021
Version imported from official provider.